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Lia: Difference between revisions

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{{PageSeo
{{PageSeo
| title = Lia
| title = Lia
| description = Lia is a Tiefling NPC in Baldur's Gate 3. She can be found at the [[Druid Grove]] arguing with [[Rolan]] and [[Cal]] over whether they should help the refugees or leave.
| description = Lia is a tiefling in Baldur's Gate 3. She can be found at the Druid Grove arguing with Rolan and Cal over whether they should help the refugees or leave.
| image = [[File:Lia.png]]
| image = [[File:Lia.png]]
}}
}}
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| type = [[Humanoid]]
| type = [[Humanoid]]
| race = [[Asmodeus Tiefling]]
| race = [[Asmodeus Tiefling]]
| class = [[Ranger]]
| va = Jennie Delaney
| va = Jennie Delaney
| family = [[Rolan]] (brother)<br>[[Cal]] (brother)
| family = [[Rolan]] (brother)<br>[[Cal]] (brother)
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| str save prof = yes
| str save prof = yes
| dex save prof = yes
| dex save prof = yes
| athletics = 1
| acrobatics = 2
| perception = 2
| resistances = fire resistant full
| resistances = fire resistant full
| passives = Darkvision, Hellish Resistance, Opportunity Attack
| passives = Darkvision, Hellish Resistance, Opportunity Attack
}}
}}


'''Lia''' is one of the [[Tiefling]]s at the [[Emerald Grove]] in [[Act One]].
'''Lia''' is a [[tiefling]] in [[Act One]]. Empathizing with her kin, she attempts to convince his brother [[Rolan]] to stay and help the [[tiefling refugees]] of the [[Emerald Grove]].
{{DiQ|What's the point in blades and spells if we don't bloody use them? We should stay.|Lia| arguing with [[Rolan]]}}
{{DiQ|What's the point in blades and spells if we don't bloody use them? We should stay.|Lia| arguing with [[Rolan]]}}


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== Involvement ==
== Involvement ==
=== Act One ===
=== Act One ===
Lia can be found at the [[Emerald Grove]] arguing with Rolan on whether they should remain in the Grove to help the [[Tiefling Refugees]] or leave.
Lia can be found arguing in [[The Hollow]] with Cal and Rolan on whether they should remain in the Grove to help the [[tiefling refugees]] or leave. While Cal attempts to mediate, Lia believes they should stay and help the tiefling refugees, but Rolan thinks they should leave. The party can convince them to leave or stay.
 
If the [[goblins]]' leaders are killed, Lia will take part in the festivities at the party's [[camp]] alongside Cal and Rolan.


=== Act Two ===
=== Act Two ===
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==Companion approval==
==Companion approval==
Lia and {{CharLink|Rolan}} can be found arguing in [[The Hollow]] while {{CharLink|Cal}} attempts to mediate. Lia believes they should stay and help the Tiefling Refugees, but Rolan thinks they should leave. The party can convince them to leave or stay.
The party can convince Cal, Lia and Rolan to leave or stay.  


* {{Dialogue option|You should all stay. A single blade could make a difference.|dc=10}}
* {{Dialogue option|You should all stay. A single blade could make a difference.|dc=10}}
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=== Notable loot ===
=== Notable loot ===
* {{MdRarityItem|Lia's To-Do List}}
* {{MdRarityItem|Lia's To-Do List}}
== Related quests ==
* {{Quest|Raid the Grove}}
* {{Quest|Rescue the Tieflings}}
* {{Quest|Save the Refugees}}


== Gallery ==
== Gallery ==
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[[Category:Characters in Act Two]]
[[Category:Characters in Act Two]]
[[Category:Characters in Act Three]]
[[Category:Characters in Act Three]]
[[Category:Rangers]]

Latest revision as of 07:46, 11 November 2024

Lia is a tiefling in Act One. Empathizing with her kin, she attempts to convince his brother Rolan to stay and help the tiefling refugees of the Emerald Grove.

Portrait Lia.png
What's the point in blades and spells if we don't bloody use them? We should stay.
Lia arguing with Rolan

Overview[edit | edit source]

Lia, Cal Cal, and Rolan Rolan grew up together. While Lia and Cal are biological siblings, all three of them maintain a sibling relationship with each other. Out of the trio, Lia has a hot temper, which often leads to arguments with Rolan.

Involvement[edit | edit source]

Act One[edit | edit source]

Lia can be found arguing in The Hollow with Cal and Rolan on whether they should remain in the Grove to help the tiefling refugees or leave. While Cal attempts to mediate, Lia believes they should stay and help the tiefling refugees, but Rolan thinks they should leave. The party can convince them to leave or stay.

If the goblins' leaders are killed, Lia will take part in the festivities at the party's camp alongside Cal and Rolan.

Act Two[edit | edit source]

Even if the trio remain in the Grove and survive through Act One, they are inevitably separated in Act Two. When the Tiefling Refugees are ambushed, Lia and Cal are captured by cultists and held captive in Moonrise Towers Prison. The remaining Tieflings at the Last Light Inn will ask the party to Rescue the Tieflings Rescue the Tieflings.

If Lia is not freed from Moonrise Towers before the party deals with the Aylin Nightsong, Lia's corpse can be found in the Oubliette alongside the other prisoners.

If the trio decide to leave the Grove in Act One, Lia does not appear in Act Two.

Act Three[edit | edit source]

If Lia survives Act Two and Rolan sides with the party against Lorroakan Lorroakan, she will later appear in Sorcerous Sundries with Cal after Lorroakan's death.

Companion approval[edit | edit source]

The party can convince Cal, Lia and Rolan to leave or stay.

  • You should all stay. A single blade could make a difference. (DC 10)
  • [BARBARIAN] Only cowards run from a fight.
  • [RANGER] I'd choose the wilderness over the dangers of a city any day. Stay.
  • [PALADIN] Where the weak have need. The strong have a duty. Stay.

Any of the above: Gale approves +1 Karlach approves +1

  • Get out while you can - the goblins will be back.
  • [GITHYANKI] If they cannot fight, they will die. That is as it should be.

Any of the above: Shadowheart approves +1

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Notable loot[edit | edit source]

Related quests[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]

  • Lia grants 20 XP when killed.
  • If Lia, Cal, and Rolan are convinced to remain in the Grove, the party is granted 15 XP. No XP is granted if they leave.

External links[edit | edit source]