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Resources: Difference between revisions

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'''Resources''' are expended to take [[actions]] in ''Baldur's Gate 3''. Depleted resources always ''recharge'' on taking a [[long rest]], but some recharge on taking [[short rest|short rests]].
'''Resources''' are expended to take [[actions]] and [[Movement speed|move]] in ''Baldur's Gate 3''.


Additionally, some resources also recharge in combat, and generally do so at the beginning of the next turn.
Depleted resources always ''recharge'' on taking a [[long rest]], but some recharge on taking [[short rest|short rests]].
 
A creature's common resources and some class resources also recharge in combat, and generally do so at the beginning of their turns.


== Common resources ==
== Common resources ==
Common resources are used by all creatures. Three of them are used to take [[Actions|actions]], and one is used for [[Movement speed|movement]]:
Common resources are used by all creatures. Three of them are used to take actions, and one is used for [[Movement speed|movement]]:
; {{SmallIcon|Action Icon.png}} Action : Actions recharge on the start of the next turn.
; {{SmallIcon|Action Icon.png}} Action : Actions recharge on the start of the next turn.
; {{SmallIcon|Bonus Action Icon.png}} Bonus action : Bonus actions recharge on the start of the next turn.
; {{SmallIcon|Bonus Action Icon.png}} Bonus action : Bonus actions recharge on the start of the next turn.

Revision as of 01:43, 17 December 2023

Resources are expended to take actions and move in Baldur's Gate 3.

Depleted resources always recharge on taking a long rest, but some recharge on taking short rests.

A creature's common resources and some class resources also recharge in combat, and generally do so at the beginning of their turns.

Common resources

Common resources are used by all creatures. Three of them are used to take actions, and one is used for movement:

Action
Actions recharge on the start of the next turn.
Bonus action
Bonus actions recharge on the start of the next turn.
Reaction
Reactions restart on the start of the next turn.
Movement
Movement is used to move a certain distance per turn. Recharges on the start of the next turn.

Class resources

Class resources are resources only available to classes with the related class features.

Spell slots

Spellcasting spell slots
Spell slots are used by classes with the spellcasting feature to cast spells. They recharge on a long rest.
2 Level 1 Warlock Spell Slots.png Pact Magic spell slots
Used by warlocks to cast spells. They recharge on a short rest.

Lists of class feature resources

Charges

Points

Dice

Other resources