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Last Light Inn: Difference between revisions
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| image description = Bird's-eye view of the inn. | | image description = Bird's-eye view of the inn. | ||
| act = two | | act = two | ||
| summary = | | summary = Once abandoned, the inn now serves as a refuge for the [[Harpers]] and [[Flaming Fist|Flaming Fists]], as well as the [[tiefling refugees]] should they have survived the attack on the [[Emerald Grove]]. | ||
| region prefix = the | | region prefix = the | ||
| region = Shadow-Cursed Lands | | region = Shadow-Cursed Lands | ||
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|west = Last Light Inn - Cellar | |west = Last Light Inn - Cellar | ||
}} | }} | ||
{{Q|For a warm bed and full stomach, look no further. Welcome to the Last Light Inn.| | {{Q|For a warm bed and full stomach, look no further. Welcome to the Last Light Inn.|Last Light Inn plaque.}} | ||
==Overview== | == Overview == | ||
[[File:Last Light Inn Snow Globe.jpg|thumb|400x400px|Last Light Inn seen from Reithwin Town.]] | [[File:Last Light Inn Snow Globe.jpg|thumb|400x400px|Last Light Inn seen from Reithwin Town.]] | ||
The Last Light Inn | The Last Light Inn was once an abandoned inn, having been recently taken up and transformed into a refuge by the [[Selûne|Selûnite]] [[cleric]] {{CharLink|Isobel}}, and then later as a base of operations by the [[Harpers]] and possibly the [[Flaming Fist|Flaming Fists]]. It currently serves as a safe haven from the [[Shadow Curse]], sheltered from {{CharLink|Shar|Shar's}} magic by Isobel's moon shield. | ||
The inn can be accessed by crossing the bridge in the [[Ruined Battlefield]]. | The inn can be accessed by crossing the bridge in the [[Ruined Battlefield]]. | ||
===Courtyard=== | ===Courtyard=== | ||
Out front of the inn is a yard filled with Harpers and | The entrance to the courtyard is secured by rudimentary barricades, manned by the Harpers {{CharLink|Elifer}}, {{CharLink|Darragh}}, and {{CharLink|Terradissia}} from atop a makeshift guard tower. Out front of the inn is a yard with a fountain in the middle, filled with Harpers and a Flaming Fist; {{CharLink|Essius|Harper Essius}} and {{CharLink|Ulthred|Fist Ulthred}} can be seen holding a conversation should the Flaming Fists be present. | ||
A barn and forge to the north houses {{CharLink|Dammon}} and the {{CharLink|Strange Ox}}, if they have survived [[Act One]]. Killing the Strange Ox in the barn will net the {{SmRarityItem|Hat of Fire Acuity}}. Up the stairs around the side of the forge is a storage area with a rustic chest containing the {{SmRarityItem|Rippling Force Mail}}. | |||
On the southern side of the courtyard is the Harper {{CharLink|Talli|Quartermaster Talli}}, who sells a number of weapons and armour. She can be [[Persuasion|persuaded]] into giving the party {{SmRarityItem|Supply Pack|Supply Packs}}. | |||
A skinny path beside the guard tower leads down to an underpass by the river. Near the underside of a small bridge connected to the barn is {{CharLink|Bex}}, who takes part in the quest {{Quest|Rescue the Tieflings}}, should she have survived the events of [[Act One]]. {{CharLink|Danis}} joins her once he is saved from [[Moonrise Towers]]. | |||
===Ground floor=== | |||
On the ground floor's main room are {{CharLink|Jaheira}} and the surviving [[Tiefling Refugees|tiefling refugees]] that managed to flee to the inn, including the trader {{CharLink|Mattis}} by the entrance, their leader {{CharLink|Cerys}} and {{CharLink|Alfira}} by the hearth, and {{CharLink|Rolan}} by the bar; any of which can give the party the quest {{Quest|Rescue the Tieflings}}. | |||
In the southern portion of the room is {{CharLink|Barcus Wroot}} at an alchemist's table, should he have survived [[Act One]], as well as the cat {{CharLink|His Majesty}}. {{CharLink|Mol}} can be found playing lanceboard with {{CharLink|Raphael}}. If {{CharLink|Astarion}} is present, he has a special interaction with Raphael, advancing {{Quest|The Pale Elf#A deal with Raphael|The Pale Elf}}. | |||
The western room serves as the inn's bunk room and travellers' dorm. The door to the room is either guarded by {{CharLink|Tumeril}}, or remains unguarded should the Flaming Fists be present at Last Light. The room serves as a main base for {{CharLink|Florrick|Counsellor Florrick}} and the Flaming Fists if they are present. Also in this room is {{CharLink|Art Cullagh}}, an ancient but {{Condition Type|Unconscious}} Flaming Fist essential for the {{Quest|Lift the Shadow Curse}} quest; either interacting with Tumeril or {{CharLink|J'ehlar|Fist J'ehlar}} prompts the quest to start. | |||
The western room serves as a | The north-western room serves as a private bedroom. {{CharLink|Mirkon}} and {{CharLink|Bor|Harper Bor}} can be seen chatting in it if the tiefling refugees are present. A loose plank in the room can be discovered through a {{Ability check|Perception|10}}, revealing the {{SmRarityItem|Snowburst Ring}}. | ||
If the tieflings in {{Quest|Rescue the Tieflings}}, and the [[deep gnome|deep gnomes]] in {{Quest|Rescue Wulbren}} have been rescued, the following characters join the others in the inn's main room: | |||
{{div col}} | |||
* {{CharLink|Lakrissa}} joins Alfira at the hearth. | |||
* {{CharLink|Cal}} joins Rolan at the bar. | |||
* {{CharLink|Lia}} joins Rolan at the bar. | |||
* {{CharLink|Wulbren Bongle}} at a table next to the western room. | |||
* {{CharLink|Nickels}} at a table next to the western room. | |||
* {{CharLink|Nimble}} at a table next to the western room. | |||
{{div col end}} | |||
The following characters disappear from the inn depending on certain events: | |||
* {{CharLink|Mol}} after {{Quest|Resolve the Abduction}}. | |||
* {{CharLink|Rolan}} after leaving Last Light Inn for the first time. If coming back after {{Quest|Find Rolan in the Shadows}} is completed, then Rolan is saved. | |||
* {{CharLink|Florrick}} after leaving Last Light Inn for the first time. | |||
* {{CharLink|Cyril|Fist Cyril}} after leaving Last Light Inn for the first time. | |||
* {{CharLink|Thadwick|Fist Thadwick|}} after leaving Last Light Inn for the first time. | |||
* {{CharLink|Vidor|Manip Vidor}} after leaving Last Light Inn for the first time. | |||
===First floor=== | ===First floor=== | ||
Up the stairs is Isobel's | Up the stairs is the upper part of the common hall, patrolled by a single Harper. Isobel's bedroom is situated through a door on the northern side, with a number of lore-related items and Selûnite gear such as the {{SmRarityItem|Selûnite Robe}}. | ||
===Docks=== | ===Docks=== | ||
On the western side of the inn and beneath the ground floor are the docks. A wooden door at {{coords|-52|144}} leads to the [[Last Light Inn - Cellar|cellar]]. | On the western side of the inn and beneath the ground floor are the docks, devoid of any boats. The docks are patrolled at all times by two [[Dwarf|dwarven]] Harper fighters and two [[Tiefling|tiefling]] Harper rangers. A wooden door at {{coords|-52|144}} leads to the [[Last Light Inn - Cellar|cellar]]. | ||
===Cellar=== | ===Cellar=== | ||
The jail room located at {{coords|21|-760}} | The jail room located at {{coords|21|-760}} contains a hidden wall (with a smokepowder barrel behind it) blocked by a destructible spiderweb and a pile of crates that leads to a hidden room with a set of locked double metal doors. Past these double metal doors, there is a locked Heavy Chest at {{coords|43|-740}} that contains the {{SmRarityItem|Coruscation Ring}}. | ||
{{SmRarityItem| | There is another jail room located at {{coords|25|-722}}, with another hidden wall (also with a smokepowder barrel behind it) blocked by a destructible spiderweb and a pile of crates. Going into the room, on the left side sits another destructible wall. Following the path leads to a secret Selûnite shrine occupied by a group of seven [[Meenlock|Meenlocks]], one of which drops the {{SmRarityItem|Covert Cowl}}. | ||
===Graveyard=== | |||
Crossing the shore or small bridge on the northern side of the inn leads to a small burial area with the skeletal remains of several Harpers and Flaming Fists. A rough pile of rocks can be revealed east of the graveyard at {{Coords|-3|215}} with a {{Skill|Perception}} check, and then uncovered with a subsequent {{Skill|Strength}} check. Digging up this grave unearths a murdered Flaming Fist gnome and the {{SmRarityItem|Shield of Scorching Reprisal}}. | |||
=== | === Harper funeral === | ||
Along the shore on the south side of the inn at ({{coords|-57|109}}), a few cairns have been raised to honour fallen Harpers. Witnessing the funeral of {{CharLink|Yonas}} and talking to {{CharLink|Meygan}} awards the [[Inspiration|Inspirational Event]] '''Tragic Love''' ([[Acolyte]] background) and the Memento Mori ([[Entertainer]] background). To receive the inspiration, Yonas' funeral must be witnessed before {{CharLink|Marcus Falgor|Marcus}} attacks the inn. | |||
The party can also turn in the {{SmRarityItem|Harper Blade}} to Meygan, who offers a reward of [[Gold]] in return for this memento of him. | |||
==Waypoints== | ==Waypoints== | ||
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==Characters== | ==Characters== | ||
{{hatnote|Characters available vary based on story choices.}} | {{hatnote|Characters available vary based on story choices.}} | ||
=== Notable characters === | |||
{{div col}} | |||
* {{MdCharLink|Alfira}} | * {{MdCharLink|Alfira}} | ||
* {{MdCharLink|Art Cullagh}} | * {{MdCharLink|Art Cullagh}} | ||
* {{MdCharLink|Florrick| | * {{MdCharLink|Bex}} | ||
* {{MdCharLink|Cal}} | |||
* {{MdCharLink|Cerys}} | |||
* {{MdCharLink|Florrick|Counsellor Florrick}} | |||
* {{MdCharLink|Marcus Falgor|Fist Marcus}} | |||
* {{MdCharLink|Branthos|Harper Branthos}} | |||
* {{MdCharLink|Lassandra|Harper Lassandra}} | |||
* {{MdCharLink|His Majesty}} | |||
* {{MdCharLink|Isobel}} | * {{MdCharLink|Isobel}} | ||
* {{MdCharLink|Jaheira}} | * {{MdCharLink|Jaheira}} | ||
* {{MdCharLink|Lakrissa}} | |||
* {{MdCharLink|Lia}} | |||
* {{MdCharLink|Mol}} | |||
* {{MdCharLink|Nickels}} | |||
* {{MdCharLink|Nimble}} | |||
* {{MdCharLink|Rolan}} | * {{MdCharLink|Rolan}} | ||
* {{MdCharLink|Strange Ox}} | |||
* {{MdCharLink|Wulbren Bongle}} | |||
{{div col end}} | |||
===Traders=== | ===Traders=== | ||
{{div col}} | |||
* {{MdCharLink|Barcus Wroot}} | * {{MdCharLink|Barcus Wroot}} | ||
* {{MdCharLink|Dammon}} | * {{MdCharLink|Dammon}} | ||
* {{MdCharLink|Mattis}} | * {{MdCharLink|Mattis}} | ||
* {{MdCharLink|Talli|Quartermaster Talli}} | * {{MdCharLink|Talli|Quartermaster Talli}} | ||
{{div col end}} | |||
=== Flaming Fists === | |||
{{div col|colwidth=20em}} | |||
* {{MdCharLink|Aubree|Fist Aubree}} | |||
* {{MdCharLink|Cyril|Fist Cyril}} | |||
* {{MdCharLink|Gretta|Fist Gretta}} | |||
* {{MdCharLink|Helena|Fist Helena}} | |||
* {{MdCharLink|J'ehlar|Fist J'ehlar}} | |||
* {{MdCharLink|Rahir|Fist Rahir}} | |||
* {{MdCharLink|Thadwick|Fist Thadwick}} | |||
* {{MdCharLink|Ulthred|Fist Ulthred}} | |||
* {{MdCharLink|Vidor|Manip Vidor}} | |||
{{div col end}} | |||
=== Harpers === | |||
{{div col|colwidth=20em}} | |||
* {{MdCharLink|Antony|Harper Antony}} | |||
* {{MdCharLink|Arthus|Harper Arthus}} | |||
* {{MdCharLink|Bor|Harper Bor}} | |||
* {{MdCharLink|Callie|Harper Callie}} | |||
* {{MdCharLink|Chenti|Harper Chenti}} | |||
* {{MdCharLink|Darragh|Harper Darragh}} | |||
* {{MdCharLink|Donner|Harper Donner}} | |||
* {{MdCharLink|Elifer|Harper Elifer}} | |||
* {{MdCharLink|Elindale|Harper Elindale}} | |||
* {{MdCharLink|Essius|Harper Essius}} | |||
* {{MdCharLink|Hangfar|Harper Hangfar}} | |||
* {{MdCharLink|Karrow|Harper Karrow}} | |||
* {{MdCharLink|Lymn|Harper Lymn}} | |||
* {{MdCharLink|Manus|Harper Manus}} | |||
* {{MdCharLink|Meygan|Harper Meygan}} | |||
* {{MdCharLink|Mijah|Harper Mijah}} | |||
* {{MdCharLink|Naysa|Harper Naysa}} | |||
* {{MdCharLink|Skywin|Harper Skywin}} | |||
* {{MdCharLink|Teebs|Harper Teebs}} | |||
* {{MdCharLink|Terradissia|Harper Terradissia}} | |||
{{div col end}} | |||
=== Tiefling children === | |||
{{div col|colwidth=20em}} | |||
* {{MdCharLink|Ide}} | |||
* {{MdCharLink|Mirkon}} | |||
* {{MdCharLink|Umi}} | |||
{{div col end}} | |||
==Related quests== | ==Related quests== | ||
{{div col}} | |||
* {{Quest|Infiltrate Moonrise Towers}} | * {{Quest|Infiltrate Moonrise Towers}} | ||
** {{SubQuest|Capture Isobel the Selûnite Cleric}} | ** {{SubQuest|Capture Isobel the Selûnite Cleric}} | ||
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* {{Quest|The Urge}} | * {{Quest|The Urge}} | ||
* {{Quest|Wake Art Cullagh}} | * {{Quest|Wake Art Cullagh}} | ||
{{div col end}} | |||
==Notable loot== | ==Notable loot== | ||
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: | Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: | ||
* {{MdRarityItem|Coruscation Ring}} - In a locked, trapped chest in the Cellar. | * {{MdRarityItem|Coruscation Ring}} - In a locked, trapped chest in the Cellar. | ||
* {{MdRarityItem|Covert Cowl}} - Dropped by a [[Meenlock]] in the Cellar. | * {{MdRarityItem|Covert Cowl}} - Dropped by a [[Meenlock]] in the Cellar. | ||
* {{MdRarityItem|Hat of Fire Acuity}} - Dropped by {{CharLink|Strange Ox}}. | |||
* {{MdRarityItem|Moon Devotion Robe}} - Dropped by Isobel. | * {{MdRarityItem|Moon Devotion Robe}} - Dropped by Isobel. | ||
* {{MdRarityItem|Penumbral Armour}} - In the abandoned house by the river to the east, in a locked chest. | * {{MdRarityItem|Penumbral Armour}} - In the abandoned house by the river to the east, in a locked chest. | ||
Line 108: | Line 186: | ||
===Traders=== | ===Traders=== | ||
Quartermaster Talli sells: | |||
{{div col}} | {{div col}} | ||
* {{MdRarityItem|Amulet of the Harpers}} | * {{MdRarityItem|Amulet of the Harpers}} | ||
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{{div col end}} | {{div col end}} | ||
Dammon sells: | |||
{{div col}} | {{div col}} | ||
* {{MdRarityItem|Arrow of Dragon Slaying}} | * {{MdRarityItem|Arrow of Dragon Slaying}} | ||
Line 138: | Line 216: | ||
{{div col end}} | {{div col end}} | ||
Mattis sells: | |||
* {{MdRarityItem|Cloak of Cunning Brume}} | * {{MdRarityItem|Cloak of Cunning Brume}} | ||
* {{MdRarityItem|Evasive Shoes}} | * {{MdRarityItem|Evasive Shoes}} | ||
Barcus Wroot sells: | |||
* {{MdRarityItem|Acrobat Shoes}} | * {{MdRarityItem|Acrobat Shoes}} | ||
* {{MdRarityItem|Gloves of the Automaton}} | * {{MdRarityItem|Gloves of the Automaton}} |
Latest revision as of 18:06, 13 February 2025
Shadow-Cursed Lands | ||||
Last Light Inn - Cellar | ← | Last Light Inn | → | Ruined Battlefield |
“ | For a warm bed and full stomach, look no further. Welcome to the Last Light Inn. |
„ |
— Last Light Inn plaque. |
Overview[edit | edit source]
The Last Light Inn was once an abandoned inn, having been recently taken up and transformed into a refuge by the Selûnite cleric Isobel, and then later as a base of operations by the Harpers and possibly the Flaming Fists. It currently serves as a safe haven from the Shadow Curse, sheltered from Shar's magic by Isobel's moon shield.
The inn can be accessed by crossing the bridge in the Ruined Battlefield.
Courtyard[edit | edit source]
The entrance to the courtyard is secured by rudimentary barricades, manned by the Harpers Elifer, Darragh, and Terradissia from atop a makeshift guard tower. Out front of the inn is a yard with a fountain in the middle, filled with Harpers and a Flaming Fist; Harper Essius and Fist Ulthred can be seen holding a conversation should the Flaming Fists be present.
A barn and forge to the north houses Dammon and the Strange Ox, if they have survived Act One. Killing the Strange Ox in the barn will net the Hat of Fire Acuity. Up the stairs around the side of the forge is a storage area with a rustic chest containing the
Rippling Force Mail.
On the southern side of the courtyard is the Harper Quartermaster Talli, who sells a number of weapons and armour. She can be persuaded into giving the party Supply Packs.
A skinny path beside the guard tower leads down to an underpass by the river. Near the underside of a small bridge connected to the barn is Bex, who takes part in the quest , should she have survived the events of Act One. Danis joins her once he is saved from Moonrise Towers.
Ground floor[edit | edit source]
On the ground floor's main room are Jaheira and the surviving tiefling refugees that managed to flee to the inn, including the trader Mattis by the entrance, their leader Cerys and Alfira by the hearth, and Rolan by the bar; any of which can give the party the quest .
In the southern portion of the room is Barcus Wroot at an alchemist's table, should he have survived Act One, as well as the cat His Majesty. Mol can be found playing lanceboard with Raphael. If Astarion is present, he has a special interaction with Raphael, advancing .
The western room serves as the inn's bunk room and travellers' dorm. The door to the room is either guarded by Tumeril, or remains unguarded should the Flaming Fists be present at Last Light. The room serves as a main base for Counsellor Florrick and the Flaming Fists if they are present. Also in this room is Art Cullagh, an ancient but Unconscious Flaming Fist essential for the quest; either interacting with Tumeril or Fist J'ehlar prompts the quest to start.
The north-western room serves as a private bedroom. Mirkon and Harper Bor can be seen chatting in it if the tiefling refugees are present. A loose plank in the room can be discovered through a DC 10 Perception check, revealing the
Snowburst Ring.
If the tieflings in deep gnomes in have been rescued, the following characters join the others in the inn's main room:
, and theThe following characters disappear from the inn depending on certain events:
- Mol after .
- Rolan after leaving Last Light Inn for the first time. If coming back after is completed, then Rolan is saved.
- Florrick after leaving Last Light Inn for the first time.
- Fist Cyril after leaving Last Light Inn for the first time.
- Fist Thadwick after leaving Last Light Inn for the first time.
- Manip Vidor after leaving Last Light Inn for the first time.
First floor[edit | edit source]
Up the stairs is the upper part of the common hall, patrolled by a single Harper. Isobel's bedroom is situated through a door on the northern side, with a number of lore-related items and Selûnite gear such as the Selûnite Robe.
Docks[edit | edit source]
On the western side of the inn and beneath the ground floor are the docks, devoid of any boats. The docks are patrolled at all times by two dwarven Harper fighters and two tiefling Harper rangers. A wooden door at X: -52 Y: 144 leads to the cellar.
Cellar[edit | edit source]
The jail room located at X: 21 Y: -760 contains a hidden wall (with a smokepowder barrel behind it) blocked by a destructible spiderweb and a pile of crates that leads to a hidden room with a set of locked double metal doors. Past these double metal doors, there is a locked Heavy Chest at X: 43 Y: -740 that contains the Coruscation Ring.
There is another jail room located at X: 25 Y: -722, with another hidden wall (also with a smokepowder barrel behind it) blocked by a destructible spiderweb and a pile of crates. Going into the room, on the left side sits another destructible wall. Following the path leads to a secret Selûnite shrine occupied by a group of seven Meenlocks, one of which drops the Covert Cowl.
Graveyard[edit | edit source]
Crossing the shore or small bridge on the northern side of the inn leads to a small burial area with the skeletal remains of several Harpers and Flaming Fists. A rough pile of rocks can be revealed east of the graveyard at X: -3 Y: 215 with a check, and then uncovered with a subsequent Strength check. Digging up this grave unearths a murdered Flaming Fist gnome and the Shield of Scorching Reprisal.
Harper funeral[edit | edit source]
Along the shore on the south side of the inn at (X: -57 Y: 109), a few cairns have been raised to honour fallen Harpers. Witnessing the funeral of Yonas and talking to Meygan awards the Inspirational Event Tragic Love (Acolyte background) and the Memento Mori (Entertainer background). To receive the inspiration, Yonas' funeral must be witnessed before Marcus attacks the inn.
The party can also turn in the Harper Blade to Meygan, who offers a reward of Gold in return for this memento of him.
Waypoints[edit | edit source]
This location contains the following Waypoint:
Connected locations[edit | edit source]
Characters[edit | edit source]
Notable characters[edit | edit source]
Traders[edit | edit source]
Flaming Fists[edit | edit source]
Harpers[edit | edit source]
Tiefling children[edit | edit source]
Related quests[edit | edit source]
Notable loot[edit | edit source]
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Coruscation Ring - In a locked, trapped chest in the Cellar.
Covert Cowl - Dropped by a Meenlock in the Cellar.
Hat of Fire Acuity - Dropped by Strange Ox.
Moon Devotion Robe - Dropped by Isobel.
Penumbral Armour - In the abandoned house by the river to the east, in a locked chest.
Rippling Force Mail - Above Dammon's smithy, locked in a chest.
Shield of Scorching Reprisal - In the burial area to the north of the inn (across the bridge), on a corpse (Perception and Strength checks needed).
Snowburst Ring - In the bedroom in the north west corner of the inn's ground floor, under some floorboards (Perception check needed to find).
Traders[edit | edit source]
Quartermaster Talli sells:
Dammon sells:
Mattis sells:
Barcus Wroot sells: