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Nipawa: Difference between revisions

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{{PageSeo
| title = Nipawa
| description = Nipawa is a Flaming Fist fighter that can assist in the Assault on Moonrise Towers.
| image = Portrait Nipawa.png
}}
{{Infobox creature
{{Infobox creature
| name = Fist Nipawa
| name = Fist Nipawa
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| ac = 14
| ac = 14
| movement m = 9
| movement m = 9
| xp = 110
| weight kg = 75
| weight kg = 75
| str = 16
| str = 16
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| con save prof = yes
| con save prof = yes
| passives = Extra Attack, Opportunity Attack
| passives = Extra Attack, Opportunity Attack
| athletics = 3
| acrobatics = 0
| perception = 1
}}
}}


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{{main|Infiltrate Moonrise Towers}}
{{main|Infiltrate Moonrise Towers}}


If the party successfully prevented [[Flaming Fist Marcus]] from capturing [[Isobel]] at the [[Last Light Inn]], and once the [[Aylin|Nightsong]] has been freed from her cage and is headed for Moonrise; Nipawa, along with Flaming Fist [[Helena]], [[Rhed]] and [[Ulthred]] will survive the first assault and assist the party in the remaining battle against [[Absolute]] forces.
If the party successfully prevented [[Marcus Falgor|Marcus]] from capturing [[Isobel Thorm|Isobel]] at the [[Last Light Inn]], and once the [[Aylin|Nightsong]] has been freed from her cage and is headed for Moonrise; Nipawa, along with Flaming Fist [[Helena]], [[Rhed]] and [[Ulthred]] will survive the first assault and assist the party in the remaining battle against [[Absolute]] forces. Talking to her will have her remark that they are killing cultists that believe in a false god.{{ref|''"Watching gods. These poor bastards actually die believing."''}}


After the battle, provided she survives, she and the remaining Flaming Fists will scout the [[Moonrise Towers Prison]] and enter a second battle against Myrkulites [[Duckie Verish]], [[Sarabayle]], and [[Willinx Jindlebee]], aswell as a [[Death Shepherd]] and horde of [[Necromite|Necromites]]. The party can assist in this optional battle and the Fists, and provided they win and survive, will continue to guard the prison until [[Ketheric Thorm]] is defeated.
After the battle, provided she survives, she and the remaining Flaming Fists will scout the [[Moonrise Towers Prison]] and enter a second battle against Myrkulites [[Duckie Verish]], [[Sarabayle]], and [[Willinx Jindlebee]], aswell as a [[Death Shepherd]] and horde of [[Necromite|Necromites]]. The party can assist in this optional battle and the Fists, and provided they win and survive, will continue to guard the prison until [[Ketheric Thorm]] is defeated. Talking with Nipawa after Ketheric has retreated to the [[Mind Flayer Colony]] but before the party follows him will have her mention that she only joined the expedition hazard pay,{{ref|''"I only took this expedition for the hazard pay. I'd say we've earned it."''}} and will jokingly mention to the party that they should split the bonus for saving [[Duke Ravengard]].{{ref|''"Seems you'll be the one to save the Duke. Maybe we can split the bonus, hm?"''}}


After Ketheric Thorm is killed and the party leaves for [[Act Three]], Nipawa disappears from the game entirely.
After Ketheric Thorm is killed and the party leaves for [[Act Three]], Nipawa disappears from the game entirely.
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== Combat ==
== Combat ==
=== Attack and abilities ===
=== Attack and abilities ===
{{Feature box|Lacerate|item=Longsword}}
{{Feature box|Main Hand Attack|item=Longsword}}
{{Feature box|Main Hand Attack|item=Longsword}}
{{Feature box|Lacerate|item=Longsword}}
{{Feature box|Pommel strike|item=Longsword}}
{{Feature box|Rush Attack|item=Longsword}}
{{Feature box|Rush Attack|item=Longsword}}
{{Feature box|Pommel strike|item=Longsword}}


== Loot ==
== Loot ==
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* Nipawa's armour is perpetually bloody - even if she herself is clean - and cannot be washed with {{SmRarityItem|Water}} or the {{Cond|Wet}} condition.
* Nipawa's armour is perpetually bloody - even if she herself is clean - and cannot be washed with {{SmRarityItem|Water}} or the {{Cond|Wet}} condition.
{{noteend}}
{{noteend}}
== References ==
{{reflist}}


{{Shadow-Cursed Lands}}
{{Shadow-Cursed Lands}}
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[[Category:Characters in the Shadow-Cursed Lands]]
[[Category:Characters in the Shadow-Cursed Lands]]
[[Category:Characters in Act Two]]
[[Category:Characters in Act Two]]
[[Category:Members of the Flaming Fist]]
[[Category:Fighters]]
__INDEX__
__INDEX__
[[Category:Members of the Flaming Fist]]

Latest revision as of 01:16, 23 November 2024

Fist Nipawa is a human Flaming Fist in Act Two. Depending on players choices in both Act One and Act Two, she can help the party during the Assault on Moonrise Towers.

Involvement[edit | edit source]

Assault Moonrise Towers[edit | edit source]

If the party successfully prevented Marcus from capturing Isobel at the Last Light Inn, and once the Nightsong has been freed from her cage and is headed for Moonrise; Nipawa, along with Flaming Fist Helena, Rhed and Ulthred will survive the first assault and assist the party in the remaining battle against Absolute forces. Talking to her will have her remark that they are killing cultists that believe in a false god.[1]

After the battle, provided she survives, she and the remaining Flaming Fists will scout the Moonrise Towers Prison and enter a second battle against Myrkulites Duckie Verish, Sarabayle, and Willinx Jindlebee, aswell as a Death Shepherd and horde of Necromites. The party can assist in this optional battle and the Fists, and provided they win and survive, will continue to guard the prison until Ketheric Thorm is defeated. Talking with Nipawa after Ketheric has retreated to the Mind Flayer Colony but before the party follows him will have her mention that she only joined the expedition hazard pay,[2] and will jokingly mention to the party that they should split the bonus for saving Duke Ravengard.[3]

After Ketheric Thorm is killed and the party leaves for Act Three, Nipawa disappears from the game entirely.

Combat[edit | edit source]

Attack and abilities[edit | edit source]

Lacerate.webp
Lacerate Lacerate ()   –  Longsword
Normal weapon damage

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Longsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Pommel Strike.webp
Pommel Strike Pommel Strike ()   –  Longsword

Make a non-lethal attack against an enemy and possibly Daze Daze them.

CON Save
 Melee: 1.5 m / 5  ft
Recharge: Short rest
Rush Attack.webp
Rush Attack Rush Attack ()   –  Longsword

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest

Loot[edit | edit source]

Related quests[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]

References[edit | edit source]

  1. "Watching gods. These poor bastards actually die believing."
  2. "I only took this expedition for the hazard pay. I'd say we've earned it."
  3. "Seems you'll be the one to save the Duke. Maybe we can split the bonus, hm?"