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Extra Attack: Difference between revisions

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* Sources of additional actions like {{Cond|Hastened}} and {{Cond|Elixir of Bloodlust}} can ''also'' have '''Extra Attack''' apply. Only Action Surge works in honour mode.
* Sources of additional actions like {{Cond|Hastened}} and {{Cond|Elixir of Bloodlust}} can ''also'' have '''Extra Attack''' apply. Only Action Surge works in honour mode.
** For example, a Hastened Level 11 Fighter with Elixir of Bloodlust on [[Difficulty#Tactician|Tactician difficulty]] or below could attack 6 times, then an additional 3 times if they got a kill that round.
** For example, a Hastened Level 11 Fighter with Elixir of Bloodlust on [[Difficulty#Tactician|Tactician difficulty]] or below could attack 6 times, then an additional 3 times if they got a kill that round.
| bugs = joining battle in [[Turn-based mode]] disable '''Extra Attack'''
}}
}}
== References ==
== References ==
{{reflist}}
{{reflist}}
{{NavGameplay}}
{{NavGameplay}}

Latest revision as of 17:52, 28 October 2024

See also the Warlock version Deepened Pact Deepened Pact
Extra Attack.webp

Extra Attack is a passive feature that allows you to make an additional attack when making an Attack Action.

Description

You can make an additional free attack after making an unarmed or weapon attack.

How to learn

Classes:

Notes

Non-Honour mode

The notes below are changed to specifically not work in the Honour mode difficulty. They still work in Explorer, Balanced and Tactician:

  • Warlock's Pact of the Blade Deepened Pact does stack with other sources.
  • Sources of additional actions like Hastened Hastened and Elixir of Bloodlust Elixir of Bloodlust can also have Extra Attack apply. Only Action Surge works in honour mode.
    • For example, a Hastened Level 11 Fighter with Elixir of Bloodlust on Tactician difficulty or below could attack 6 times, then an additional 3 times if they got a kill that round.

References[edit | edit source]

  1. 1.0 1.1 1.2 1.3 This information can be found in the definition of ExtraAttackSpellCheck() in Game/scripts/thoth/CommonConditions.khn obtained from unpacking Game.pak. (See Modding:Unpacking_and_converting_files).