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| description = Barbarian is a character class in Baldur's Gate 3.
| description = Barbarian is a character class in Baldur's Gate 3.
| image = Barbarian Class 300px.png
| image = Barbarian Class 300px.png
}}{{ClassQuote
}} __NOTOC__
 
{{ClassQuote
|quote=The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
|quote=The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
|image=Class Barbarian Badge Icon.png
|image=Class Barbarian Badge Icon.png
}}
}}
'''Barbarian''' is a [[class]] in ''Baldur's Gate 3''. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.
'''Barbarian''' is a [[class]] in ''Baldur's Gate 3''. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.


Subclasses:
{{hlist|
{{hlist|
; Barbarian subclasses :
* {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
* {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
* {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
* {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
* {{IconLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic}}}}
* {{IconLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic}}
__NOTOC__
}}
 
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{| class="wikitable" style="max-width: 50em;"
|+ Barbarian class progression
|+ Barbarian class progression
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== Overview ==
== Overview ==
[[File:Default Barbarian Armor.png|200px|right|Barbarian's default armour]]
[[File:Default Barbarian Armor.png|200px|right|Barbarian's default armour]]
; Hit points : At level 1: {{InfoBlob|12 + {{Ability|Constitution}} modifier}}
 
: On level up: {{InfoBlob|7 + {{Ability|Constitution}} modifier}}
; Hit points
; Key abilities : {{Ability|Strength}} for improved [[Attack Roll|attack rolls]] and damage with melee weapons.  
: At level 1: {{InfoBlob|12 + {{Ability|Constitution}} modifier}}
: On level up: {{InfoBlob|7 + {{Ability|Constitution}} modifier}}
; Key abilities
: {{Ability|Strength}} for improved [[Attack Roll|attack rolls]] and damage with melee weapons.  
: {{Ability|Dexterity}} for higher [[initiative]] and [[Armour Class]]
: {{Ability|Dexterity}} for higher [[initiative]] and [[Armour Class]]
: {{Ability|Constitution}} for more [[hit points]] and [[Unarmoured Defence (Barbarian)|unarmoured]] Armour Class.
: {{Ability|Constitution}} for more [[hit points]] and [[Unarmoured Defence (Barbarian)|unarmoured]] Armour Class.
; Saving throw proficiencies : {{Ability|Strength}}, {{Ability|Constitution}}
; Saving throw proficiencies
; Equipment proficiencies : {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}  
: {{Ability|Strength}}, {{Ability|Constitution}}
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{LightArmour}}, {{MediumArmour}}, {{Shields}}
: {{LightArmour}}, {{MediumArmour}}, {{Shields}}
; Skill proficiencies (Choose 2) : {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|Intimidation}}, {{Skill|Nature}}, {{Skill|Survival}}, {{Skill|Perception}}
; Skill proficiencies (Choose 2)
: {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|Intimidation}}, {{Skill|Nature}}, {{Skill|Survival}}, {{Skill|Perception}}
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Starting Equipment : {{RarityItem|Greataxe}}, {{RarityItem|Handaxe}} x2, {{RarityItem|Barbarian Clothes}}, {{RarityItem|Leather Boots (Barbarian)|alias=Leather Boots}}
; Starting Equipment
; Spellcasting Ability : {{Ability|Charisma}} for the effective use of items, scrolls, and equipment.
: {{RarityItem|Greataxe}}, {{RarityItem|Handaxe}} x2, {{RarityItem|Barbarian Clothes}}, {{RarityItem|Leather Boots (Barbarian)|alias=Leather Boots}}
; Spellcasting Ability
: {{Ability|Charisma}} for the effective use of items, scrolls, and equipment.


== Level progression ==
== Level progression ==
{{h3|Level 1}}
{{h3|Level 1}}
; {{SAI|Rage|w=40}} : While Raging, you gain the following:
 
; {{SAI|Rage|w=40}}
: While Raging, you gain the following:
:* [[Damage_Types#Resistance|Resistance]] against physical damage
:* [[Damage_Types#Resistance|Resistance]] against physical damage
:* Deal extra melee and thrown damage
:* Deal extra melee and thrown damage
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{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; {{R|rage|forceplural=yes}}: 2 : The number of times you can Rage per day. Replenished by [[long rest]].
; {{R|rage|forceplural=yes}}: 2
: The number of times you can Rage per day. Replenished by [[long rest]].


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
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{{h3|Level 2}}
{{h3|Level 2}}
; {{SAI|Reckless Attack|w=40}}
; {{SAI|Reckless Attack|w=40}}
: Until your next turn, you have advantage on all attack rolls, but enemies also have advantage on attack rolls against you.
: Until your next turn, you have advantage on all attack rolls, but enemies also have advantage on attack rolls against you.
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{{h3|Level 3}}
{{h3|Level 3}}
; {{R|rage|forceplural=yes}}: 3 : Gain an additional Rage Charge. You can now Rage more times per long rest.
 
; {{R|rage|forceplural=yes}}: 3
: Gain an additional Rage Charge. You can now Rage more times per long rest.


==== Choose a subclass ====
==== Choose a subclass ====
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{{h3|Level 4}}
{{h3|Level 4}}
* Choose a [[feat]].
* Choose a [[feat]].


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; {{SAI|Fast Movement|w=40}}
; {{SAI|Fast Movement|w=40}}
: Your movement speed increases by 3m / 10ft while not wearing heavy armour.
: Your movement speed increases by {{Distance|m=3|ft=10}} while not wearing heavy armour.


{{h3|Level 6}}
{{h3|Level 6}}
; {{R|rage|forceplural=yes}}: 4 : Gain an additional Rage Charge. You can now Rage more times per long rest.
 
; {{R|rage|forceplural=yes}}: 4
: Gain an additional Rage Charge. You can now Rage more times per long rest.


==== Subclass features ====
==== Subclass features ====
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{{h3|Level 7}}
{{h3|Level 7}}
; {{SAI|Feral Instinct|w=40}}
; {{SAI|Feral Instinct|w=40}}
: You have honed your instincts to the utmost degree. You gain a +3 to [[initiative]] and can't be [[Initiative#Surprise|Surprised]].
: You have honed your instincts to the utmost degree. You gain a +3 to [[initiative]] and can't be [[Initiative#Surprise|Surprised]].

Revision as of 16:13, 21 March 2024

The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
Class Barbarian Badge Icon.png
Class Barbarian Badge Icon.png
The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.

Barbarian is a class in Baldur's Gate 3. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.

Subclasses:

Barbarian class progression
Level Proficiency Bonus Features Rages Rage Damage
1st +2 Rage Rage, Unarmoured Defence Unarmoured Defence 2 +2
2nd Reckless Attack Reckless Attack, Danger Sense Danger Sense
3rd Choose a subclass Choose a subclass 3
4th Feat Feat
5th +3 Extra Attack Extra Attack, Fast Movement Fast Movement
6th Subclass feature Subclass feature 4
7th Feral Instinct Feral Instinct
8th Feat Feat
9th +4 Brutal Critical Brutal Critical +3
10th Subclass feature Subclass feature
11th Relentless Rage Relentless Rage
12th Feat Feat 5

Note: Proficiency bonus is based on character level, not class level. It's included in the table for convenience.

Overview

Barbarian's default armour
Hit points
At level 1: 12 + Constitution Constitution modifier
On level up: 7 + Constitution Constitution modifier
Key abilities
Strength Strength for improved attack rolls and damage with melee weapons.
Dexterity Dexterity for higher initiative and Armour Class
Constitution Constitution for more hit points and unarmoured Armour Class.
Saving throw proficiencies
Strength Strength, Constitution Constitution
Equipment proficiencies
Simple weapons, Martial weapons
Light armour, Medium armour, Shields
Skill proficiencies (Choose 2)
Animal Handling Animal Handling, Athletics Athletics, Intimidation Intimidation, Nature Nature, Survival Survival, Perception Perception
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Starting Equipment
Greataxe, Handaxe x2, Barbarian Clothes, Leather Boots
Spellcasting Ability
Charisma Charisma for the effective use of items, scrolls, and equipment.

Level progression

Template:H3

Rage Rage
While Raging, you gain the following:
Your rage lasts for 10 turns and ends early if you haven't attacked a creature or been attacked or you decide to end your Rage. You cannot cast spells or concentrate while raging.
Bg3 content hr.png
Rage Charges: 2
The number of times you can Rage per day. Replenished by long rest.
Bg3 content hr.png
Unarmoured Defence Unarmoured Defence
When not wearing armour, add your Constitution modifier to your Armour Class in addition to your Dexterity modifier.

Template:H3

Reckless Attack Reckless Attack
Until your next turn, you have advantage on all attack rolls, but enemies also have advantage on attack rolls against you.
Bg3 content hr.png
Danger Sense Danger Sense
You have advantage on Dexterity saves against traps, spells and surfaces while not Blinded Blinded or Incapacitated Incapacitated.

Template:H3

Rage Charges: 3
Gain an additional Rage Charge. You can now Rage more times per long rest.

Choose a subclass

Template:H3

Template:H3

Extra Attack Extra Attack
You can attack twice, instead of once, whenever you take the Attack action on your turn.
Bg3 content hr.png
Fast Movement Fast Movement
Your movement speed increases by 3 m / 10 ft while not wearing heavy armour.

Template:H3

Rage Charges: 4
Gain an additional Rage Charge. You can now Rage more times per long rest.

Subclass features

Berserker Wildheart Wild Magic Barbarian

Template:H3

Feral Instinct Feral Instinct
You have honed your instincts to the utmost degree. You gain a +3 to initiative and can't be Surprised.

Template:H3

Bg3 content hr.png

Subclass features

Berserker Wildheart Wild Magic Barbarian

(none)

(none)

Template:H3

Brutal Critical Brutal Critical
When you land a critical hit, you roll an extra damage die as well as the normal additional critical die.
Bg3 content hr.png

Subclass features

Berserker Wildheart Wild Magic Barbarian

(none)

(none)

Template:H3

Subclass features

Berserker Wildheart Wild Magic Barbarian

Template:H3

Relentless Rage Relentless Rage
Once per short rest, if you drop to 0 hit point while Enraged, you regain 1 hit points instead of being Downed Downed

Template:H3

Rage Charges: 5
Gain an additional Rage Charge. You can now Rage more times per long rest.
Bg3 content hr.png

External links