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Tumeril: Difference between revisions
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* [[Infiltrate Moonrise Towers]] | * [[Infiltrate Moonrise Towers]] | ||
* [[Resolve the Abduction]] | * [[Resolve the Abduction]] | ||
== Notes == | |||
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* Tumeril's portrait has him wearing a [[Amulet|collar]] identical in aesthetic to the {{RarityItem|Dog Collar|uid=UNI_ClericPetCollar}}, although it is not physically present in any way in-game. | |||
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{{Shadow-Cursed Lands}} | {{Shadow-Cursed Lands}} |
Revision as of 21:00, 11 July 2024
Tumeril is a high elf wizard who is part of the Harpers in Act Two. He is stationed within Last Light Inn, guarding the entrance to the inn proper, behind a barricade.
Involvement
Last Light Inn
Tumeril can be first encountered at the Last Light Inn, where he guards the entrance to the inn proper and watching over the main plaza from behind a barricade, next to the main door.
Resolve the Abduction
When Flaming Fist Marcus attacks the inn and attempts to kidnap Isobel during Resolve the Abduction, Tumeril will more often than not fail the save and be for the remainder of the battle. If the party fails to protect Isobel, he and everyone in Last Light Inn will turn into a , save for Jaheira.
Assault Moonrise Towers
If the party successfully prevented Flaming Fist Marcus from capturing Isobel at the Last Light Inn, and once the Nightsong has been freed from her cage and is headed for Moonrise, Tumeril will follow Jaheira to Moonrise Towers. However, Tumeril is killed during the fight against Absolute forces before the party can arrive. His corpse can be found a few steps past the Moonrise Towers main entrance, before the steps leading down to the main battle.
Combat
Attacks and Abilities
Loot
Related quests
Notes
- Tumeril's portrait has him wearing a collar identical in aesthetic to the Dog Collar, although it is not physically present in any way in-game.