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Drilldown: creatures

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creatures > strength: 14-16 & wisdom: 0-12

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Zombie (2)
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strength:
resistances:
None (88) · Poison immunity (34) · Necrotic resistant full (25) · Bludgeoning resistant nm (21) · Piercing resistant nm (21) · Slashing resistant nm (21) · Fire resistant full (11) · Necrotic immunity (10) · fire resistance full (9) · necrotic resistance full (6) · Fire vulnerability (5) · poison resistant full (5) · acid resistant full (4) · Bludgeoning vulnerability (4) · Lightning resistance full (4) · Lightning resistant full (4) · Psychic immunity (4) · Slashing resistance full (4) · Thunder resistant full (4)
passives:
Opportunity Attack (168) · Darkvision (73) · Extra Attack (32) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Undead Fortitude (12) · Tenacity (passive feature) (9) · Brute (8) · Hellish Resistance (8) · Brave (6) · Fey Ancestry (6) · Halfling Luck (6) · Danger Sense (5) · Multiattack: Wounded (Werewolf) (5) · Sunlight Sensitivity (5) · Unarmoured Defence (Barbarian) (5)

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