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Blasphemous Acolyte: Difference between revisions
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== Attacks and abilities == | == Attacks and abilities == | ||
{{Feature box| | {{Feature box|Main Hand Attack|item=Flail +2}} | ||
{{Feature box| | {{Feature box|Turn Undead}} | ||
{{ | {{Feature box|Contagion: Flesh Rot}} | ||
{{ | {{Feature box|Inflict Wounds}} | ||
{{Feature box| | {{Feature box|Harm}} | ||
Revision as of 09:01, 29 April 2024
Spoiler warning: The following content contains unhidden spoilers for Act 3. |
Blasphemous Acolyte | |||||||||||||
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Level 12 | |||||||||||||
Information | |||||||||||||
Title | Countermeasure: Cleric | ||||||||||||
Race | Aberration | ||||||||||||
Class | Cleric | ||||||||||||
Faction | Cult of the Absolute | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Aberration | ||||||||||||
Armour Class | 21 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 90 kg (180 lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Resistant | Necrotic, Radiant | ||||||||||||
Features | |||||||||||||
| Your strikes Bone Chill your target. | ||||||||||||
| When you successfully turn an Undead creature, it also takes 6d4Radiant. | ||||||||||||
| Make an additional free attack after making an unarmed or weapon attack. | ||||||||||||
| The first attack roll or ability check you make against any target gains a bonus equal to your Proficiency Bonus. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| When you miss an attack, you deal 3Bludgeoning anyway. |
Blasphemous Acolyte is a hostile Countermeasure Aberration character in Baldur's Gate 3 who may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a cleric is present in the party.
Attacks and abilities
Notes
- Blasphemous Acolyte begins combat already concentrating on the Necrotic damage version of Spirit Guardians.