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Drilldown: creatures

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creatures > strength: 14-19 & wisdom: 2-10

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Mask of Vengeance (2) · Zombie (2)
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race:
Human (24) · Zombie (21) · Vampire spawn (16) · Githyanki (11) · Tiefling (10) · Half-Orc (9) · Undead (9) · None (8) · Elemental (8) · Halfling (8) · Half-Elf (7) · Goblin (6) · Ogre (6) · Aberration (5) · Elf (5) · Gnome (5) · Animated Armour (4) · Skeleton (4)
resistances:
None (107) · poison immunity (48) · Bludgeoning resistant nm (28) · Necrotic resistant full (28) · Piercing resistant nm (28) · Slashing resistant nm (28) · Fire resistant full (14) · Necrotic immunity (10) · fire resistance full (9) · Psychic immunity (9) · necrotic resistance full (7) · Poison resistant full (7) · Acid resistant full (6) · Fire vulnerability (6) · Lightning resistant full (6) · Lightning resistance full (5) · slashing resistance full (5) · Thunder resistant full (5) · Bludgeoning Vulnerability (4) · Piercing resistant full (4)
passives:
Opportunity Attack (203) · Darkvision (89) · Extra Attack (52) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Undead Fortitude (13) · Tenacity (passive feature) (12) · Hellish Resistance (10) · Danger Sense (9) · Fey Ancestry (9) · Superior Darkvision (9) · Unarmoured Defence (Barbarian) (9) · Brave (8) · Halfling Luck (8) · Ethereal (7)

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