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Drilldown: creatures

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creatures > strength: 14-18 & wisdom: 2-10 & subclass: None

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Mask of Vengeance (2) · Zombie (2)
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race:
Human (22) · Zombie (21) · Vampire spawn (16) · Githyanki (11) · Tiefling (10) · Undead (9) · None (7) · Elemental (7) · Halfling (7) · Goblin (6) · Half-Elf (6) · Half-Orc (6) · Aberration (5) · Elf (5) · Skeleton (4) · Ghast (3) · Ghoul (3) · Gnome (3) · Mummy (3) · Ooze (3)
resistances:
None (90) · Poison immunity (46) · Bludgeoning resistant nm (28) · Necrotic resistant full (28) · Piercing resistant nm (28) · slashing resistant nm (28) · Fire resistant full (14) · Necrotic immunity (10) · fire resistance full (9) · necrotic resistance full (7) · Psychic immunity (7) · Acid resistant full (6) · Fire vulnerability (6) · Lightning resistant full (6) · Lightning resistance full (5) · Poison resistant full (5) · Slashing resistance full (5) · Thunder resistant full (5) · Bludgeoning vulnerability (4) · Cold resistant full (4)
passives:
Opportunity Attack (181) · Darkvision (78) · Extra Attack (45) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Undead Fortitude (13) · Hellish Resistance (10) · Brave (7) · Ethereal (7) · Fey Ancestry (7) · Halfling Luck (7) · Danger Sense (6) · Tenacity (passive feature) (6) · Unarmoured Defence (Barbarian) (6)

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