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== Advantage ==
== Advantage ==


When you roll with {{Advantage}}, you perform the roll twice, and use the '''higher''' result. You can only have Advantage once; in other words, you'll never roll more than twice for a single attack or check due to Advantage.
When you roll with {{Advantage}}, you perform the roll twice, and use the '''higher''' result. It doesn't stack beyond 2 dices, regardless of how many sources of advantages you have.  


Example: You roll two {{D20}} for an Attack Roll, because you have Advantage.  The results are 16 and 4. Your effective result is 16.
Example: You roll two {{D20}} for an Attack Roll, the results are 16 and 4. Your effective result is 16.


Advantage is negated by Disadvantage.  The number of Advantages and Disadvantages you have is irrelevant.  Even if you have three sources of Advantage, a single source of Disadvantage will negate it. [Needs confirmation, because it is the same text like in {{Disadvantage}}]
{{Advantage}} and  {{Disadvantage}} cancels each other, and having multiple sources doesn't change this either.  Even if you have three sources of Advantage, a single source of Disadvantage will cancel it. [Needs confirmation, because it is the same text like in {{Disadvantage}}]


Examples of situations that grant {{Advantage}} on attackrolls:
<u>Examples of situations that grant {{Advantage}} on attack rolls:</u>
* Attacking an enemy that is under these conditions: [[Restrained (Condition)|Restrained]], [[Prone (Condition)|Prone]], [[Sleeping (Condition)|Sleeping]], [[Entangled (Condition)|Entangled]], [[Paralysed (Condition)|Paralysed]], [[Off Balance (Condition)|Off balance]], [[Enwebbed (Condition)|Enwebbed]].
*Attacking an enemy that is under these conditions: [[Restrained (Condition)|Restrained]], [[Prone (Condition)|Prone]], [[Sleeping (Condition)|Sleeping]], [[Entangled (Condition)|Entangled]], [[Paralysed (Condition)|Paralysed]], [[Off Balance (Condition)|Off balance]], [[Enwebbed (Condition)|Enwebbed]].
* Attacking an enemy while being [[Hide|Hidden]] or [[Invisible (Condition)|invisible]]
*Attacking an enemy while being [[Hide|Hidden]] or [[Invisible (Condition)|invisible]]
* Various spells and abilities that grant Advantage
*Various spells and abilities that grant Advantage


== Disadvantage ==
==Disadvantage==


When you roll with {{Disadvantage}}, you perform the roll twice, and use the '''lower''' result. You can only have Disadvantage once; in other words, you'll never roll more than twice for a single attack or check due to Disadvantage.
When you roll with {{Disadvantage}}, you perform the roll twice, and use the '''lower''' result. It doesn't stack beyond 2 dices, regardless of how many sources of disadvantages you have.  


Example: You roll two {{D20}} for an Attack Roll, because you have Disadvantage.  The results are 16 and 4.  Your effective result is 4.
Example: You roll two {{D20}} for an Attack Roll, because you have Disadvantage.  The results are 16 and 4.  Your effective result is 4.


Disadvantage is negated by Advantage.  The number of Advantages and Disadvantages you have is irrelevant. Even if you have three sources of Disadvantage, a single source of Advantage will negate it. [Needs confirmation, because it is the same text like in {{Advantage}}]
{{Disadvantage}} and {{Advantage}} cancel each other, and having multiple sources doesn't change this either. Even if you have three sources of Disadvantage, a single source of advantage will cancel it. [Needs confirmation, because it is the same text like in {{Disadvantage}}]
 
<u>Examples of situations that grant {{Advantage}} on attack rolls:</u>


Examples of situations that grant Disadvantage:
Examples of situations that grant Disadvantage:
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* Trying to make a ranged attack against an enemy that is within 5ft of you
* Trying to make a ranged attack against an enemy that is within 5ft of you
* Trying to attack an enemy obscured by darkness
* Trying to attack an enemy obscured by darkness
* Various spells and abilities that grant Disadvantage
*Various spells and abilities that grant Disadvantage


== External Links ==
==External Links==


* [https://www.youtube.com/watch?v=X_DdGRjtwAo The unexpected logic behind rolling multiple dice and picking the highest] by Matt Parker
*[https://www.youtube.com/watch?v=X_DdGRjtwAo The unexpected logic behind rolling multiple dice and picking the highest] by Matt Parker
{{GameplayNavbox}}
{{GameplayNavbox}}

Revision as of 21:57, 30 August 2023

Advantage Icon.png Advantage and Disadvantage Icon.png Disadvantage are a gameplay mechanic that can greatly affect the success of dice rolls. They can apply to Attack Rolls, Saving Throws, and Ability Checks, but not to Damage Rolls.

Advantage

When you roll with Advantage Icon.png Advantage, you perform the roll twice, and use the higher result. It doesn't stack beyond 2 dices, regardless of how many sources of advantages you have.

Example: You roll two D20.png d20 for an Attack Roll, the results are 16 and 4. Your effective result is 16.

Advantage Icon.png Advantage and Disadvantage Icon.png Disadvantage cancels each other, and having multiple sources doesn't change this either. Even if you have three sources of Advantage, a single source of Disadvantage will cancel it. [Needs confirmation, because it is the same text like in Disadvantage Icon.png Disadvantage]

Examples of situations that grant Advantage Icon.png Advantage on attack rolls:

Disadvantage

When you roll with Disadvantage Icon.png Disadvantage, you perform the roll twice, and use the lower result. It doesn't stack beyond 2 dices, regardless of how many sources of disadvantages you have.

Example: You roll two D20.png d20 for an Attack Roll, because you have Disadvantage. The results are 16 and 4. Your effective result is 4.

Disadvantage Icon.png Disadvantage and Advantage Icon.png Advantage cancel each other, and having multiple sources doesn't change this either. Even if you have three sources of Disadvantage, a single source of advantage will cancel it. [Needs confirmation, because it is the same text like in Disadvantage Icon.png Disadvantage]

Examples of situations that grant Advantage Icon.png Advantage on attack rolls:

Examples of situations that grant Disadvantage:

  • Trying to make a ranged attack against an enemy that is within 5ft of you
  • Trying to attack an enemy obscured by darkness
  • Various spells and abilities that grant Disadvantage

External Links