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Blasphemous Acolyte: Difference between revisions

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{{Infobox character
{{Infobox character
| name = Blasphemous Acolyte
| name = Blasphemous Acolyte
| class = [[Cleric]]
| image = Aberration Blasphemous Acolyte Model.png
| image = Aberration Blasphemous Acolyte Model.png
| imagesize = 0.7
| imagesize = 0.7

Revision as of 20:43, 3 March 2024

Blasphemous Acolyte is a hostile Countermeasure Aberration character in Baldur's Gate 3 who may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a cleric is present in the party.

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()
Damage:
Normal weapon damage

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Inflict Wounds.webp
Inflict Wounds Inflict Wounds ( + )
Damage: 3~30

Putrefy a creature with Damage TypesNecrotic energy filling your hands.

 Melee: 1.5 m / 5  ft
Spirit Guardians.webp
Spirit Guardians Spirit Guardians ( + )

Call forth spirits to protect you.

Nearby enemies take 3d8Damage TypesRadiant or 3d8Damage TypesNecrotic damage per turn, and their Movement Speed is halved.

WIS Save
 Range: Self
AoE: 3 m / 10 ft (Radius)
Harm.webp
Harm Harm ( + )
Damage: 14~84

Reduce a target's maximum Hit Points, but never below 1.

CON Save
 Range: 18 m / 60 ft


Notes

  • Blasphemous Acolyte begins combat already concentrating on the Necrotic damage version of Spirit Guardians.

Loot