Ad placeholder

Jaheira/Approval: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
Tags: Mobile edit Mobile web edit
 
(94 intermediate revisions by 17 users not shown)
Line 5: Line 5:
}}
}}
{{SpoilerWarning}}
{{SpoilerWarning}}
{{Party interactions|image=Jaheira Approval.png}}
{{Party interactions}}
{{CompanionTab|Jaheira}}
{{Companion tab}}
Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. She approves of good deeds no matter how small they are.
Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. She approves of good deeds no matter how small they are.


Line 13: Line 13:
Depending on their approval rating, Jaheira may greet the player with:
Depending on their approval rating, Jaheira may greet the player with:


Very Low (-40 or less){{Verify}}
Negative (<0):
*
 
Low (-20 or less){{Verify}}
* "Speak, so long as you have something sensible to say."
*
* "What."
Neutral (-19 - 20)
 
*
Neutral and Medium (0 - 39):
Medium approval (20+){{Verify}}
 
*
* "Speak."
High approval (40+){{Verify}}
* "Yes?"
*
* "Well - are we ready for the road once more?" (in camp)
Very High approval (60+){{Verify}}
 
*
High (40+):
Exceptional approval (80+){{Verify}}
 
*The Cub Speaks
* "The cub speaks."
* "What is it, cub?"


== Approval ==
== Approval ==
The following story and dialogue choices will cause Jaheira to gain [[approval]].  
The following story and dialogue choices will cause Jaheira to gain [[approval]].  
==== Act Three====
=== Act Two===
{{SpoilerBox|act=3|nograd=1|unhide=1|1='''[[Rivington]]'''
{{SpoilerBox|act=2|nograd=1|unhide=1|1=
* As a [[Ranger]], offer to track down Yenna's mother.
 
* Give [[Yenna]] coins.
'''[[Mind Flayer Colony]]'''
* Telling [[Mattis]] to watch himself when he remarks how big [[Baldur's Gate]] is. {{Approval|Jaheira|+1}}
* <u>Tell</u> the [[Fresh Mind]] to go back to sleep.
* Tell [[Yannis]] you'll look into the murder for her. {{Approval|Jaheira|+1}}
}}
* Tell [[Fist Rowan]] "They're innocent people. You can't just kill them!"
=== Act Three===
* Tell [[Tinker Nayzeem]] that the way people treat refugees is terrible.
{{SpoilerBox|act=3|nograd=1|unhide=1|1=
* As a Baldurian, tell [[Saer Grotpoll]] that his accent sounds more Rivington than Baldur's Gate ({{Approval|Jaheira|+1}})
'''[[Rivington]]'''
* Try to help the [[Dying Stone Lord Thug]] ({{Approval|Jaheira|+1}})
 
* Donate 500 gold for refugees to [[Manip Nestor]]. ({{Approval|Jaheira|+1}})
''Talking to [[Yenna]]:''
* As a [[Ranger]], tell Fortuno Dibbs to relax for Biscotti.
* Offer her help:
* Tell [[Tara]] to stop eating the carrier pigeons.
** Give some coin OR some food {{Approval|Jaheira|+2}} ''(either option, giving food available for all characters except [[Druid]])''
* Tell [[Commander Lightfeather]] that his soldiers fought to the last feather against a truly formidable foe.
** OR Suggest to find a guard for her {{Approval|Jaheira|+2}} ''(available for all characters except [[Cleric]])''
* [[Persuasion|Persuade]] Angry Mar'hyah (found near the post office) to let you keep [[Scratch]].
** Playing as a [[Druid]], conjure some berries and herbs for her {{Approval|Jaheira|+2}}
* [[Deception|Deceive]] Angry Mar'hyah about animal abuse rules.
** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Jaheira|+2}}
* [[Intimidation|Intimidate]] Angry Mar'hyah into leaving her job. (Approval on both checks)
** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Jaheira|+2}}
* Pick "I do all I can to keep my loved ones safe from my blade" in the first dialogue with [[Gyldro Angleiron]] the Smith.
▶ '''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based [[Ranger]] line brings {{Approval|Jaheira|+2}} more points''
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell him you would never kill someone you cared about. {{Approval|Jaheira|+1}}
 
* Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing.
''Elsewhere:''
*Tell [[Wulbren]] that you are convinced and to give you the bomb -or- You'll contact the [[Gondians]] and maybe they'll see reason. ({{Approval|Jaheira|+1}})
* Tell [[Nayzeem|Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Jaheira|+1}}
**If contacting the [[Gondians]], accept the bomb anyway. ({{Approval|Jaheira|+1}})
* Tell [[Saer Grotpoll]] that his own accent sounds more Rivingtonian than Baldurian {{Approval|Jaheira|+1}}
▶ '''''Note:''' This option is available only if your character is a Baldurian themselves, or has successfully deceived Grotpoll into believing so, if they're not''
* Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]]. {{Approval|Jaheira|+2}}
* Playing as a [[Ranger]], tell [[Fortuno Dibbs]] to relax, because dogs are sensitive to emotions {{Approval|Jaheira|+1}}
* Try to help the [[Dying Stone Lord Thug]]. {{Approval|Jaheira|+1}}
▶ '''''Note:''' This option is available only if Orin '''is not''' impersonating the Thug''
 
''Near the [[Requisitioned Barn]]'':
* Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Jaheira|+1}}
▶ '''''Note:''' This option is available only if tiefling kids survived in Acts One and Two''
* Donate gold to [[Manip Nestor]]. {{Approval|Jaheira|+1}}


'''[[Circus of the Last Days]]'''
''At the [[Angleiron's Cellar]]:''
* Volunteer a companion, including her, to [[Dribbles]]' show.
*Tell [[Wulbren]] that you are convinced and to give you the bomb or reason with the [[Gondians]]. {{Approval|Jaheira|+1}}
* Tell [[Dribbles]] his joke is corny, or as a [[Bard]], finish his scarecrow joke for him.
**If contacting the [[Gondians]], accept the bomb anyway. {{Approval|Jaheira|+1}}
* If going on stage with [[Dribbles]] yourself, say you're special because you treat the people around you with kindness. {{Approval|Jaheira|+1}}


'''[[Open Hand Temple]]'''
''Dealing with [[Orin]]'s guises:''
* Offer to help [[Sister Yannis]] investigate Brilgor's death and prove his innocence. {{Approval|Jaheira|+1}}
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Jaheira|+1}}
* After agreeing to bear the curse, withstand [[the cursed monk]]'s madness and earn Tasha's Hideous Laughter. ({{Approval|Jaheira|+3}})
▶ '''''Note:''' When playing as [[Karlach]] or [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)''
** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Jaheira|+1}}
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Jaheira|+1}}
▶ '''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation''
:* OR Tell her that you're going to report to the commanding officer {{Approval|Jaheira|+1}}
:* OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Jaheira|+1}}
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]], succeed a passive {{Ability check|Perception|20}}, and then:
* Say you'll stay with him until the end {{Approval|Jaheira|+2}}
** OR Say you'll make it quick {{Approval|Jaheira|+2}}
** OR, Playing as [[The Dark Urge]], resist the urge to torment him {{Approval|Jaheira|+2}}


'''[[Carm's Garm]]'''
 
* Tell [[Naaber]] "Correct. But nobody likes Naaber", when he's pretending to be a dog.
''At the [[Sword Coast Couriers]] and kennels:''
* Report to [[Commander Lightfeather]] that his soldiers fought to the last feather OR that you've found the enemy and pigeons fought bravely against it. {{Approval|Jaheira|+1}} ''(formulation varies depending on whether you have met [[Tara]] on the roof or not)''
* Make [[Angry Mar'hyah]] to let you keep [[Scratch]], using [[Persuasion]], [[Intimidation]] or class-based [[Druid]], [[Fighter]] or [[Paladin]] options. {{Approval|Jaheira|+1}}
** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]]. {{Approval|Jaheira|+1}}
 
''At the [[Open Hand Temple]]:''
* Offer to help [[Sister Yannis]] investigate [[Brilgor|Brilgor's]] death and prove his innocence. {{Approval|Jaheira|+1}}
* Agree to bear the curse and withstand [[Help the Spirit of the Amulet|Monk Manifestation's]] madness. {{Approval|Jaheira|+3}}
* <u>Tell</u> [[Tara]] to stop eating the carrier pigeons.
 
''[[Circus of the Last Days]]:''
* At the entrance, convince [[Klaus]] to let you in, bribing him, using [[Persuasion]], [[Intimidation]], [[Deception]] or any class-based option  '''except pretending to be a friend of Gortash's'''{{Approval|Jaheira|+1}}
** OR, Playing as [[The Dark Urge]], say you've ''used to'' be a murderer {{Approval|Jaheira|+1}}
** OR, Playing as an [[The Archfey|Archfey Warlock]], first say that you never pass up a faerie mischief {{Approval|Jaheira|+1}}
* Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Jaheira|+1}}
''Dealing with [[Akabi]] the djinni:''
* Tell him that he is VERY LOUD. {{Approval|Jaheira|+1}}
* Play the game and accuse the djinni of rigging the wheel {{Approval|Jaheira|+1}}
** If successful, play again and try to distract Akabi, letting out a loud fart {{Approval|Jaheira|+1}}
** OR, Playing as a [[Bard]], ask him about his adventures {{Approval|Jaheira|+1}}
** OR Provoke him to transform you {{Approval|Jaheira|+1}}
* After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it {{Approval|Jaheira|+1}} ''(either option)''<br>
* Talking to [[Boney]] the mephit, call his wife [[Stoney]] magnificent {{Approval|Jaheira|+1}}
** OR Note that she's a lot bigger than himself {{Approval|Jaheira|+1}}
** OR, Playing as a [[Druid]], say they both are magnificent {{Approval|Jaheira|+1}}
''Dealing with [[Popper]] the kobold trader:''
* Grab [[Clown's Severed Hand|Dribbles's hand]] from his counter, and then:
** [[Persuasion|Persuade]] him to give you the hand for free {{Approval|Jaheira|+1}}
** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Jaheira|+1}}
** Use [[Deception]] to make him lower the price {{Approval|Jaheira|+1}}
▶ '''''Note:''' Class-based [[Deception]] lines for [[Wizard]], [[Warlock]] or [[Sorcerer]] '''do not''' give approval'' {{verify}}
* Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Jaheira|+1}}
* If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Jaheira|+1}} <br>
''Dealing with caged beasts:''
* Talking to [[Shadow-Whiskers]], break the lock on her cage. {{Approval|Jaheira|+1}} ''(works with or without {{SAI|Speak with Animals}})''
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Jaheira|+1}} ''(either option)''
** After defeating false [[Dribbles]], talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.{{Approval|Jaheira|+1}} ''(either option)''
** OR, Say you'd have killed him before he hurts anyone else {{Approval|Jaheira|+1}}
''Watching [[Dribbles the Clown|Dribbles's]] show:''
* Say "What a corny joke." {{Approval|Jaheira|+1}}
** OR, Playing as a [[Bard]], interrupt him with your own pun {{Approval|Jaheira|+1}}
* Volunteer any companion to the stage as Dribbles's assistant, '''except Jaheira herself''' {{Approval|Jaheira|+1}}
** Then insist on your choice and cheer them {{Approval|Jaheira|+1}} ''(including herself and unique line for Minthara)''
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for [[The Dark Urge]] {{Approval|Jaheira|+1}}
''Talking to [[Lucretious]]:''
* After defeating false [[Dribbles]], tell her that killing clowns is a rare treat {{Approval|Jaheira|+1}}
* When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Jaheira|+1}}
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Jaheira|+1}}


'''[[Wyrm's Crossing]]'''
'''[[Wyrm's Crossing]]'''
* Agree with Adventurer Drim at the [[Fraygo's Flophouse]] that people don't respect adventurers anymore.
* Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Jaheira|+1}}
* Reject the [[Deal with the Gnomes]] quest from Falcäo. {{Approval|Jaheira|+1}}
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Jaheira|+1}}
* Get into Wyrm's Rock by showing the [[Archducal Coronation - Admission Pass|Admission Pass]] at the gate. {{Approval|Jaheira|+1}}
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Jaheira|+1}}
* Successfully probe Jaheira's thoughts for direction when talking to [[Harper Chelvin]].
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.''
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Jaheira|+1}} ''(either option)''
* At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Jaheira|+1}}
* Get into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]] (''{{Ability check|Persuasion|25}} required''), or passing any of class-based checks. {{Approval|Jaheira|+1}}


'''[[Danthelon's Dancing Axe]]'''
'''[[Danthelon's Dancing Axe]]'''
* During [[The High Harper]]
* When speaking to [[Geraldus]] and [[Chelvin]], succeed an [[Insight]] check and then:
** Succeed an [[Insight]] check when meeting [[Geraldus]] and attack or wait for Jaheira's signal. {{Approval|Jaheira|+2}}
** Expose the doppelgangers before Jaheira {{Approval|Jaheira|+2}}
** Choose the [[Sorcerer]] dialogue option after succeeding the [[Insight]] check
** OR Wait for Jaheira's signal {{Approval|Jaheira|+2}}
** Take [[Geraldus]]'s side after the fight. {{Approval|Jaheira|+10}}
** OR Ask Jaheira what does ''"Selûne's Tears"'' codeword mean.{{Approval|Jaheira|+2}}
* Agree to find [[Minsc]] right away
** OR Attack them straightaway {{Approval|Jaheira|+2}}
** OR, Playing as a [[Sorcerer]], choose class-based dialogue option {{Approval|Jaheira|+2}}
** Successfully probe Jaheira's thoughts for directions. {{Approval|Jaheira|+5}}
* Speaking to [[Geraldus]] after the fight, stand to him, telling Jaheira:
** That the choice to live or die must be his only {{Approval|Jaheira|+10}}
** OR That it was her fault, while Geraldus lived to warn her {{Approval|Jaheira|+10}}
* Agree to find [[Minsc]] right away. {{Approval|Jaheira|+2}}
 
'''[[Wyrm's Rock Fortress]]'''


''At the Flaming Fist quarters:''
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Jaheira|+1}}
''When you spot [[Reynash|Fist Reynash]] trying to open a chest:''
* Wake other guards {{Approval|Jaheira|+1}}
▶''''' Note:''' Waking guards gains approval only '''after''' discovering by any available means that Reynash was stealing from others.''
* Find out that Reynash needs gold, and then:
** Tell him to get a grip {{Approval|Jaheira|+1}}
** OR Give him 300 gold to take the ferry {{Approval|Jaheira|+1}}


'''[[Wyrm's Rock Fortress]]'''
''Speaking to [[Bakshi|Manip Bakshi]] (regardless if you succeeded a check to discover [[Reynash|Reynash's]] thieving attempt or not):''
* When confronting [[Fist Reynash]] in the Flaming Fist barracks:
* Successfully detect his thoughts and pretend to be a new recruit {{Approval|Jaheira|+1}}
** Give him 300 gold to flee. {{Approval|Jaheira|+1}}
* OR Tell him you've spotted another guard on stealing {{Approval|Jaheira|+1}}, and then:  
** Wake the guards ''after'' discovering (by succeeding a perception, persuasion, or detect thoughts check) that he was trying to steal. {{Approval|Jaheira|+1}} After waking the guards, regardless if you succeeded a check to discover Reynash's thieving attempt or not:
** Let Bakshi arrest you {{Approval|Jaheira|+1}}
*** Persuade Manip Bakshi that another Fist was trying to steal from him. {{Approval|Jaheira|+2}}
** Agree to leave barracks (or let him escort you out) {{Approval|Jaheira|+1}}
*** Convince Manip Bakshi that you are a new recruit after passing a detect thoughts check. {{Approval|Jaheira|+1}}
 
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you.
''At the Audience Hall:''
* When asked your opinion about the Steel Watch, tell to Lord Amber's bodyguard and the attendants of Lady Durinbold and Lord Shattershield:
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say:
** You have seen the army of the Absolute and that no where's safe, Steel Watch or not. {{Approval|Jaheira|+1}}
** That you have seen the army of the Absolute and no where's safe. {{Approval|Jaheira|+1}}
** You should not trust the [[Steel Watcher]]s because they will turn on everyone. {{Approval|Jaheira|+1}}
** That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Jaheira|+1}}
* Tell the [[Steel Watcher]] that confronts you at the coronation "Point taken" {{Approval|Jaheira|+1}}
* Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Jaheira|+1}}
* Use the Baldurian option when talking to [[Duke Ravengard]] right after [[Gortash]]'s inauguration, wondering what has befallen the city's great hero.
▶''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party''
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Jaheira|+1}}
* Refuse to make an alliance with him and confirm your decision {{Approval|Jaheira|+1}}
* Tell [[Gortash]] that you have no interest in this sham of a coronation {{Approval|Jaheira|+1}}
* After killing [[Orin]], speak to [[Gortash]] and surrender two your [[Netherstone]]s to him, then fight when he attacks afterwards {{Approval|Jaheira|+1}}
 
''Talking to [[Duke Ravengard]] after the coronation:''
* Ask him whether the "new dawn" is what they call tyranny now {{Approval|Jaheira|+2}}
** OR Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover councellor's location, and tell him that Gortash is a tyrant {{Approval|Jaheira|+2}}
** OR Ask Ravengard whether he knows that he is infected {{Approval|jaheira|+2}}
* As a Baldurian character, ask what has happened to the city's great hero {{Approval|Jaheira|+1}}
 
'''[[Lower City]]'''


'''[[Guildhall]]'''
'''[[Guildhall]]'''
* When talking with [[Nine-Fingers Keene]] the first time, say you are Jaheira's friend, or say you came for the food or that you're exploring the local sewer-life. {{Approval|Jaheira|+2}}
* When talking with [[Nine-Fingers Keene]] the first time, say you are Jaheira's friend, OR say you came for the food, OR that you're exploring the local sewer-life. {{Approval|Jaheira|+2}}
* When talking with [[Nine-Fingers Keene]], in the same conversation as above, say Jaheira is not alone or ask Nine-Fingers if she really thinks that this will stop Jaheira or tell Nine-Fingers you can handle it. {{Approval|Jaheira|+2}}
** Then tell [[Nine-Fingers Keene|Keene]] that Jaheira is not alone, OR ask her if she really thinks that this will stop Jaheira, OR tell her you can handle it. {{Approval|Jaheira|+2}}
* When talking with [[Nine-Fingers Keene]] with [[Minsc]] in the party, Minsc will see her as an enemy and attack, succeed any check (Insight/Intimidation/Persuasion) to convince Minsc that she isn't an enemy. {{Approval|Jaheira|+10}}
* Make [[Tut Thistlebog]] to reveal the location of the ambush against [[Stone Lord]]. {{Approval|Jaheira|+2}}
* Tell [[Uktar]] "The quicker I deal with the Stone Lord [...]". {{Approval|Jaheira|+2}}
* Tell [[Uktar]] "The quicker I deal with the Stone Lord [...]". {{Approval|Jaheira|+2}}
* When talking with [[Nine-Fingers Keene]] with [[Minsc]] in the party, use any check (Insight/Intimidation/Persuasion) to convince him that Keene isn't an enemy. {{Approval|Jaheira|+10}}
''At the [[Elfsong Tavern]]:''
* Tell [[Devella Fountainhead]] that the [[Flaming Fist]]s should be protecting everyone. {{Approval|Jaheira|+1}}
* Agree to help [[Devella Fountainhead]] warn the victims. {{Approval|Jaheira|+1}}


'''[[Lower City]]'''
* {{Coords|-166|-75}} Play with the children.
* {{Coords|-166|-75}} Play with the children.
:* Requires Perception Check DC 7, spot Cinnamon's "Spy Candy". {{Approval|Jaheira|+1}}
:* Requires Perception Check DC 7, spot Cinnamon's "Spy Candy". {{Approval|Jaheira|+1}}
Line 104: Line 205:
* {{Coords|-210|-165}} Next to the Grey Harbour Docks portal, allow the father to go with their family by purchasing a 4th berth (1000 gold) or persuade/intimidate the captain. {{Approval|Jaheira|+1}}
* {{Coords|-210|-165}} Next to the Grey Harbour Docks portal, allow the father to go with their family by purchasing a 4th berth (1000 gold) or persuade/intimidate the captain. {{Approval|Jaheira|+1}}
* Jaheira approves when Halsin makes a donation to Mielikki at Stormshore Tabernacle. {{Approval|Jaheira|+1}}
* Jaheira approves when Halsin makes a donation to Mielikki at Stormshore Tabernacle. {{Approval|Jaheira|+1}}
* Successfully persuade [[Nesha Leesha]] that she is in danger. {{Approval|Jaheira|+1}}
* <u>Successfully</u> persuade [[Nesha Leesha]] that she is in danger.  
 
* Speaking to [[Araj Oblodra]] at [[Crimson Draughts]], ask Astarion if he wishes to leave. {{Approval|Jaheira|+1}}
'''[[Elfsong Tavern]]'''
** Then, refuse to take part in Araj's experiments, saying you saw how she made Astarion feel. {{Approval|Jaheira|+1}}
* Tell [[Devella Fountainhead]] that the [[Flaming Fist]]s should be protecting everyone. {{Approval|Jaheira|+1}}
* Agree to help [[Devella Fountainhead]] warn the victims. {{Approval|Jaheira|+1}}


'''[[Elerrathin's Home]]'''
'''[[Elerrathin's Home]]'''
* Tell [[Rion]] to listen to her mother.
* <u>Tell</u> [[Rion]] to listen to her mother.
* Tell [[Rion]] to help the refugees.
* <u>Tell</u> [[Rion]] to help the refugees.
* Tell Jaheira it was foolish to keep her family a secret.
*<u> Tell</u> Jaheira it was foolish to keep her family a secret.
* Tell Jaheira you understand her choice to keep her family a secret.
* <u>Tell</u> Jaheira you understand her choice to keep her family a secret.
* Tell Jaheira she chose to keep her family secret was because she's afraid of [[Rion]].
* <u>Tell</u> Jaheira she chose to keep her family secret was because she's afraid of [[Rion]].


'''[[Chromatic Scale]]'''
'''[[Chromatic Scale]]'''
Line 122: Line 221:
'''[[The Counting House]]'''
'''[[The Counting House]]'''
* Give Rags Deelarma begging outside the entrance a handful of coins. {{Approval|Jaheira|+1}}
* Give Rags Deelarma begging outside the entrance a handful of coins. {{Approval|Jaheira|+1}}
* When speaking to [[Rakath Glitterbeard]] about losing innocent people's money, intimidate him into taking half the stolen gold. {{Approval|Jaheira|+1}}
* After the event at the [[Counting House]], call her ancient. {{Approval|Jaheira|+5}}


'''[[Cloister of Sombre Embrace]]'''
'''[[House of Grief]]'''
* After fighting the Sharrans with [[Shadowheart]], spare [[Viconia DeVir]]. {{Approval|Jaheira|+5}}
* After fighting the Sharrans with [[Shadowheart]], spare [[Viconia DeVir]]. {{Approval|Jaheira|+5}}


Line 141: Line 242:
* When you ask how she's faring without her harpers, tell her that her "experience will be an asset" or "try to keep up." {{Approval|Jaheira|+2}}  
* When you ask how she's faring without her harpers, tell her that her "experience will be an asset" or "try to keep up." {{Approval|Jaheira|+2}}  
* When you ask about her past experience with the Dead Three, say "Please. You're only one of those things." {{Approval|Jaheira|+3}}
* When you ask about her past experience with the Dead Three, say "Please. You're only one of those things." {{Approval|Jaheira|+3}}
* When you ask about what she knows about Illithids, say "Who are you speaking to? Maybe I'm the parasite, puppeting this body." or "My mind is still my own." {{Approval|Jaheira|+3}}
* When you ask about what she knows about Illithids, say "Maybe I'm the parasite, puppeting this body." or "My mind is still my own." {{Approval|Jaheira|+3}}
* After the event at [[Danthelon's Dancing Axe]], agree to look for [[Minsc]].
* <u>After</u> the event at [[Danthelon's Dancing Axe]], agree to look for [[Minsc]].
* After reaching [[Lower City]], ask whether or not she is interested in Gortash's offer.
* <u>After</u> reaching [[Lower City]], ask whether or not she is interested in Gortash's offer.
* Call her ancient
** <u>If agreed</u> to ally with [[Gortash]], tell her that Gortash needs to be taken care of but that you need to deal with [[Orin]] first.
* When discussing about doppelgangers, first pass the {{SkillCheck|Nature|15}}, then say that [[Orin]] is trying to make us paranoid. {{Approval|Jaheira|+5}}
* When Jaheira greets you with "The cub speaks", call her a crow. {{Approval|Jaheira|+2}}
* When talking about the amulet you found in her home, talk about Khalid and then tell her that "He sounds like he had true strength" {{Approval|Jaheira|+5}}
* When discussing about doppelgangers, first pass the {{SkillCheck|Nature|15}}, then say that [[Orin]] is trying to make you all paranoid. {{Approval|Jaheira|+1}}
* Encourage [[Lae'zel]] to renounce [[Vlaakith]] once and for all.
* When talking about the amulet you found in her home, ask about Khalid and tell her that "He sounds like he had true strength" {{Approval|Jaheira|+5}}
* After agreeing to an alliance with [[Gortash]], agree with her that Gortash needs to be taken care of but that they agreed to deal with [[Orin]] first.
* <u>Encourage</u> [[Lae'zel]] to renounce [[Vlaakith]] once and for all.
* Tell Jaheira she was staring at statue [[Minsc]] without realizing it was him. {{Approval|Jaheira|+3}}  
 
* Tell Jaheira that she sitting at Minsc's statue, not knowing it was Minsc himself is a little funny. {{Approval|Jaheira|+3}}  
* Tell Jaheira she was staring at a statue of [[Minsc]] without realizing it was him. {{Approval|Jaheira|+3}}  
* Tell Jaheira that her sitting at Minsc's statue, not knowing it was Minsc himself is a little funny. {{Approval|Jaheira|+3}}  
* Tell Jaheira you'll save Minsc and that it won't take a hundred years. {{Approval|Jaheira|+3}}   
* Tell Jaheira you'll save Minsc and that it won't take a hundred years. {{Approval|Jaheira|+3}}   
* (As the Dark Urge) Ask her to tell you what you must do when she says she has found a better way in another time.
* <u>(As the Dark Urge)</u> Ask her to tell you what you must do when she says she has found a better way in another time.
}}
}}


== Disapproval ==
== Disapproval ==
The following story and dialogue choices will cause Jaheira to lose [[approval]].
The following story and dialogue choices will cause Jaheira to lose [[approval]].
=== Act Two ===
{{SpoilerBox|act=2|nograd=1|unhide=1|
'''[[Crèche Y'llek]]'''
* When talking to [[Vlaakith]], rat [[Shadowheart]] out that it was she who stole the artifact {{Approval|Jaheira|-1}} ''(the line is available only if Shadowheart '''is in the party''')''
'''[[Mind Flayer Colony]]'''
* When speaking to the [[Fresh Mind]], tell them that they will never wake again.
}}


==== Act Three====
=== Act Three===
{{SpoilerBox|act=3|nograd=1|unhide=1|
{{SpoilerBox|act=3|nograd=1|unhide=1|
'''[[Rivington]]'''
'''[[Rivington]]'''
* Say "All hail the High Harper!" when you chose her as [[Dribbles]]' assistant.
 
''Talking to [[Yenna]],'' be rude to her:
* Ask where did she last see her mum, then say her mother is probably dead. {{Approval|Jaheira|-1}}
* OR Tell Yenna to get lost. {{Approval|Jaheira|-1}}
 
* Tell [[Wulbren]] Gortash is the enemy -not the [[Gondians]] and that you'll find another way -or- This is too messy for you.
* Tell [[Wulbren]] Gortash is the enemy -not the [[Gondians]] and that you'll find another way -or- This is too messy for you.
**If contacting the [[Gondians]], insist on refusing the bomb.
**If contacting the [[Gondians]], insist on refusing the bomb.
* Boo at [[Dribbles]]' scarecrow joke.
* Talk to [[Broadhorn|Fist Broadhorn]] inside the barn and say you were just looking for anything worth stealing {{Approval|Jaheira|-1}}
** OR, Playing as a [[Rogue]], if you are caught inside the [[Requisitioned Barn]] by [[Madigan|Fist Madigan]], tell him this is the only place around worth stealing from {{Approval|Jaheira|-1}}
 
'''[[Circus of the Last Days]]:'''
* At the entrance, convince [[Klaus]] to let you in, pretending to be a friend of Gortash's ''(class-based [[Deception]] check)'' {{Approval|Jaheira|-1}}
* Dealing with [[Akabi]], successfully catch him on rigging the wheel, but apologise and say you were mistaken {{Approval|Jaheira|-1}}
* Talking to [[Boney]] the mephit, say his wife [[Stoney]] is not your type {{Approval|Jaheira|-1}}
''Talking to [[Lucretious]]:''
* When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh {{Approval|Jaheira|-1}}
** When she asks you to find real [[Dribbles]], say that he is probably dead now {{Approval|Jaheira|-1}}
** When you deliver her Dribbles's remains, ask whether she is hiring personnel {{Approval|Jaheira|-1}}
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, note that her cage looks comfy. {{Approval|Jaheira|-1}}
** Then tell her to murder whoever she wants OR say "Sure thing, pussycat".{{Approval|Jaheira|-1}} ''(either option)''
** Without {{SAI|Speak with Animals}}, choose the line "Kill them all, kitty". {{Approval|Jaheira|-1}}
* Talking to [[Crimson]], refuse to feed him via {{SAI|Speak with Animals}} or mock him for being hungry (without the spell) {{Approval|Jaheira|-1}} ''(either option)''
 
''Watching [[Dribbles the Clown|Dribbles's]] show:''
* Yell "Boo! Get off the stage!" {{Approval|Jaheira|-1}}
* Volunteer Jaheira to the stage as an assistant to [[Dribbles]], and then cheer her, saying "All hail the High Harper!" {{Approval|Jaheira|-1}}
** OR Choose to cross your arms and glare. {{Approval|Jaheira|-1}}
** OR Just answer "No." {{Approval|Jaheira|-1}}
 
''Dealing with [[Orin]]'s guises:''
* If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Jaheira|-1}}
▶ '''''Note:''' When playing as [[Lae'zel]] origin, this option will have an unique formulation, but still take its place (line 4)''
:* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Jaheira|-1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])''
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Jaheira|-1}}
▶ '''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation''
:* OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Jaheira|-1}}
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]]:
* Playing as an Evil [[Cleric]], choose to make him suffer {{Approval|Jaheira|-1}}
** OR, Playing as [[The Dark Urge]], choose to prod his wound OR to spin the blade {{Approval|Jaheira|-1}} ''(either option)''
* If you succeeded a passive {{Ability check|Perception|20}}, choose to make him scream {{Approval|Jaheira|-1}}
** OR, Playing as [[The Dark Urge]], say that you'll enjoy watching him die slowly {{Approval|Jaheira|-1}}
 


'''[[Wyrm's Crossing]]'''
'''[[Wyrm's Crossing]]'''
* Accept the [[Deal with the Gnomes]] quest from [[Manip Falcäo]]. {{Approval|Jaheira|-1}}
* Agree to deliver the gnome leader's head to [[Manip Falcäo]]. {{Approval|Jaheira|-1}}
* Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Jaheira|-1}}
* Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Jaheira|-1}}


'''[[Sharess' Caress]]'''
'''[[Sharess' Caress]]'''
* Try Hoots Hooligan's special hooch at Sharess' Caress.
* Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch at Sharess' Caress. {{Approval|Jaheira|-1}}
* Point out how [[Sorn Orlith]] and [[Nym Orlith]] look alike, and then call them "delicious". {{Approval|Jaheira|-1}}
** When trying to hire both drow twins, choose to proceed with any of them when your partner declines their offer {{Approval|Jaheira|-1}} ''(if you're partnered with any other companion)''


'''[[Wyrm's Rock Fortress]]'''
'''[[Wyrm's Rock Fortress]]'''
* Blackmail or intimidate [[Fist Reynash]] in the barracks into giving you gold. {{Approval|Jaheira|-1}}
 
''At the Flaming Fist barracks, when you spot [[Fist Reynash]] trying to open a chest:''
* [[Intimidation|Intimidate]] or blackmail him into giving you his stash {{Approval|Jaheira|-1}}
* OR Fail the Intimidation check to make him surrender his stash {{Approval|Jaheira|-1}}
* Speaking to [[Bakshi|Manip Bakshi]] afterwards (regardless if you succeeded a check to discover Reynash's thieving attempt or not), choose to attack him {{Approval|Jaheira|-1}}
* If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Jaheira|-1}}
 
''At the Audience Hall:''
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that you feel safer {{Approval|Jaheira|-1}}
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings:
** Say that you'll make Orin pay for taking your place {{Approval|Jaheira|-1}}
** OR Reply that you don't remember a thing, but the plan sounds brilliant {{Approval|Jaheira|-1}}
* Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Jaheira|-1}}
** OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones {{Approval|Jaheira|-1}}


'''[[Lower City]]'''
'''[[Lower City]]'''
* Tell [[Rion]] "We're all going to die" when asked about their chances against the Cult.
* Tell [[Rion]] "We're all going to die" when asked about their chances against the Cult.
* Intimidate Big [[Huido]] at the Grey Harbour Docks into giving you both the Guild shipment as well as his money. {{Approval|Jaheira|-1}}
* Intimidate Big [[Huido]] at the Grey Harbour Docks into giving you both the Guild shipment as well as his money. {{Approval|Jaheira|-1}}
'''[[Sorcerous Sundries]]'''
* Tell Lorroakan that you know where the [[Nightsong]] is.


'''[[Lower City Sewers]]'''
'''[[Lower City Sewers]]'''
* Tell [[Lorna Esthelian]] "I'm sure he'll show up eventually.". {{Approval|Jaheira|-1}}
* Tell [[Lorna Esthelian]] that her date will show up eventually. {{Approval|Jaheira|-1}}


'''[[Dark Urge]]'''
'''[[Dark Urge]]'''
* Accept your father's gift. {{Approval|Jaheira|-∞ Leaves the party and becomes hostile.}}
* Accept your Father's gift. {{Approval|Jaheira|-∞ Leaves the party and becomes hostile.}}


'''Camp/Conversation'''
'''Camp/Conversation'''

Latest revision as of 18:16, 14 November 2024

Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. She approves of good deeds no matter how small they are.

Greetings[edit | edit source]

Depending on their approval rating, Jaheira may greet the player with:

Negative (<0):

  • "Speak, so long as you have something sensible to say."
  • "What."

Neutral and Medium (0 - 39):

  • "Speak."
  • "Yes?"
  • "Well - are we ready for the road once more?" (in camp)

High (40+):

  • "The cub speaks."
  • "What is it, cub?"

Approval[edit | edit source]

The following story and dialogue choices will cause Jaheira to gain approval.

Act Two[edit | edit source]

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Mind Flayer Colony

Act Three[edit | edit source]

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

Talking to Yenna:

  • Offer her help:
    • Give some coin OR some food Jaheira approves +2 (either option, giving food available for all characters except Druid)
    • OR Suggest to find a guard for her Jaheira approves +2 (available for all characters except Cleric)
    • Playing as a Druid, conjure some berries and herbs for her Jaheira approves +2
    • Playing as a Cleric or a Monk, suggest to find the nearest temple Jaheira approves +2
    • Playing as a Ranger, suggest to track her mother down Jaheira approves +2

Note: Offering Yenna food OR promising to look for her mum after using class-based Ranger line brings Jaheira approves +2 more points

Elsewhere:

  • Tell Tinker Nayzeem that the way people treat refugees is terrible. Jaheira approves +1
  • Tell Saer Grotpoll that his own accent sounds more Rivingtonian than Baldurian Jaheira approves +1

Note: This option is available only if your character is a Baldurian themselves, or has successfully deceived Grotpoll into believing so, if they're not

Note: This option is available only if Orin is not impersonating the Thug

Near the Requisitioned Barn:

  • Talking to Mattis outside the barn, tell him to watch himself because Baldur's Gate is big and dangerous. Jaheira approves +1

Note: This option is available only if tiefling kids survived in Acts One and Two

At the Angleiron's Cellar:

  • Tell Wulbren that you are convinced and to give you the bomb or reason with the Gondians. Jaheira approves +1
    • If contacting the Gondians, accept the bomb anyway. Jaheira approves +1

Dealing with Orin's guises:

  • If Orin is impersonating Gyldro Angleiron, tell her you would never kill someone you cared about. Jaheira approves +1

Note: When playing as Karlach or Wyll origin, this option will have an unique formulation, but still take its place (line 3)

    • OR, Playing as The Dark Urge, tell her you do all you can to keep your loved ones safe from your blade Jaheira approves +1
  • If Orin is impersonating Fist Rowan, tell her that one can't just kill innocent people Jaheira approves +1

Note: This line goes for the Custom origin (Tav). If playing as any other Origin, except Dark Urge, it might have unique formulation

  • OR Tell her that you're going to report to the commanding officer Jaheira approves +1
  • OR, Playing as The Dark Urge, tell her that mindless slaughter is not the answer Jaheira approves +1


At the Sword Coast Couriers and kennels:

At the Open Hand Temple:

Circus of the Last Days:

  • At the entrance, convince Klaus to let you in, bribing him, using Persuasion, Intimidation, Deception or any class-based option except pretending to be a friend of Gortash'sJaheira approves +1
    • OR, Playing as The Dark Urge, say you've used to be a murderer Jaheira approves +1
    • OR, Playing as an Archfey Warlock, first say that you never pass up a faerie mischief Jaheira approves +1
  • Speaking with Zara the mummy, say you don't understand her, and then mime her grunting Jaheira approves +1

Dealing with Akabi the djinni:

  • Tell him that he is VERY LOUD. Jaheira approves +1
  • Play the game and accuse the djinni of rigging the wheel Jaheira approves +1
    • If successful, play again and try to distract Akabi, letting out a loud fart Jaheira approves +1
    • OR, Playing as a Bard, ask him about his adventures Jaheira approves +1
    • OR Provoke him to transform you Jaheira approves +1
  • After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it Jaheira approves +1 (either option)
  • Talking to Boney the mephit, call his wife Stoney magnificent Jaheira approves +1
    • OR Note that she's a lot bigger than himself Jaheira approves +1
    • OR, Playing as a Druid, say they both are magnificent Jaheira approves +1

Dealing with Popper the kobold trader:

Note: Class-based Deception lines for Wizard, Warlock or Sorcerer do not give approval [Needs Verification]

  • Playing as a Paladin or a Cleric, tell him that graverobbing is a profane act Jaheira approves +1
  • If talking to Popper after defeating false Dribbles, say that offering 'treatoes' now is a bit callous. Jaheira approves +1

Dealing with caged beasts:

  • Talking to Shadow-Whiskers, break the lock on her cage. Jaheira approves +1 (works with or without Speak with Animals Speak with Animals)
  • Talking to Crimson, give him some meat OR promise to bring it later (if you don't have any in inventory) Jaheira approves +1 (either option)
    • After defeating false Dribbles, talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.Jaheira approves +1 (either option)
    • OR, Say you'd have killed him before he hurts anyone else Jaheira approves +1

Watching Dribbles's show:

  • Say "What a corny joke." Jaheira approves +1
    • OR, Playing as a Bard, interrupt him with your own pun Jaheira approves +1
  • Volunteer any companion to the stage as Dribbles's assistant, except Jaheira herself Jaheira approves +1
    • Then insist on your choice and cheer them Jaheira approves +1 (including herself and unique line for Minthara)
  • If going on stage yourself, suggest any available explanation on why you're special, except "something about my brain" and unique line for The Dark Urge Jaheira approves +1

Talking to Lucretious:

  • After defeating false Dribbles, tell her that killing clowns is a rare treat Jaheira approves +1
  • When Lucretious asks you to find real Dribbles, answer that you are expensive Jaheira approves +1
  • When you deliver her Dribbles's remains, say it was pleasure to meet her Jaheira approves +1

Wyrm's Crossing

  • Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. Jaheira approves +1
  • Refuse to deliver the gnome leader's head to Manip Falcäo Jaheira approves +1
  • At Carm's Garm, when Naaber pretends to be a dog, choose "nobody likes Naaber" line. Jaheira approves +1

Note: It may take several sequential attempts to speak with Naaber to get to this dialogue.

Danthelon's Dancing Axe

  • When speaking to Geraldus and Chelvin, succeed an Insight check and then:
    • Expose the doppelgangers before Jaheira Jaheira approves +2
    • OR Wait for Jaheira's signal Jaheira approves +2
    • OR Ask Jaheira what does "Selûne's Tears" codeword mean.Jaheira approves +2
    • OR Attack them straightaway Jaheira approves +2
    • OR, Playing as a Sorcerer, choose class-based dialogue option Jaheira approves +2
    • Successfully probe Jaheira's thoughts for directions. Jaheira approves +5
  • Speaking to Geraldus after the fight, stand to him, telling Jaheira:
    • That the choice to live or die must be his only Jaheira approves +10
    • OR That it was her fault, while Geraldus lived to warn her Jaheira approves +10
  • Agree to find Minsc right away. Jaheira approves +2

Wyrm's Rock Fortress

At the Flaming Fist quarters:

  • Convince the Flaming Fist quartermaster Arkleia Oloril to trade with you. Jaheira approves +1

When you spot Fist Reynash trying to open a chest:

  • Wake other guards Jaheira approves +1

Note: Waking guards gains approval only after discovering by any available means that Reynash was stealing from others.

  • Find out that Reynash needs gold, and then:
    • Tell him to get a grip Jaheira approves +1
    • OR Give him 300 gold to take the ferry Jaheira approves +1

Speaking to Manip Bakshi (regardless if you succeeded a check to discover Reynash's thieving attempt or not):

  • Successfully detect his thoughts and pretend to be a new recruit Jaheira approves +1
  • OR Tell him you've spotted another guard on stealing Jaheira approves +1, and then:
    • Let Bakshi arrest you Jaheira approves +1
    • Agree to leave barracks (or let him escort you out) Jaheira approves +1

At the Audience Hall:

  • Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say:
    • That you have seen the army of the Absolute and no where's safe. Jaheira approves +1
    • That the Steel Watchers will eventually turn on everyone. Jaheira approves +1
  • Pass the Steel Watcher that confronts you at the coronation Jaheira approves +1

Note: This dialogue appears only if Karlach is not in the party

  • Playing as The Dark Urge, when Gortash explains your previous dealings, answer that you've come to end this evil plot Jaheira approves +1
  • Refuse to make an alliance with him and confirm your decision Jaheira approves +1
  • Tell Gortash that you have no interest in this sham of a coronation Jaheira approves +1
  • After killing Orin, speak to Gortash and surrender two your Netherstones to him, then fight when he attacks afterwards Jaheira approves +1

Talking to Duke Ravengard after the coronation:

  • Ask him whether the "new dawn" is what they call tyranny now Jaheira approves +2
    • OR Tell the Duke that Florrick sent you, then probe Ravengard's mind to discover councellor's location, and tell him that Gortash is a tyrant Jaheira approves +2
    • OR Ask Ravengard whether he knows that he is infected jaheira approves +2
  • As a Baldurian character, ask what has happened to the city's great hero Jaheira approves +1

Lower City

Guildhall

  • When talking with Nine-Fingers Keene the first time, say you are Jaheira's friend, OR say you came for the food, OR that you're exploring the local sewer-life. Jaheira approves +2
    • Then tell Keene that Jaheira is not alone, OR ask her if she really thinks that this will stop Jaheira, OR tell her you can handle it. Jaheira approves +2
  • Make Tut Thistlebog to reveal the location of the ambush against Stone Lord. Jaheira approves +2
  • Tell Uktar "The quicker I deal with the Stone Lord [...]". Jaheira approves +2
  • When talking with Nine-Fingers Keene with Minsc in the party, use any check (Insight/Intimidation/Persuasion) to convince him that Keene isn't an enemy. Jaheira approves +10

At the Elfsong Tavern:

  • X: -166 Y: -75 Play with the children.
  • Requires Perception Check DC 7, spot Cinnamon's "Spy Candy". Jaheira approves +1
  • Allow Punkins to scan you. Jaheira approves +1
  • X: -210 Y: -165 Next to the Grey Harbour Docks portal, allow the father to go with their family by purchasing a 4th berth (1000 gold) or persuade/intimidate the captain. Jaheira approves +1
  • Jaheira approves when Halsin makes a donation to Mielikki at Stormshore Tabernacle. Jaheira approves +1
  • Successfully persuade Nesha Leesha that she is in danger.
  • Speaking to Araj Oblodra at Crimson Draughts, ask Astarion if he wishes to leave. Jaheira approves +1
    • Then, refuse to take part in Araj's experiments, saying you saw how she made Astarion feel. Jaheira approves +1

Elerrathin's Home

  • Tell Rion to listen to her mother.
  • Tell Rion to help the refugees.
  • Tell Jaheira it was foolish to keep her family a secret.
  • Tell Jaheira you understand her choice to keep her family a secret.
  • Tell Jaheira she chose to keep her family secret was because she's afraid of Rion.

Chromatic Scale

  • As a Bard, talk to Thomas C. Quirkilious and ask him what the benefits of using lute strings made of worg hair are. Jaheira approves +1

The Counting House

  • Give Rags Deelarma begging outside the entrance a handful of coins. Jaheira approves +1
  • When speaking to Rakath Glitterbeard about losing innocent people's money, intimidate him into taking half the stolen gold. Jaheira approves +1
  • After the event at the Counting House, call her ancient. Jaheira approves +5

House of Grief

Abandoned Cistern

  • Free Minsc from the Absolute's influence. Jaheira approves +20

Water Queen's House

Murder Tribunal

  • Ask "Would you like to kill the old man, or shall I?" during the conversation with Sarevok. Jaheira approves +5

Dark Urge

  • Refuse your father's gift. Jaheira approves +10

Camp/Conversation

  • When you ask how she's faring without her harpers, tell her that her "experience will be an asset" or "try to keep up." Jaheira approves +2
  • When you ask about her past experience with the Dead Three, say "Please. You're only one of those things." Jaheira approves +3
  • When you ask about what she knows about Illithids, say "Maybe I'm the parasite, puppeting this body." or "My mind is still my own." Jaheira approves +3
  • After the event at Danthelon's Dancing Axe, agree to look for Minsc.
  • After reaching Lower City, ask whether or not she is interested in Gortash's offer.
    • If agreed to ally with Gortash, tell her that Gortash needs to be taken care of but that you need to deal with Orin first.
  • When Jaheira greets you with "The cub speaks", call her a crow. Jaheira approves +2
  • When discussing about doppelgangers, first pass the DC 15 Nature check, then say that Orin is trying to make you all paranoid. Jaheira approves +1
  • When talking about the amulet you found in her home, ask about Khalid and tell her that "He sounds like he had true strength" Jaheira approves +5
  • Encourage Lae'zel to renounce Vlaakith once and for all.
  • Tell Jaheira she was staring at a statue of Minsc without realizing it was him. Jaheira approves +3
  • Tell Jaheira that her sitting at Minsc's statue, not knowing it was Minsc himself is a little funny. Jaheira approves +3
  • Tell Jaheira you'll save Minsc and that it won't take a hundred years. Jaheira approves +3
  • (As the Dark Urge) Ask her to tell you what you must do when she says she has found a better way in another time.

Disapproval[edit | edit source]

The following story and dialogue choices will cause Jaheira to lose approval.

Act Two[edit | edit source]

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Crèche Y'llek

  • When talking to Vlaakith, rat Shadowheart out that it was she who stole the artifact Jaheira disapproves -1 (the line is available only if Shadowheart is in the party)

Mind Flayer Colony

  • When speaking to the Fresh Mind, tell them that they will never wake again.

Act Three[edit | edit source]

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

Talking to Yenna, be rude to her:

  • Ask where did she last see her mum, then say her mother is probably dead. Jaheira disapproves -1
  • OR Tell Yenna to get lost. Jaheira disapproves -1
  • Tell Wulbren Gortash is the enemy -not the Gondians and that you'll find another way -or- This is too messy for you.
    • If contacting the Gondians, insist on refusing the bomb.
  • Talk to Fist Broadhorn inside the barn and say you were just looking for anything worth stealing Jaheira disapproves -1

Circus of the Last Days:

  • At the entrance, convince Klaus to let you in, pretending to be a friend of Gortash's (class-based Deception check) Jaheira disapproves -1
  • Dealing with Akabi, successfully catch him on rigging the wheel, but apologise and say you were mistaken Jaheira disapproves -1
  • Talking to Boney the mephit, say his wife Stoney is not your type Jaheira disapproves -1

Talking to Lucretious:

  • When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh Jaheira disapproves -1
    • When she asks you to find real Dribbles, say that he is probably dead now Jaheira disapproves -1
    • When you deliver her Dribbles's remains, ask whether she is hiring personnel Jaheira disapproves -1
  • Talking to Shadow-Whiskers with Speak with Animals Speak with Animals, note that her cage looks comfy. Jaheira disapproves -1
    • Then tell her to murder whoever she wants OR say "Sure thing, pussycat".Jaheira disapproves -1 (either option)
    • Without Speak with Animals Speak with Animals, choose the line "Kill them all, kitty". Jaheira disapproves -1
  • Talking to Crimson, refuse to feed him via Speak with Animals Speak with Animals or mock him for being hungry (without the spell) Jaheira disapproves -1 (either option)

Watching Dribbles's show:

  • Yell "Boo! Get off the stage!" Jaheira disapproves -1
  • Volunteer Jaheira to the stage as an assistant to Dribbles, and then cheer her, saying "All hail the High Harper!" Jaheira disapproves -1
    • OR Choose to cross your arms and glare. Jaheira disapproves -1
    • OR Just answer "No." Jaheira disapproves -1

Dealing with Orin's guises:

  • If Orin is impersonating Gyldro Angleiron, say you would kill someone close to you without hesitation.Jaheira disapproves -1

Note: When playing as Lae'zel origin, this option will have an unique formulation, but still take its place (line 4)

  • OR, Playing as The Dark Urge, say that you have already done it Jaheira disapproves -1 (This option is available if you have killed either Isobel or your partner in Act Two on demand of your Urge)
  • If Orin is impersonating Fist Rowan, tell her that both sides need a lesson Jaheira disapproves -1

Note: This line goes for the Custom origin (Tav). If playing as any other Origin, except Dark Urge, it might have unique formulation

  • OR, Playing as The Dark Urge, propose to kill and kill again Jaheira disapproves -1
  • If Orin is impersonating Dying Stone Lord Thug:
  • Playing as an Evil Cleric, choose to make him suffer Jaheira disapproves -1
    • OR, Playing as The Dark Urge, choose to prod his wound OR to spin the blade Jaheira disapproves -1 (either option)
  • If you succeeded a passive DC 20 Perception check, choose to make him scream Jaheira disapproves -1
    • OR, Playing as The Dark Urge, say that you'll enjoy watching him die slowly Jaheira disapproves -1


Wyrm's Crossing

  • Agree to deliver the gnome leader's head to Manip Falcäo. Jaheira disapproves -1
  • Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. Jaheira disapproves -1

Sharess' Caress

  • Agree to try Hoots Hooligan's special hooch at Sharess' Caress. Jaheira disapproves -1
  • Point out how Sorn Orlith and Nym Orlith look alike, and then call them "delicious". Jaheira disapproves -1
    • When trying to hire both drow twins, choose to proceed with any of them when your partner declines their offer Jaheira disapproves -1 (if you're partnered with any other companion)

Wyrm's Rock Fortress

At the Flaming Fist barracks, when you spot Fist Reynash trying to open a chest:

  • Intimidate or blackmail him into giving you his stash Jaheira disapproves -1
  • OR Fail the Intimidation check to make him surrender his stash Jaheira disapproves -1
  • Speaking to Manip Bakshi afterwards (regardless if you succeeded a check to discover Reynash's thieving attempt or not), choose to attack him Jaheira disapproves -1
  • If failed to convince Arkleia Oloril to trade, attack her Jaheira disapproves -1

At the Audience Hall:

  • Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that you feel safer Jaheira disapproves -1
  • Playing as The Dark Urge, when Gortash explains your previous dealings:
    • Say that you'll make Orin pay for taking your place Jaheira disapproves -1
    • OR Reply that you don't remember a thing, but the plan sounds brilliant Jaheira disapproves -1
  • Speaking to Gortash after killing Orin, surrender two your Netherstones to him Jaheira disapproves -1
    • OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones Jaheira disapproves -1

Lower City

  • Tell Rion "We're all going to die" when asked about their chances against the Cult.
  • Intimidate Big Huido at the Grey Harbour Docks into giving you both the Guild shipment as well as his money. Jaheira disapproves -1

Sorcerous Sundries

  • Tell Lorroakan that you know where the Nightsong is.

Lower City Sewers

Dark Urge

  • Accept your Father's gift. Jaheira disapproves -∞ Leaves the party and becomes hostile.

Camp/Conversation

  • Report to Jaheira after siding with the Zhentarim against The Guild. All dialogue options lead to the same disapproval. Jaheira disapproves -2