Ad placeholder

Attitude: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Added redirect to "Trading and Items Pricing" page.)
Tags: New redirect Visual edit
 
(i think this should be it's own page, since the mechanic is its own individual thing)
Tag: Removed redirect
Line 1: Line 1:
#REDIRECT [[Trading and Item Pricing]]
'''Attitude''' is used to determine the hostility of otherwise non-aggressive [[Non-Player Character]] and the prices they'll accept when trading. Attacking a character, stealing, or interacting with objects without permission may cause a nearby character to lose attitude towards the offending character. The only way to increase attitude is to gift gold or items of value.
 
== Notes ==
* Attitude does not reflect a non-player characters opinion of the active character.
* If the offense is committed by [[Mage Hand]] or a [[Familiar]], the Mage Hand or Familiar will take the attitude loss instead.
 
{{NavGameplay}}
[[Category:Gameplay Mechanics]]

Revision as of 16:49, 4 October 2023

Attitude is used to determine the hostility of otherwise non-aggressive Non-Player Character and the prices they'll accept when trading. Attacking a character, stealing, or interacting with objects without permission may cause a nearby character to lose attitude towards the offending character. The only way to increase attitude is to gift gold or items of value.

Notes

  • Attitude does not reflect a non-player characters opinion of the active character.
  • If the offense is committed by Mage Hand or a Familiar, the Mage Hand or Familiar will take the attitude loss instead.