Ad placeholder

Nola: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Added XP reward to infobox (140))
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{PageSeo
{{PageSeo
| description = Adept Nola is a human Adept of the Absolute that can be found in Moonrise Towers in Act Two.
| description = Adept Nola is a human Zealot of the Absolute in Act Two. He is stationed on the east side of the Moonrise Towers throne room.
| image = Nola.png
| image = Nola.png
}}
}}
{{confused with|Mola}}
{{Infobox creature
{{Infobox creature
| name = Adept Nola
| name = Adept Nola
Line 9: Line 10:
Portrait Nola.png|Potrait
Portrait Nola.png|Potrait
</gallery>
</gallery>
| identity = Female
| va = Clare Corbett
| va = Clare Corbett
| occupation = Guard
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| archetype = [[Adept of the Absolute]]
| archetype = [[Adept of the Absolute]]
| class = [[Cleric]]
| level = 8
| level = 8
| race = [[Human]]
| race = [[Human]]
| size = Medium
| size = [[Medium]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| ac = 15
| ac = 15
Line 34: Line 38:
| t passives = Channel Divinity: War God's Blessing, Opportunity Attack
| t passives = Channel Divinity: War God's Blessing, Opportunity Attack
}}
}}
'''Adept Nola''' is a human [[Adept of the Absolute]] that can be found in [[Moonrise Towers]] in [[Act Two]]. She can be found stationed at the eastern side of the throne room.
'''Adept Nola''' is a [[human]] [[Adept of the Absolute]] in [[Act Two]]. She is stationed on the west side of the [[Moonrise Towers]] throne room.
{{DiQ|Don't try giving orders, True Soul. Everyone here answers directly to Z'rell.|Nola}}
 
== Involvement ==
=== Moonrise Towers ===
Nola is first encountered in the [[Moonrise Towers]] throne room, standing guard over the trial presided by {{CharLink|Ketheric Thorm}}. After the trial ends, Nola moves over to stand guard on the western side of the room, next to the door leading into the [[Moonrise Towers Prison]]. Interacting with Nola lets her show the party indifference, and not care about their status as a [[True Soul]]. Nevertheless, after {{CharLink|Isobel}} is kidnapped, she confidently asserts that she will become a True Soul once they take [[Baldur's Gate]].
 
=== Defending Moonrise Towers ===
If the [[Aylin|Nightsong]] is freed and the Harpers launch their assault on Moonrise Towers, Nola will be part of the remaining forces defending Moonrise Towers, and can be encountered in the throne room. Should the party enter the throne room prematurely, or kill a few [[Cult of the Absolute|Absolutists]] in the hall, she will join combat.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Quarterstaff}}
{{Feature box|Command: Flee}}
{{Feature box|Death Ward}}
{{Feature box|Death Ward}}
{{Feature box|Guardian of Faith}}
{{Feature box|Guiding Bolt}}
{{Feature box|Guiding Bolt}}
{{Feature box|Command: Flee}}
{{Feature box|Hunger of Hadar}}
{{Feature box|Hunger of Hadar}}
{{Feature box|Guardian of Faith}}
{{Feature box|Main Hand Attack|item=Quarterstaff}}
{{Feature box|Sacred Flame}}
{{Feature box|Sacred Flame}}


Line 56: Line 68:
[[Category:Characters in Moonrise Towers]]
[[Category:Characters in Moonrise Towers]]
[[Category:Characters in Act Two]]
[[Category:Characters in Act Two]]
[[Category:Followers of the Absolute]]
[[Category:Clerics]]

Latest revision as of 10:08, 28 November 2024

Not to be confused with Mola

Adept Nola is a human Adept of the Absolute in Act Two. She is stationed on the west side of the Moonrise Towers throne room.

Portrait Nola.png
Don't try giving orders, True Soul. Everyone here answers directly to Z'rell.
Nola

Involvement[edit | edit source]

Moonrise Towers[edit | edit source]

Nola is first encountered in the Moonrise Towers throne room, standing guard over the trial presided by Ketheric Thorm Ketheric Thorm. After the trial ends, Nola moves over to stand guard on the western side of the room, next to the door leading into the Moonrise Towers Prison. Interacting with Nola lets her show the party indifference, and not care about their status as a True Soul. Nevertheless, after Isobel Isobel is kidnapped, she confidently asserts that she will become a True Soul once they take Baldur's Gate.

Defending Moonrise Towers[edit | edit source]

If the Nightsong is freed and the Harpers launch their assault on Moonrise Towers, Nola will be part of the remaining forces defending Moonrise Towers, and can be encountered in the throne room. Should the party enter the throne room prematurely, or kill a few Absolutists in the hall, she will join combat.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Command Flee.webp
Command: Flee Command: Flee ()
Command a creature to flee from you on its turn and do nothing else.
WIS Save
 Range: 18 m / 60 ft
Death Ward.webp
Death Ward Death Ward ()
Protect a creature from death. The next time damage would reduce it to 0 Hit Points, it remains conscious with 1 Hit Point left.
 Melee: 1.5 m / 5  ft
Guardian of Faith spell.webp
Guardian of Faith Guardian of Faith ()
Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points.
 Range: 9 m / 30 ft
Guiding Bolt.webp
Guiding Bolt Guiding Bolt ()
D6 Radiant.png 4d6 (4~24) Damage TypesRadiant

The next attack roll against this target has Advantage Icon.png Advantage.

 Range: 18 m / 60 ft
Hunger of Hadar.webp
Hunger of Hadar Hunger of Hadar ()
D6 Cold.png 2d6 (2~12) Damage TypesCold
+
D6 Acid.png 2d6 (2~12) Damage TypesAcid

Creatures within this black sphere are Blinded Blinded and take damage at the end of their turn and the start of their turn.

Creatures starting their turn in the area take 2d6Damage TypesCold damage. Creatures ending their turn in the area possibly take 2d6Damage TypesAcid damage.

The area is Difficult Terrain Difficult Terrain.

DEX Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Quarterstaff
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

Notable loot[edit | edit source]