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Hostile: Difference between revisions

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(Created page with "'''Hostile''' is the state of a creature which causes them to automatically attack the party members when inside their line of sight. A creature can be neutral or ally at first, then turn hostile in reaction of a party member's actions (dialogue, attacking, picking/looting/lockpicking red objects, stealing, etc). When hostile, a creature is highlighted in red (neutral is highlighted in yellow, ally in green, main characte...")
 
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'''Hostile''' is the state of a [[Creatures|creature]] which causes them to automatically [[Attacks|attack]] the [[Companions|party members]] when inside their line of sight. A creature can be neutral or ally at first, then turn hostile in reaction of a party member's actions ([[dialogue]], attacking, picking/looting/lockpicking red objects, [[stealing]], etc).
'''Hostile''' is the state of a [[Creatures|creature]] which causes them to automatically [[Attacks|attack]] the [[Companions|party members]] when inside their line of sight. A creature can be neutral or ally at first, then turn hostile in reaction of a party member's actions ([[dialogue]], attacking, picking/looting/lockpicking red objects, [[stealing]], etc).


When hostile, a creature is highlighted in red (neutral is highlighted in yellow, ally in green, main character in blue and other party members in white) and during combat, their portrait has a red border. Pressing Shift or entering in {{SAI|Hide}} mode allows to see the hostile creatures' line of sight.
When hostile, a creature is highlighted in red (neutral is highlighted in yellow, ally in green, main character in blue and other party members in white) and during combat, their portrait has a red border. Holding <kbd>Left Shift</kbd> or entering in {{SAI|Hide}} mode allows to see the hostile creatures' line of sight (red vision cones, or "Sneak Cones").


== See also ==
== See also ==

Latest revision as of 16:52, 23 July 2024

Hostile is the state of a creature which causes them to automatically attack the party members when inside their line of sight. A creature can be neutral or ally at first, then turn hostile in reaction of a party member's actions (dialogue, attacking, picking/looting/lockpicking red objects, stealing, etc).

When hostile, a creature is highlighted in red (neutral is highlighted in yellow, ally in green, main character in blue and other party members in white) and during combat, their portrait has a red border. Holding Left Shift or entering in Hide Hide mode allows to see the hostile creatures' line of sight (red vision cones, or "Sneak Cones").

See also[edit | edit source]