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Deep Rothé: Difference between revisions

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{{PageSeo
{{PageSeo
| description = Deep Rothé is an animal that can be found in the Underdark in Act One of Baldur's Gate 3.
| description = Deep Rothé is an animal that can be found in the Underdark in Act One of Baldur's Gate 3. Druids can also wild shape into them using Wild Shape: Deep Rothé.
| image = Deep Rothe.png
| image = Deep Rothe.png
}}
}}
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</gallery>
</gallery>
| occupation = Working animal
| occupation = Working animal
| va = Zoe Mills
| hometown = [[Underdark]]
| hometown = [[Underdark]]
| level = 1
| level = 1
| size = Large
| size = [[Large]]
| type = Beast
| type = [[Beast]]
| ac = 10
| ac = 10
| e hp = 9
| e hp = 9
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| cha = 4
| cha = 4
| passives = Opportunity Attack
| passives = Opportunity Attack
| athletics = 4
| acrobatics = 0
| perception = 0
}}
}}
'''Deep Rothé''' is an animal that can be found in the [[Underdark]] in [[Act One]] of the game.
'''Deep Rothé''' is an animal that can be found in the [[Underdark]] in [[Act One]] of the game. Druids can also wild shape into them using {{SAI|Wild Shape: Deep Rothé}}.


== About ==
== About ==
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== Involvement ==
== Involvement ==
The [[Underdark]] is the only place in the game where the player might meet these huge and stately animals. They are sentient and can be spoken to via {{SAI|Speak with Animals}}, which may offer a way to resolve a quest that the party is currently involved in or provide some details about present and future plot affairs.
The [[Underdark]] is the only place in the game where the party might meet these huge and stately animals. They are sentient and can be spoken to via {{SAI|Speak with Animals}}, which may offer a way to resolve quests that the party is currently involved in or provide some details about present and future plot affairs.


There are six beasts of this kind that the party can meet and speak to throughout the game:
There are six Deep Rothé, which the party can meet and speak to throughout the game:
* In the [[Ebonlake Grotto]] - Deep Rothé {{coords|54|-89}}
* In the [[Ebonlake Grotto]] - Deep Rothé {{coords|54|-89}}
* In the [[Grymforge]] - Deep Rothé, Deep Rothé Calf and Elder Rothé {{coords|-657|402}}
* In the [[Grymforge]] - Deep Rothé, Deep Rothé Calf and Elder Rothé {{coords|-657|402}}
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== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Dancing Lights (Deep Rothé)}}
{{Feature box|Frenzied Charge}}
{{Feature box|Frenzied Charge}}
{{Feature box|Dancing Lights}}
{{Feature box|Gore (Deep Rothé)}}
{{Feature box|Gore (Deep Rothé)}}


== Deep Rothé characters ==
== Deep Rothé characters ==
* {{CharLink|Elder Rothé}}
* {{MdCharLink|Elder Rothé}}


== Related quests ==
== Related quests ==
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==Notes==
==Notes==
* One of the common supplies that the party may find around or buy from traders throughout the game is {{MdRarityItem|Grilled Rothé Ribs}}.
{{notebegin}}
* One of the common supplies that the party may find around or buy from traders throughout the game is {{SmRarityItem|Grilled Rothé Ribs}}.
{{noteend}}


== External links ==
== External links ==

Latest revision as of 16:23, 28 February 2025

Deep Rothé is an animal that can be found in the Underdark in Act One of the game. Druids can also wild shape into them using Wild Shape: Deep Rothé Wild Shape: Deep Rothé.

About[edit | edit source]

Deep Rothé (an uninflected term) are common beasts in Faerûn, mostly used as a beef breed and beasts of burden. They are a sub-species of common Rothés, adapted to live in the Underdark. Rothé much resemble herd beasts like musk-oxen or yacks in appearance and probably share similar their temperament and behaviour.

Involvement[edit | edit source]

The Underdark is the only place in the game where the party might meet these huge and stately animals. They are sentient and can be spoken to via Speak with Animals Speak with Animals, which may offer a way to resolve quests that the party is currently involved in or provide some details about present and future plot affairs.

There are six Deep Rothé, which the party can meet and speak to throughout the game:

  • In the Ebonlake Grotto - Deep Rothé X: 54 Y: -89
  • In the Grymforge - Deep Rothé, Deep Rothé Calf and Elder Rothé X: -657 Y: 402
  • In the Grymforge - another pair of Deep Rothé clearing the debris X: -670 Y: 441

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Dancing Lights.webp
Dancing Lights Dancing Lights ()
Illuminate a 9 m / 30 ft radius.
 Range: 18 m / 60 ft
AoE: 9 m / 30 ft (Radius)
Charge.webp
Frenzied Charge Frenzied Charge ()
Damage: 1~8

Charge forward, attacking all enemies in the way and pushing them back 3 m / 10 ft.

 Range: 9 m / 30 ft
Gore.webp
Gore Gore ()
Damage: 7~16
D4 Piercing.png
3d4 + 4Damage TypesPiercing

Impale a creature to deal 3d4 + Strength ModifierDamage TypesPiercing damage.

Deals an additional 11Damage TypesForce damage to targets with Lesser, Medium, or Greater Toughness.

 Melee: 1.5 m / 5  ft

Deep Rothé characters[edit | edit source]

Related quests[edit | edit source]

See Also[edit | edit source]

Notes[edit | edit source]

  • One of the common supplies that the party may find around or buy from traders throughout the game is Grilled Rothé Ribs.

External links[edit | edit source]

Deep rothé on the Forgotten Realms Wiki