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Trap: Difference between revisions

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A trap is a hidden danger that can cause sudden unwanted conditions and/or damage. A vent that spews toxic gas or a {{SAI|glyph of warding: lightning}} that zaps creatures that trip it are both examples of traps.
A trap is a hidden danger that can cause sudden unwanted conditions and/or damage. A vent that spews toxic gas or a {{SAI|Glyph of Warding: Lightning}} that zaps creatures that trip it are both examples of traps.


{{NavGameplay}}
{{NavGameplay}}
[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]

Revision as of 09:45, 13 October 2023

A trap is a hidden danger that can cause sudden unwanted conditions and/or damage. A vent that spews toxic gas or a Glyph of Warding: Lightning Glyph of Warding: Lightning that zaps creatures that trip it are both examples of traps.