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Drilldown: creatures

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creatures > strength: 14-30 & wisdom: 1-10

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Mask of Vengeance (2) · Zombie (2)
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race:
Human (28) · Zombie (21) · Vampire spawn (16) · Half-Orc (12) · Githyanki (11) · Tiefling (11) · Elemental (9) · None (8) · Ogre (8) · Undead (8) · Aberration (7) · Halfling (7) · Goblin (6) · Elf (5) · Half-Elf (5) · Animated Armour (4) · Skeleton (4)
resistances:
None (115) · Poison immunity (51) · Bludgeoning resistant nm (30) · Piercing resistant nm (30) · Slashing resistant nm (30) · Necrotic resistant full (29) · Fire resistant full (13) · Psychic immunity (12) · Necrotic immunity (10) · fire resistance full (9) · necrotic resistance full (7) · Acid resistant full (6) · Fire vulnerability (6) · Lightning resistant full (6) · poison resistant full (6) · Piercing resistant full (5) · Slashing resistance full (5) · Thunder resistant full (5)
passives:
Opportunity Attack (212) · Darkvision (93) · Extra Attack (60) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tenacity (passive feature) (15) · Danger Sense (14) · Unarmoured Defence (Barbarian) (14) · Undead Fortitude (13) · Fast Movement (11) · Hellish Resistance (11) · Ogre's Mark (8) · Brave (7) · Feral Instinct (7) · Fey Ancestry (7) · Halfling Luck (7) · Superior Darkvision (7)

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