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[[File:Ancient Mud Mephit.jpg|thumb|right|{{Infobox
{{PageSeo
|Race = Elemental
| description = Ancient Mud Mephits are a type of Elemental creature in Baldur's Gate 3.
|Type = Elemental
| image = Ancient Mud Mephit.jpg
}}]]
}}
{{Infobox creature
| name = Ancient Mud Mephit
| image = <gallery>
Ancient Mud Mephit.jpg|In-game
Mud Mephit Model.png|Model
Portrait Ancient Mud Mephit.png|Portrait
</gallery>
| size = [[Tiny]]
| type = [[Elemental]]
| race = [[Mephit]]
| movement m = 9
| level = 3
| weight kg = 4
| str = 8
| dex = 12
| con = 12
| int = 9
| wis = 11
| cha = 7
| ac = 11
| passives = Darkvision, Death Burst: Force, Opportunity Attack
| e hp = 9
| hp = 14
| t hp = 23
| t ac = 14
| resistances = poison immunity
}}
 
'''Ancient Mud Mephits''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature from the Elemental Planes. Curious and impish, they are also mischievous and territorial. They often work with other elemental or natural beings.


'''Ancient Mud Mephits''' are a [[List of Creature Types|creature]] and a type of [[List_of_Creature_Types#Elemental|Elemental]] found in [[Baldur's Gate 3]].
== Involvement ==
=== Act One ===
Ancient mud mephits are found in the [[Sunlit Wetlands]] during [[Act One]]. They patrol the secluded island of the [[Decrepit Sanctuary]] with [[Wood Woad|Wood Woads]].


== Stats ==
== Combat ==
{{AttributeBlock|8|12|12|9|11|7
=== Attacks and abilities ===
|level=3
{{Feature box|Death Burst (Mud)}}
|race=Elemental
{{Feature box|Fly (class action)}}
|type=Elemental
{{Feature box|Mud Breath}}
|hp=10
{{Feature box|Mud Fling}}
|ac=12
{{Feature box|Muddy Claws}}
|ms=9m / 30ft
{{Feature box|Summon Mephit}}
|size=Tiny
 
|weight=4kg/ 8lbs
==== Mud Patch ====
|prof=2
* When slain, leaves a mud patch in a {{AOE|Circle|m=1|ft=3}} that counts as {{Cond|Difficult Terrain}}.
|init=+1
 
}}
=== Notable loot ===
{{Resistances|Poison=Resistant}}
* {{MdRarityItem|Mud Mephit Wing}}
 
== Tactics ==
If left unchecked, ancient mud mephits can build a small army using [[Summon Mephit]]. Attacking them at close range is a dire prospect, as they can swiftly kite melee strikers with {{SAI|Fly}}. On death, they damage and slow attackers with [[Death Burst]] and mud patches.


== Passive Features ==
It is recommended to attack them from a distance with high-damage burst skills like {{SAI|Scorching Ray}} or {{SAI|Sneak Attack (Ranged)}} before they summon minions. Clumping mephits together can also cause a Death Burst chain reaction that kills one and weakens others using an area-of-effect ability.
* {{SmallIcon|Attack Of Opportunity Icon 64px.png}} [[Attack of Opportunity]]
* {{SmallIcon|Darkvision Icon 2.png}} [[Darkvision (Passive Feature)|Darkvision]]


== Locations ==
Toggling on [[Non-Lethal Attacks]] prevents the mephit's death burst.
* [[Sunlit Wetlands]] / [[Putrid Bog]]


[[Category: Elementals]]
{{NavCreatures}}
[[Category:Elementals]]
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]

Revision as of 06:28, 6 December 2024

Ancient Mud Mephits are a type of Elemental creature from the Elemental Planes. Curious and impish, they are also mischievous and territorial. They often work with other elemental or natural beings.

Involvement

Act One

Ancient mud mephits are found in the Sunlit Wetlands during Act One. They patrol the secluded island of the Decrepit Sanctuary with Wood Woads.

Combat

Attacks and abilities

Death Burst Mud.webp
Death Burst Death Burst ()
Damage: 4~24

Explode in a burst of sticky mud. It dries instantly on any nearby creatures not made of mud, Restraining Restraining and hurting them.

DEX Save
AoE: 3 m / 10 ft (Radius)
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft
Generic Damage.webp
Mud Breath Mud Breath ()
Belch viscid mud at a foe to Restrain Restrain it.
DEX Save
AoE: 5 m / 17 ft (Cone)
Recharge: Per turn
Generic Damage.webp
Mud Fling Mud Fling ()
Damage: 2~5

Throw a hunk of mud.

 Range: 14 m / 47 ft
Generic Physical.webp
Muddy Claws Muddy Claws ()
Damage: 4~19

Lash out with deadly fists.

 Melee: 1.5 m / 5  ft

Summon Mephit

Mud Patch

  • When slain, leaves a mud patch in a AoE: 1 m / 3 ft (Radius) that counts as Difficult Terrain Difficult Terrain.

Notable loot

Tactics

If left unchecked, ancient mud mephits can build a small army using Summon Mephit. Attacking them at close range is a dire prospect, as they can swiftly kite melee strikers with Fly Fly. On death, they damage and slow attackers with Death Burst and mud patches.

It is recommended to attack them from a distance with high-damage burst skills like Scorching Ray Scorching Ray or Sneak Attack (Ranged) Sneak Attack (Ranged) before they summon minions. Clumping mephits together can also cause a Death Burst chain reaction that kills one and weakens others using an area-of-effect ability.

Toggling on Non-Lethal Attacks prevents the mephit's death burst.