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Resources: Difference between revisions
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Many [[features]] come with their own resources, which generally only recharge on taking. rest. | Many [[features]] come with their own resources, which generally only recharge on taking. rest. | ||
== | == Common resources == | ||
Common resources are resources available to all creatures. | |||
{{table list| | {{table list| | ||
; {{SmallIcon|Action Icon.png}} Action : {{Recharge|Turn}}|style=nocolon}} | ; {{SmallIcon|Action Icon.png}} Action : {{Recharge|Turn}}|style=nocolon}} | ||
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{{table list| | {{table list| | ||
; {{SmallIcon|4 Level 1 Spell Slots.png}} Spell slots (Spellcasting) : {{SmallIcon|Recharge Icons.png}} Recharge: Long rest|style=nocolon}} | ; {{SmallIcon|4 Level 1 Spell Slots.png}} Spell slots (Spellcasting) : {{SmallIcon|Recharge Icons.png}} Recharge: Long rest|style=nocolon}} | ||
: Used by classes with the Spellcasting feature to cast spells. | : Used by [[Spells#Spellcasters|classes with the Spellcasting feature]] to cast spells. | ||
{{table list| | {{table list| | ||
; {{SpellSlot|1 Warlock|2|w=24}} Warlock spell slots : {{SmallIcon|Recharge Icons.png}} Recharge: Short rest|style=nocolon}} | ; {{SpellSlot|1 Warlock|2|w=24}} Warlock spell slots : {{SmallIcon|Recharge Icons.png}} Recharge: Short rest|style=nocolon}} | ||
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== Lists of class feature resources == | == Lists of class feature resources == | ||
=== | === Recharge on long rest === | ||
* {{SmallIcon|Arcane_Recovery_Charges_Icons.png}} [[Arcane Recovery]] Charges ( | * {{SmallIcon|Arcane_Recovery_Charges_Icons.png}} [[Arcane Recovery]] Charges ({{class|Wizard}}) | ||
* {{SmallIcon|Bardic_Inspiration_Resource_Icon.png}} [[Bardic Inspiration]] Charges ( | * {{SmallIcon|Bardic_Inspiration_Resource_Icon.png}} [[Bardic Inspiration]] Charges ({{class|Bard}}) | ||
* {{SmallIcon| | * {{SmallIcon|Fungal Infestation Charge Icon.png}} [[Fungal Infestation]] Charges ({{class|Circle of the Spores}}) | ||
* {{SmallIcon| | * {{SmallIcon|Monk_Ki_Icon.png}} Ki Points ({{class|Monk}}) | ||
* {{SmallIcon|Lay_on_Hands_Resource_Icon.png}} [[Lay on Hands]] Charges ({{class|Paladin}}) | |||
* {{SmallIcon|Lay_on_Hands_Resource_Icon.png}} [[Lay on Hands]] Charges ( | * {{SmallIcon|Natural_Recovery_Charges_Icon.png}} [[Natural Recovery]] Charges ({{class|Circle of the Land}}) | ||
* {{SmallIcon|Natural_Recovery_Charges_Icon.png}} [[Natural Recovery]] Charges ( | * {{SmallIcon|Rage_Charges_Icons.png}} [[Rage]] Charges ({{class|Barbarian}}) | ||
* {{SmallIcon|Rage_Charges_Icons.png}} [[Rage]] Charges ( | * {{SmallIcon|Sorcery_Points_Icons.png}} [[Metamagic|Sorcery]] Points ({{class|Sorcerer}}) | ||
* {{SmallIcon| | * {{SmallIcon|War_Priest_Charges_Icon.png}} [[War Priest]] Charges ({{class|War Domain}}) | ||
* {{SmallIcon|War_Priest_Charges_Icon.png}} [[War Priest]] Charges ( | |||
=== | === Recharge on short rest === | ||
* {{SmallIcon| | * {{SmallIcon|Channel_Divinity_Charges_Icons.png}} [[Channel Divinity]] Charges ({{class|Cleric}}) | ||
* {{SmallIcon| | * {{SmallIcon|Channel_Oath_Icon.png}} [[Channel Oath]] Charges ({{class|Paladin}}) | ||
* {{SmallIcon|Superiority_Die_d8_Icon.png}} [[Manoeuvres|Superiority]] Dice ({{class|Battle Master}}) | |||
* {{SmallIcon|Tides_of_Chaos_Resource_Icon.png}} [[Tides of Chaos]] Charges ({{class|Wild Magic Sorcerer}} | |||
* {{SmallIcon|Superiority_Die_d8_Icon.png}} [[ | * {{SmallIcon|Wild_Shape_Charges_Icon.png}} [[Wild Shape]] Charges ({{class|Druid}}) | ||
== Other resources == | == Other resources == | ||
* {{SmallIcon|Luck Point Resource Icon.png}} | * {{SmallIcon|Luck Point Resource Icon.png}} Luck Points ({{SAI|Lucky}} [[Feat]]): {{recharge|Long Rest}} | ||
== See also == | == See also == |
Revision as of 13:45, 19 December 2023
Resources are expendable units in Baldur's Gate 3 that determine what a creature is able to do at any given time, as well as how long they must wait before they are able to do it again.
Depleted resources must recharge in order for them to he used again. Resource always recharge on taking a long rest, but some recharge on taking a short rest, or at the beginning of the creature's turn.
All creatures have access to a set of resources that are used exclusively in turn-based mode. These recharge at the beginning of each turn.
Many features come with their own resources, which generally only recharge on taking. rest.
Common resources
Common resources are resources available to all creatures.
- Action
- Recharge: Turn
- Bonus action
- Recharge: Turn
- Reaction
- Recharge: Turn
- Movement
- Recharge: Turn
Spell slots
Spell slots are a resource used by casters to cast spells:
- Spell slots (Spellcasting)
- Recharge: Long rest
- Warlock spell slots
- Recharge: Short rest
Lists of class feature resources
Recharge on long rest
- Arcane Recovery Charges ()
- Bardic Inspiration Charges ()
- Fungal Infestation Charges ()
- Ki Points ()
- Lay on Hands Charges ()
- Natural Recovery Charges ()
- Rage Charges ()
- Sorcery Points ()
- War Priest Charges ()
Recharge on short rest
- Channel Divinity Charges ()
- Channel Oath Charges ()
- Superiority Dice ()
- Tides of Chaos Charges (
- Wild Shape Charges ()