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{{Character info|name=Adept Keris|level=8|STR=13|DEX=12|CON=16|INT=10|WIS=18|CHA=10|str save, dex save, con save, int save, wis save, cha save=y|race=Lolth-Sworn Drow|type=humanoid|HP=58|AC=15|size=Medium|weight=75kg / 150lbs|initiative=1|conditions={{PAS|Death Ward}}|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Fey Ancestry}}{{PAS|Sunlight Sensitivity}}|location=Moonrise Towers Prison|psychic=double}}
{{PageSeo
| description = Adept Keris is a drow Adept of the Absolute in Moonrise Towers in Act Two. She is found patrolling the cells of Moonrise Towers Prison.
| image = Keris.png
}}
{{Infobox creature
| name = Adept Keris
| image = <gallery>
Keris.png|In-game
Portrait Keris.png|Portrait
</gallery>
| identity = Female
| va = Harriet Hare
| race = [[Drow]]
| subrace = [[Lolth-Sworn Drow]]
| faction = [[Cult of the Absolute]]
| archetype = [[Adept of the Absolute]]
| level = 8
| size = [[Medium]]
| type = [[Humanoid]]
| ac = 15
| e hp = 40
| hp = 58
| t hp = 75
| movement m = 9
| xp = 140
| weight kg = 75
| str = 13
| dex = 12
| con = 16
| int = 10
| wis = 18
| cha = 10
| wis save prof = y
| cha save prof = y
| athletics = 1
| acrobatics = 1
| perception = 4
| resistances = Psychic resistance full
| conditions = Death Ward
| passives = Darkvision, Fey Ancestry, Opportunity Attack, Sunlight Sensitivity
| t passives = Channel Divinity: War God's Blessing, Darkvision, Fey Ancestry, Opportunity Attack, Sunlight Sensitivity
| uuid = 0cf357ec-268c-4779-92ad-8d6c7de437d1
| uid = S_MOO_PrisonGuard_002
| stats = MOO_FanaticOfTheAbsolute_Drow
}}
'''Keris''' is a drow [[Adept of the Absolute]] in [[Moonrise Towers]] in [[Act Two]]. She is found patrolling the cells of [[Moonrise Towers Prison]].
{{DiQ|You remind me a little of the Warden. Such ''gravitas''.|Keris}}
 
== Involvement ==
=== Defending Moonrise Towers ===
If the {{CharLink|Aylin|Nightsong}} is freed and the [[Harper]]s launch the assault on Moonrise Towers, Keris is killed and her body can be found amongst the dead bodies at the entrance.
 
== Combat ==
=== Attacks and abilities ===
{{Feature box|Command: Flee}}
{{Feature box|Death Ward}}
{{Feature box|Guardian of Faith}}
{{Feature box|Guiding Bolt}}
{{Feature box|Hunger of Hadar}}
{{Feature box|Main Hand Attack|item=Quarterstaff}}
{{Feature box|Sacred Flame}}
 
=== Notable loot ===
* {{MdRarityItem|Quarterstaff}}
* {{MdRarityItem|Scale Mail}}
 
== External links ==
* {{FRWiki|Keris|long}}
 
{{Moonrise Towers}}
[[Category:Drow]]
[[Category:Drow]]
[[Category:Lolth-Sworn Drow]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in Moonrise Towers]]
[[Category:Characters in Act Two]]

Latest revision as of 01:49, 23 January 2025

Keris is a drow Adept of the Absolute in Moonrise Towers in Act Two. She is found patrolling the cells of Moonrise Towers Prison.

Portrait Keris.png
You remind me a little of the Warden. Such gravitas.
Keris

Involvement[edit | edit source]

Defending Moonrise Towers[edit | edit source]

If the Aylin Nightsong is freed and the Harpers launch the assault on Moonrise Towers, Keris is killed and her body can be found amongst the dead bodies at the entrance.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Command Flee.webp
Command: Flee Command: Flee (+ )
Command a creature to flee from you on its turn and do nothing else.
WIS Save
 Range: 18 m / 60 ft
Death Ward.webp
Death Ward Death Ward (+ )
Protect a creature from death. The next time damage would reduce it to 0 Hit Points, it remains conscious with 1 Hit Point left.
 Melee: 1.5 m / 5  ft
Guardian of Faith spell.webp
Guardian of Faith Guardian of Faith (+ )
Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points.
 Range: 9 m / 30 ft
Guiding Bolt.webp
Guiding Bolt Guiding Bolt (+ )
Damage: 4~24

The next attack roll against this target has Advantage Icon.png Advantage.

 Range: 18 m / 60 ft
Hunger of Hadar.webp
Hunger of Hadar Hunger of Hadar (+ )
Damage: 4~24
D6 Cold.pngD6 Acid.png
2d6Damage TypesCold
+ 2d6Damage TypesAcid

Creatures within this black sphere are Blinded Blinded and take damage at the end of their turn and the start of their turn.

Creatures starting their turn in the area take 2d6Damage TypesCold damage. Creatures ending their turn in the area possibly take 2d6Damage TypesAcid damage.

The area is Difficult Terrain Difficult Terrain.

DEX Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Quarterstaff
Damage: 2~7

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
Damage: 1~8

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

Notable loot[edit | edit source]

External links[edit | edit source]