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Trap: Difference between revisions

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A trap is a hidden danger that can cause sudden unwanted conditions and/or damage. A vent that spews toxic gas or a glyph of warding are both examples of traps.
A trap is a hidden danger that can cause sudden unwanted conditions and/or damage. A vent that spews toxic gas or a {{SAI|glyph of warding: lightning}} that zaps creatures that trip it are both examples of traps.


{{NavGameplay}}
{{NavGameplay}}
[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]

Revision as of 08:44, 13 October 2023

A trap is a hidden danger that can cause sudden unwanted conditions and/or damage. A vent that spews toxic gas or a File:Glyph of warding lightning Icon.webp glyph of warding: lightning that zaps creatures that trip it are both examples of traps.