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This is a '''list of sources of resistances'''. | This is a '''list of sources of resistances'''. For details on how resistance works, see [[Resistances]]. | ||
== | == Resistances == | ||
==={{DamageColor|Slashing|Slashing Resistance}}=== | ==={{DamageColor|Slashing|Slashing Resistance}}=== | ||
* {{ | * {{MdRarityItem|Amulet of the Unworthy}} | ||
* {{SAI|Fiendish Resilience: Slashing}} | |||
==={{DamageColor|Piercing|Piercing Resistance}}=== | ==={{DamageColor|Piercing|Piercing Resistance}}=== | ||
* {{SAI|Fiendish Resilience: Piercing}} | |||
==={{DamageColor|Bludgeoning|Bludgeoning Resistance}}=== | ==={{DamageColor|Bludgeoning|Bludgeoning Resistance}}=== | ||
* {{SAI|Fiendish Resilience: Bludgeoning}} | |||
==={{DamageColor|Fire|Fire Resistance}}=== | ==={{DamageColor|Fire|Fire Resistance}}=== | ||
* {{SAI|Draconic Ancestry (Fire)}} | |||
* {{Cond|Elemental Affinity: Fire Resistance}} | |||
* {{MdRarityItem|Elixir of Fire Resistance}} | * {{MdRarityItem|Elixir of Fire Resistance}} | ||
* {{MdRarityItem|Elixir of Dragonborn Prowess: Fire}} | * {{MdRarityItem|Elixir of Dragonborn Prowess: Fire}} | ||
* {{MdRarityItem|Emblazoned Plate of the Marshal}} | * {{MdRarityItem|Emblazoned Plate of the Marshal}} | ||
* {{SAI|Fiendish Resilience: Fire}} | |||
* {{MdRarityItem|Flame Enamelled Armour}} | * {{MdRarityItem|Flame Enamelled Armour}} | ||
* {{SAI|Fire Shield: Chill}} | |||
* {{Cond|Frozen}} | |||
* {{MdRarityItem|Gloves of Fire Resistance}} ''when the wearer has 50% [[Hit Points]] or less'' ''(Inaccessible)'' | |||
* {{MdRarityItem|Grymskull Helm}} | * {{MdRarityItem|Grymskull Helm}} | ||
* {{SAI|Hellish Resistance}} | |||
* {{MdRarityItem|Incandescent Staff}} | * {{MdRarityItem|Incandescent Staff}} | ||
* {{MdRarityItem|Infernal Robe}} | * {{MdRarityItem|Infernal Robe}} | ||
* {{MdRarityItem|Helldusk Armour}} | |||
* {{MdRarityItem|Obsidian Laced Robe}} | |||
* {{SAI|Protection from Energy: Fire}} | |||
* {{MdRarityItem|Reverse Rain Cloak}} | |||
* {{MdRarityItem|Shield of Scorching Reprisal}} | |||
* {{SAI|Transmuter's Stone: Fire Resistance}} | |||
* {{MdRarityItem|Unwanted Masterwork Scalemail}} | |||
* {{SAI|Wasteland Wanderer: Fire}} | |||
* {{MdRarityItem|Wavemother's Cloak}} ''once per turn until the wearer takes damage'' | |||
* {{MdRarityItem|Wavemother's Robe}} | * {{MdRarityItem|Wavemother's Robe}} | ||
* {{MdRarityItem| | * {{MdRarityItem|Darkfire Shortbow}} | ||
==={{DamageColor|Cold|Cold Resistance}}=== | ==={{DamageColor|Cold|Cold Resistance}}=== | ||
* {{SAI|Draconic Ancestry (Cold)}} | |||
* {{Cond|Elemental Affinity: Cold Resistance}} | |||
* {{MdRarityItem|Elixir of Cold Resistance}} | * {{MdRarityItem|Elixir of Cold Resistance}} | ||
* {{MdRarityItem|Elixir of Dragonborn Prowess: Frost}} | * {{MdRarityItem|Elixir of Dragonborn Prowess: Frost}} | ||
* {{SAI|Fiendish Resilience: Cold}} | |||
* {{SAI|Fire Shield: Warm}} | |||
* {{MdRarityItem|Icebite Robe}} | |||
* {{SAI|Protection from Energy: Cold}} | |||
* {{MdRarityItem|Robe of Summer}} | * {{MdRarityItem|Robe of Summer}} | ||
* {{SAI|Transmuter's Stone: Cold Resistance}} | |||
* {{SAI|Wasteland Wanderer: Cold}} | |||
* {{MdRarityItem|Wavemother's Robe}} | |||
* {{MdRarityItem|Darkfire Shortbow}} | * {{MdRarityItem|Darkfire Shortbow}} | ||
==={{DamageColor|Lightning|Lightning Resistance}}=== | ==={{DamageColor|Lightning|Lightning Resistance}}=== | ||
* {{SAI|Draconic Ancestry (Lightning)}} | |||
* {{Cond|Elemental Affinity: Lightning Resistance}} | |||
* {{MdRarityItem|Elixir of Lightning Resistance}} | * {{MdRarityItem|Elixir of Lightning Resistance}} | ||
* {{MdRarityItem|Elixir of Dragonborn Prowess: Lightning}} | * {{MdRarityItem|Elixir of Dragonborn Prowess: Lightning}} | ||
* {{SAI|Fiendish Resilience: Lightning}} | |||
* {{MdRarityItem|Gloves of the Automaton}} ''for {{Duration|10}} after using'' '''Circuitry Interface''' | |||
* {{SAI|Protection from Energy: Lightning}} | |||
* {{MdRarityItem|The Sparkswall}} | * {{MdRarityItem|The Sparkswall}} | ||
* {{ | * {{SAI|Transmuter's Stone: Lightning Resistance}} | ||
==={{DamageColor|Thunder|Thunder Resistance}}=== | ==={{DamageColor|Thunder|Thunder Resistance}}=== | ||
* {{MdRarityItem|Elixir of Thunder Resistance}} | * {{MdRarityItem|Elixir of Thunder Resistance}} ''(Inaccessible)'' | ||
* {{SAI|Fiendish Resilience: Thunder}} | |||
* {{SAI|Protection from Energy: Thunder}} | |||
* {{SAI|Transmuter's Stone: Thunder Resistance}} | |||
==={{DamageColor|Acid|Acid Resistance}}=== | ==={{DamageColor|Acid|Acid Resistance}}=== | ||
* {{SAI|Draconic Ancestry (Acid)}} | |||
* {{Cond|Elemental Affinity: Acid Resistance}} | |||
* {{MdRarityItem|Elixir of Acid Resistance}} | * {{MdRarityItem|Elixir of Acid Resistance}} | ||
* {{MdRarityItem|Elixir of Dragonborn Prowess: Acid}} | * {{MdRarityItem|Elixir of Dragonborn Prowess: Acid}} | ||
* {{SAI|Fiendish Resilience: Acid}} | |||
* {{SAI|Protection from Energy: Acid}} | |||
* {{SAI|Transmuter's Stone: Acid Resistance}} | |||
* {{MdRarityItem|Varsh Ko'kuu's Boots}} | * {{MdRarityItem|Varsh Ko'kuu's Boots}} | ||
==={{DamageColor|Poison|Poison Resistance}}=== | ==={{DamageColor|Poison|Poison Resistance}}=== | ||
* {{Cond|Elemental Affinity: Poison Resistance}} | |||
* {{SAI|Draconic Ancestry (Poison)}} | |||
* {{SAI|Dwarven Resilience}} | |||
* {{MdRarityItem|Elixir of Poison Resistance}} | * {{MdRarityItem|Elixir of Poison Resistance}} | ||
* {{MdRarityItem|Elixir of Dragonborn Prowess: Poison}} | * {{MdRarityItem|Elixir of Dragonborn Prowess: Poison}} | ||
* {{SAI|Fiendish Resilience: Poison}} | |||
* {{SAI|Protection from Poison}} | |||
* {{MdRarityItem|Ring of Poison Resistance}} | * {{MdRarityItem|Ring of Poison Resistance}} | ||
* {{SAI|Wasteland Wanderer: Poison}} | |||
==={{DamageColor|Radiant|Radiant Resistance}}=== | ==={{DamageColor|Radiant|Radiant Resistance}}=== | ||
* {{MdRarityItem|Elixir of Radiant Resistance}} | * {{MdRarityItem|Elixir of Radiant Resistance}} | ||
* {{SAI|Fiendish Resilience: Radiant}} | |||
==={{DamageColor|Necrotic|Necrotic Resistance}}=== | ==={{DamageColor|Necrotic|Necrotic Resistance}}=== | ||
* {{MdRarityItem|Elixir of Necrotic Resistance}} | * {{MdRarityItem|Elixir of Necrotic Resistance}} | ||
* {{SAI|Fiendish Resilience: Necrotic}} | |||
* {{SAI|Inured to Undeath}} | |||
* {{MdRarityItem|Loviatar's Scourge}} | * {{MdRarityItem|Loviatar's Scourge}} | ||
* {{MdRarityItem|Protective Plate}} | * {{MdRarityItem|Protective Plate}} | ||
* {{Cond|Nightsinger's Favour}} | |||
==={{DamageColor|Force|Force Resistance}}=== | ==={{DamageColor|Force|Force Resistance}}=== | ||
* {{MdRarityItem|Elixir of Force Resistance}} | * {{MdRarityItem|Elixir of Force Resistance}} ''(Inaccessible)'' | ||
* {{SAI|Fiendish Resilience: Force}} | |||
==={{DamageColor|Psychic|Psychic Resistance}}=== | ==={{DamageColor|Psychic|Psychic Resistance}}=== | ||
* {{MdRarityItem|Elixir of Psychic Resistance}} | * {{MdRarityItem|Elixir of Psychic Resistance}} | ||
* {{SAI|Fiendish Resilience: Psychic}} | |||
* {{Cond|Orphic Favour}} | |||
* {{MdRarityItem|Psionic Ward Armour}} ''if the wearer is [[Githyanki|Gith]]'' | * {{MdRarityItem|Psionic Ward Armour}} ''if the wearer is [[Githyanki|Gith]]'' | ||
* {{MdRarityItem|Silver Sword of the Astral Plane}} ''if the wearer is [[Githyanki|Gith]]'' | * {{MdRarityItem|Silver Sword of the Astral Plane}} ''if the wearer is [[Githyanki|Gith]]'' | ||
* {{SAI|Thought Shield: Psychic Resistance}} | |||
===Vulnerability=== | ==Multiple Resistances== | ||
===All Damage Resistance=== | |||
* {{MdRarityItem|Elixir of Universal Resistance}} Gain Resistance to all damage for {{Duration|10}}. | |||
* {{SAI|Warding Bond}} Ward an ally. They gain Resistance to all damage. | |||
** {{MdRarityItem|True Love's Embrace}} | |||
** {{MdRarityItem|Viconia's Walking Fortress}} | |||
===All Damage Resistance except {{DamageColor|Psychic}}=== | |||
* {{MdRarityItem|Abyss Beckoners}} '''Demonspirit Aura:''' The wearer's summoned creatures have Resistance to all damage except {{DamageType|Psychic}}. | |||
* {{SAI|Feign Death}} Put an ally in a protective coma. They become Resistant to all damage except {{DamageType|Psychic}}. | |||
* {{SAI|Rage: Bear Heart}} Resistance to all damage except {{DamageType|Psychic}}. | |||
==={{DamageColor|Bludgeoning|Bludgeoning, Piercing, and Slashing Resistance}}=== | |||
* {{SAI|Blade Ward}} Gain Resistance to all {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage for {{Duration|2}}. | |||
* {{MdRarityItem|Circle of Bones}} '''Undead Ward:''' Allied [[undead]] within 6m / 20ft are Resistant to {{DamageType|Bludgeoning}}, {{DamageType|Slashing}}, and {{DamageType|Piercing}} damage. | |||
* {{MdRarityItem|Garb of the Land and Sky}} '''Mountainous Poise:''' While using {{SAI|Patient Defence}}, you also gain resistance to {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage for {{Duration|1}}. | |||
* {{MdRarityItem|Hellrider's Pride}} '''Helm's Protection:''' When you heal another creature, it gains Resistance to {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage dealt by weapon attacks for {{Duration|2}}. | |||
* {{SAI|Rage}} Resistance to {{DamageType|Physical}} damage. | |||
** {{SAI|Frenzy}} Resistance to {{DamageType|Physical}} damage. | |||
** {{SAI|Rage: Eagle Heart}} Resistance to {{DamageType|Physical}} damage. | |||
** {{SAI|Rage: Elk Heart}} Resistance to {{DamageType|Physical}} damage. | |||
** {{SAI|Rage: Tiger Heart}} Resistance to {{DamageType|Physical}} damage. | |||
** {{SAI|Rage: Wolf Heart}} Resistance to {{DamageType|Physical}} damage. | |||
** {{SAI|Rage: Wild Magic}} Resistance to {{DamageType|Physical}} damage. | |||
* {{MdRarityItem|The Reviving Hands}} '''Aegis Palms:''' When you heal a creature, it gains Resistance to {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage for {{Duration|2}}. | |||
==={{DamageColor|Bludgeoning|Only Non-Magical Resistance}}=== | |||
* {{SAI|Stoneskin}} Turn a creature's flesh hard as stone. It gains Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage. | |||
* {{SAI|Wild Shape: Fire Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage. | |||
* {{SAI|Wild Shape: Earth Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage. | |||
* {{SAI|Wind Walk}} Transform yourself and all nearby party members into tiny clouds of mist to avoid attacks. You become Resistant to all non-magical damage. | |||
===Miscellaneous Resistances=== | |||
* {{MdRarityItem|Abdel's Trusted Shield}} Allows wielder to cast {{SAI|Protection from Missiles}} once per short rest, which grants Resistance to {{DamageType|Physical}} damage from ranged weapons for 10 turns. | |||
* {{MdRarityItem|Cindersnap Gloves}} Allows wielder to cast {{SAI|Protection from Missiles}} once per short rest, which grants Resistance to {{DamageType|Physical}} damage from ranged weapons for 10 turns. | |||
* {{MdRarityItem|Creation's Echo}} '''Elemental Resonance:''' If the wielder deals {{DamageType|Acid}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, {{DamageType|Radiant}}, or {{DamageType|Necrotic}} damage, it becomes Resistant to that damage type for {{Duration|2}}. | |||
* {{SAI|Dampen Elements}} When you or an ally gets hit with {{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, or {{DamageType|Thunder}} damage, you can use your reaction to give them Resistance to the attack. | |||
* {{MdRarityItem|Darkfire Shortbow}} Resistance to {{DamageType|Fire}} and {{DamageType|Cold}} damage. | |||
* {{SAI|Heart of the Storm}} Resistance to {{DamageType|Lightning}} and {{DamageType|Thunder}} damage. | |||
* {{SAI|Slow Fall}} When you fall, you can use your reaction to gain Resistance to Falling damage. | |||
* {{SAI|Wild Shape: Air Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage, and Resistance to all {{DamageType|Lightning}} and {{DamageType|Thunder}} damage. | |||
* {{SAI|Wild Shape: Water Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage, and Resistance to all {{DamageType|Acid}} damage. | |||
==Vulnerability== | |||
* {{MdRarityItem|Arsonist's Oil}} Targets with Resistance to {{DamageType|Fire}} damage become Vulnerable to it instead. Targets with Immunity are unaffected. | |||
* {{MdRarityItem|Amulet of Branding}} '''Brand the Weak:''' Target enemy becomes Vulnerable to {{DamageType|Bludgeoning}}, {{DamageType|Slashing}}, or {{DamageType|Piercing}} damage {{Duration|3}} or until the target takes damage. | |||
* {{MdRarityItem|Bhaalist Armour}} '''Aura of Murder:''' Enemies within {{Distance|m=2|ft=6.5}} become Vulnerable to {{DamageType|Piercing}} damage, unless they are Resistant or Immune to it. | |||
* {{MdRarityItem|Bloodthirst}} '''Exploit Weakness:''' (Main Hand Only) Creatures hit with this weapon receive Vulnerability to {{DamageType|Piercing}} damage. | |||
* {{Cond|Brittle}} Vulnerability to {{DamageType|Bludgeoning}} and {{DamageType|Thunder}} | |||
* {{Cond|Chilled}} Vulnerability to {{DamageType|Cold}} | |||
* {{Cond|Frozen}} Vulnerability to {{DamageType|Bludgeoning}}, {{DamageType|Thunder}}, and {{DamageType|Force}} damage. | |||
* {{MdRarityItem|Poisoner's Ring}} '''Virulent Venom:''' Make up to three enemies vulnerable to {{DamageType|Poison}} unless they succeed a Consitution saving throw. | |||
* {{MdRarityItem|Resonance Stone}} All creatures within {{Distance|ft=30|m=9}} are {{Condition inline|Steeped in Bliss}}, which includes Vulnerability to {{DamageType|Psychic}}. | |||
* {{Cond|Stricken with Flesh Rot}} Vulnerability to all damage. | |||
* {{Cond|Wet}} Vulnerability to {{DamageType|Cold}} and {{DamageType|Lightning}} | |||
** {{MdRarityItem|Carafe of Water}} | |||
** {{SAI|Create or Destroy Water}} | |||
** {{SAI|Healing Vapours}} | |||
** {{SAI|Minor Conjuration: Create Water}} | |||
** {{MdRarityItem|Trident of the Waves}} | |||
** {{MdRarityItem|Water}} | |||
===Allies Only=== | |||
* {{MdRarityItem|Amulet of the Unworthy}} Vulnerability to {{DamageType|Bludgeoning}} | * {{MdRarityItem|Amulet of the Unworthy}} Vulnerability to {{DamageType|Bludgeoning}} | ||
* {{MdRarityItem|Reverse Rain Cloak}} Vulnerability to {{DamageType|Cold}} and {{DamageType|Lightning}} | * {{MdRarityItem|Reverse Rain Cloak}} Vulnerability to {{DamageType|Cold}} and {{DamageType|Lightning}} | ||
* {{MdRarityItem|Wavemother's Cloak}} Vulnerability to {{DamageType|Cold}} and {{DamageType|Lightning}} ''once per turn until the wearer takes damage'' | * {{MdRarityItem|Wavemother's Cloak}} Vulnerability to {{DamageType|Cold}} and {{DamageType|Lightning}} ''once per turn until the wearer takes damage'' | ||
== | ==Immunity== | ||
* {{ | * {{SAI|Purity of Body}} Immunity to {{DamageType|Poison}} | ||
* {{ | * {{SAI|Wild Shape: Air Myrmidon}} Immunity to {{DamageType|Poison}} | ||
* {{MdRarityItem| | * {{SAI|Wild Shape: Fire Myrmidon}} Immunity to {{DamageType|Fire}} and {{DamageType|Poison}} | ||
* {{MdRarityItem| | * {{SAI|Wild Shape: Earth Myrmidon}} Immunity to {{DamageType|Poison}} | ||
* {{MdRarityItem| | * {{SAI|Wild Shape: Water Myrmidon}} Immunity to {{DamageType|Poison}} | ||
* {{MdRarityItem|Bonespike Gloves}} '''Exoskeletal Reinforcement:''' Your attacks ignore | |||
* {{MdRarityItem| | ==Ignores Resistances== | ||
* {{ | * {{MdRarityItem|Adamantine Longsword}} '''Lethal Weapon:''' Ignores Resistance to {{DamageType|Slashing}} | ||
* {{ | * {{MdRarityItem|Adamantine Mace}} '''Lethal Weapon:''' Ignores Resistance to {{DamageType|Bludgeoning}} | ||
* {{ | * {{MdRarityItem|Adamantine Scimitar}} '''Lethal Weapon:''' Ignores Resistance to {{DamageType|Slashing}} | ||
* {{MdRarityItem|Bonespike Gloves}} '''Exoskeletal Reinforcement:''' Your attacks ignore Resistance to {{DamageType|Slashing}}, {{DamageType|Piercing}}, and {{DamageType|Bludgeoning}} damage. | |||
* {{MdRarityItem|Foebreaker}} '''Lethal Weapon:''' Ignores Resistance to {{DamageType|Bludgeoning}} | |||
* {{SAI|Elemental Adept}}: Spells you cast ignore Resistance to a damage type of your choice. | |||
** {{SAI|Elemental Adept: Acid}} | |||
** {{SAI|Elemental Adept: Cold}} | |||
** {{SAI|Elemental Adept: Fire}} | |||
** {{SAI|Elemental Adept: Lightning}} | |||
** {{SAI|Elemental Adept: Thunder}} | |||
{{NavGameplay | {{NavGameplay}} | ||
[[Category:Lists]] | [[Category:Lists]] | ||
[[Category:Lists of sources]] | [[Category:Lists of sources]] |
Revision as of 18:46, 20 October 2024
This is a list of sources of resistances. For details on how resistance works, see Resistances.
Resistances
Slashing Resistance
Piercing Resistance
Bludgeoning Resistance
Fire Resistance
Elixir of Fire Resistance
Elixir of Dragonborn Prowess: Fire
Emblazoned Plate of the Marshal
Flame Enamelled Armour
Gloves of Fire Resistance when the wearer has 50% Hit Points or less (Inaccessible)
Grymskull Helm
Incandescent Staff
Infernal Robe
Helldusk Armour
Obsidian Laced Robe
Reverse Rain Cloak
Shield of Scorching Reprisal
Unwanted Masterwork Scalemail
Wavemother's Cloak once per turn until the wearer takes damage
Wavemother's Robe
Darkfire Shortbow
Cold Resistance
Elixir of Cold Resistance
Elixir of Dragonborn Prowess: Frost
Icebite Robe
Robe of Summer
Wavemother's Robe
Darkfire Shortbow
Lightning Resistance
Elixir of Lightning Resistance
Elixir of Dragonborn Prowess: Lightning
Gloves of the Automaton for
Duration: 10 turns after using Circuitry Interface
The Sparkswall
Thunder Resistance
Elixir of Thunder Resistance (Inaccessible)
Acid Resistance
Poison Resistance
Radiant Resistance
Necrotic Resistance
Force Resistance
Elixir of Force Resistance (Inaccessible)
Psychic Resistance
Elixir of Psychic Resistance
Psionic Ward Armour if the wearer is Gith
Silver Sword of the Astral Plane if the wearer is Gith
Multiple Resistances
All Damage Resistance
Elixir of Universal Resistance Gain Resistance to all damage for
Duration: 10 turns.
- Ward an ally. They gain Resistance to all damage.
All Damage Resistance except Psychic
Abyss Beckoners Demonspirit Aura: The wearer's summoned creatures have Resistance to all damage except
Psychic.
- Put an ally in a protective coma. They become Resistant to all damage except
Psychic.
- Resistance to all damage except
Psychic.
Bludgeoning, Piercing, and Slashing Resistance
- Gain Resistance to all
Bludgeoning,
Piercing, and
Slashing damage for
Duration: 2 turns.
Circle of Bones Undead Ward: Allied undead within 6m / 20ft are Resistant to
Bludgeoning,
Slashing, and
Piercing damage.
Garb of the Land and Sky Mountainous Poise: While using , you also gain resistance to
Bludgeoning,
Piercing, and
Slashing damage for
Duration: 1 turn.
Hellrider's Pride Helm's Protection: When you heal another creature, it gains Resistance to
Bludgeoning,
Piercing, and
Slashing damage dealt by weapon attacks for
Duration: 2 turns.
- Resistance to
Physical damage.
The Reviving Hands Aegis Palms: When you heal a creature, it gains Resistance to
Bludgeoning,
Piercing, and
Slashing damage for
Duration: 2 turns.
Only Non-Magical Resistance
- Turn a creature's flesh hard as stone. It gains Resistance to all non-magical
Bludgeoning,
Piercing, and
Slashing damage.
- Resistance to all non-magical
Bludgeoning,
Piercing, and
Slashing damage.
- Resistance to all non-magical
Bludgeoning,
Piercing, and
Slashing damage.
- Transform yourself and all nearby party members into tiny clouds of mist to avoid attacks. You become Resistant to all non-magical damage.
Miscellaneous Resistances
Abdel's Trusted Shield Allows wielder to cast once per short rest, which grants Resistance to
Physical damage from ranged weapons for 10 turns.
Cindersnap Gloves Allows wielder to cast once per short rest, which grants Resistance to
Physical damage from ranged weapons for 10 turns.
Creation's Echo Elemental Resonance: If the wielder deals
Acid,
Fire,
Lightning,
Radiant, or
Necrotic damage, it becomes Resistant to that damage type for
Duration: 2 turns.
- When you or an ally gets hit with
Acid,
Cold,
Fire,
Lightning, or
Thunder damage, you can use your reaction to give them Resistance to the attack.
Darkfire Shortbow Resistance to
Fire and
Cold damage.
- Resistance to
Lightning and
Thunder damage.
- When you fall, you can use your reaction to gain Resistance to Falling damage.
- Resistance to all non-magical
Bludgeoning,
Piercing, and
Slashing damage, and Resistance to all
Lightning and
Thunder damage.
- Resistance to all non-magical
Bludgeoning,
Piercing, and
Slashing damage, and Resistance to all
Acid damage.
Vulnerability
Arsonist's Oil Targets with Resistance to
Fire damage become Vulnerable to it instead. Targets with Immunity are unaffected.
Amulet of Branding Brand the Weak: Target enemy becomes Vulnerable to
Bludgeoning,
Slashing, or
Piercing damage
Duration: 3 turns or until the target takes damage.
Bhaalist Armour Aura of Murder: Enemies within
2 m / 7 ft become Vulnerable to
Piercing damage, unless they are Resistant or Immune to it.
Bloodthirst Exploit Weakness: (Main Hand Only) Creatures hit with this weapon receive Vulnerability to
Piercing damage.
- Vulnerability to
Bludgeoning and
Thunder
- Vulnerability to
Cold
- Vulnerability to
Bludgeoning,
Thunder, and
Force damage.
Poisoner's Ring Virulent Venom: Make up to three enemies vulnerable to
Poison unless they succeed a Consitution saving throw.
Resonance Stone All creatures within
9 m / 30 ft are , which includes Vulnerability to
Psychic.
- Vulnerability to all damage.
- Vulnerability to
Cold and
Lightning
Allies Only
Amulet of the Unworthy Vulnerability to
Bludgeoning
Reverse Rain Cloak Vulnerability to
Cold and
Lightning
Wavemother's Cloak Vulnerability to
Cold and
Lightning once per turn until the wearer takes damage
Immunity
- Immunity to
Poison
- Immunity to
Poison
- Immunity to
Fire and
Poison
- Immunity to
Poison
- Immunity to
Poison
Ignores Resistances
Adamantine Longsword Lethal Weapon: Ignores Resistance to
Slashing
Adamantine Mace Lethal Weapon: Ignores Resistance to
Bludgeoning
Adamantine Scimitar Lethal Weapon: Ignores Resistance to
Slashing
Bonespike Gloves Exoskeletal Reinforcement: Your attacks ignore Resistance to
Slashing,
Piercing, and
Bludgeoning damage.
Foebreaker Lethal Weapon: Ignores Resistance to
Bludgeoning
- : Spells you cast ignore Resistance to a damage type of your choice.