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Extra Attack: Difference between revisions
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* The initial Attack needs to cost an {{SmallIcon|Action Icon.png}} [[Resources#Common Resources|Action]] for '''Extra Attack''' to trigger; | * The initial Attack needs to cost an {{SmallIcon|Action Icon.png}} [[Resources#Common Resources|Action]] for '''Extra Attack''' to trigger; | ||
** Therefore {{SmallIcon|Bonus Action Icon.png}} [[Resources#Common Resources|Bonus Action]]s (like {{SAI|Off-Hand Attack (Melee)|Off-hand Attack}}, {{SAI|Flurry of Blows}}, [[Great Weapon Master: Bonus Attack]], [[Eldritch Knight]]'s [[War Magic]]) or {{SmallIcon|Reaction Icon.png}} [[Resources#Common Resources|Reaction]]s (like {{SAI|Opportunity Attack}} or {{SAI|Riposte}}) do not qualify. | ** Therefore {{SmallIcon|Bonus Action Icon.png}} [[Resources#Common Resources|Bonus Action]]s (like {{SAI|Off-Hand Attack (Melee)|Off-hand Attack}}, {{SAI|Flurry of Blows}}, [[Great Weapon Master: Bonus Attack]], [[Eldritch Knight]]'s [[War Magic]]) or {{SmallIcon|Reaction Icon.png}} [[Resources#Common Resources|Reaction]]s (like {{SAI|Opportunity Attack}} or {{SAI|Riposte}}) do not qualify, but [[Greater Kushigo Counter]] can trigger extra attack if it is triggered on players turn via opportunity strike. | ||
** Any attack that uses a weapon, unarmed, or throwing attack roll can trigger, and be affected by '''Extra Attack'''. There are also some other abilities that are explicitly coded to work:{{ref|name=Extra Attack Code|This information can be found in the definition of <code>ExtraAttackSpellCheck()</code> in <code>Game/scripts/thoth/CommonConditions.khn</code> obtained from unpacking <code>Game.pak</code>. (See [[Modding:Unpacking_and_converting_files]]).}} | ** Any attack that uses a weapon, unarmed, or throwing attack roll can trigger, and be affected by '''Extra Attack'''. There are also some other abilities that are explicitly coded to work:{{ref|name=Extra Attack Code|This information can be found in the definition of <code>ExtraAttackSpellCheck()</code> in <code>Game/scripts/thoth/CommonConditions.khn</code> obtained from unpacking <code>Game.pak</code>. (See [[Modding:Unpacking_and_converting_files]]).}} | ||
*** {{SAI|Commander's Strike}}{{ref|name=Extra Attack Code|}} | *** {{SAI|Commander's Strike}}{{ref|name=Extra Attack Code|}} |
Revision as of 08:32, 3 July 2024
See also the version
Extra Attack is a passive feature that allows you to make an additional attack when making an Attack Action.
Description
You can make an additional free attack after making an unarmed or weapon attack.
How to learn
Classes:
- Class level 5: Barbarian, Fighter, Monk, Paladin, Ranger, and [[ (with Pact of the Blade)| (with Pact of the Blade)]]
- Class level 6: College of Swords, and College of Valour
Notes
- The initial Attack needs to cost an Action for Extra Attack to trigger;
- Therefore Bonus Actions (like , , Great Weapon Master: Bonus Attack, Eldritch Knight's War Magic) or Reactions (like or ) do not qualify, but Greater Kushigo Counter can trigger extra attack if it is triggered on players turn via opportunity strike.
- Any attack that uses a weapon, unarmed, or throwing attack roll can trigger, and be affected by Extra Attack. There are also some other abilities that are explicitly coded to work:[1]
- Once Extra Attack is triggered all affected attacks will glow white and the action point will be removed from their cost. Other resources like bonus actions or class resources will stay.
- Additional instances of Extra Attack do not stack; a multiclassed and with 5+ Levels in each will still only have 1 Extra Attack.
- ( )'s Extra Attack does stack, but not in Honour mode.
- Level 11 s gain , allowing for 2 Extra Attacks per trigger.
- Some other Classes have their own version of Extra Attack;
- Pact of the Blade or Chain 's Deepened Pact at level 5.
- 's Wild Strike and Improved Wild Strike at Level 5 and 10.
- Beast Master 's Bestial Fury at level 11.
- An attack made with the action gained from can trigger Extra Attack, regardless of difficulty.
Non-Honour mode
The notes below are changed to specifically not work in the Honour mode difficulty. They still work in Explorer, Balanced and Tactician:
- 's Pact of the Blade does stack with other sources.
- Sources of additional Actions like and can also have Extra Attack apply. Only works in honour mode.
- For example, a Level 11 with on Tactician difficulty or below could attack 6 times, then an additional 3 times if they got a kill that round.
References
- ↑ 1.0 1.1 1.2 1.3 This information can be found in the definition of
ExtraAttackSpellCheck()
inGame/scripts/thoth/CommonConditions.khn
obtained from unpackingGame.pak
. (See Modding:Unpacking_and_converting_files).