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Clothing: Difference between revisions
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'''[[Clothing]]''' provides no additional protection against damage, but allows classes with no [[Armour#Armour Proficiency|armour proficiency]] (like [[Sorcerer]] and [[Wizard]]) to cast [[Spells]] in combat. | {{PageSeo | ||
| description = Clothing provides no additional protection against damage, but allows classes with no armour proficiency to cast Spells in combat. | |||
| image = Simple_Robe_Icon.png | |||
}} | |||
{{hatnote|For the decorative equipment that is used while in camp, see [[Camp Clothing]].}} | |||
'''[[Clothing]]''' is a form of [[Equipment]] that provides no additional protection against damage, but allows classes with no [[Armour#Armour Proficiency|armour proficiency]] (like [[Sorcerer]] and [[Wizard]]) to cast [[Spells]] in combat. | |||
When wearing clothing, your [[Armour Class]] is equal to 10 ''plus'' your [[Dexterity Modifier]]. Also, since it is not classified as armour, all the spells and equipment with the condition "While you are not wearing any armour" such as [[Mage Armour]] still fully function while wearing them. | |||
[[Category:Equipment]] | [[Category:Equipment]] | ||
== List of Clothing == | == List of Clothing == | ||
{{OtherEquipmentTableHeader}} | |||
{{#cargo_query: tables = equipment | |||
| fields = _pageName=page, name, uid, icon, rarity, weight_kg, weight_lb, price, passives, special | |||
| order by = rarity_order, name | |||
| where = type = "Clothing" AND legacy IS NULL | |||
| default = {{OtherEquipmentTableEmpty}} | |||
| format = template | |||
| template = OtherEquipmentTableRow | |||
| named args = yes | |||
}} | |||
{{OtherEquipmentTableFooter}} | |||
=== Legacy content === | |||
{{#cargo_query: tables = equipment | |||
| fields = _pageName=page, name, uid, legacy | |||
| order by = legacy | |||
| where = (type = "Clothing") AND (legacy = "unobtainable" OR legacy = "inaccessible") | |||
| format = template | |||
| template = Legacy item entry | |||
| intro = <ul> | |||
| outro = </ul> | |||
| named args = yes | |||
}} | |||
{{NavGameplay}} |
Latest revision as of 21:58, 1 June 2024
Clothing is a form of Equipment that provides no additional protection against damage, but allows classes with no armour proficiency (like Sorcerer and Wizard) to cast Spells in combat.
When wearing clothing, your Armour Class is equal to 10 plus your Dexterity Modifier. Also, since it is not classified as armour, all the spells and equipment with the condition "While you are not wearing any armour" such as Mage Armour still fully function while wearing them.
List of Clothing[edit | edit source]
Item | Weight | Price | Effects |
---|---|---|---|
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
250 |
|
|
1.8 kg
|
250 |
|
|
1.8 kg
|
250 |
|
|
1.8 kg
|
250 |
|
|
1.8 kg
|
250 |
|
|
1.8 kg
|
250 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
1000 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
260 |
|
|
1.8 kg
|
1600 |
|
|
1.8 kg
|
1600 |
|
|
1.8 kg
|
1600 |
|
|
1.8 kg
|
1600 |
|
|
1.8 kg
|
1600 |
|
|
1.8 kg
|
1600 |
|
|
1.8 kg
|
2900 |
|
|
1.8 kg
|
1600 |
|
|
1.8 kg
|
4160 |
|
|
1.8 kg
|
610 |
|
Legacy content[edit | edit source]
- Robe of Spell Resistance - inaccessible
- Simple Robe - inaccessible
- Simple Robe - inaccessible
- Simple Robe - inaccessible