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Drilldown: creatures

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creatures > weight kg: 70-800 & strength: 14-16

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2)
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strength:
race:
Human (52) · Githyanki (27) · Vampire Spawn (16) · Dwarf (12) · Aberration (9) · Bugbear (9) · Tiefling (9) · Half-Elf (7) · None (6) · Bear (5) · Elf (5) · Werewolf (5) · Worg (4) · Ooze (3) · Spider (3)
resistances:
None (123) · Necrotic resistant full (23) · Bludgeoning resistant nm (18) · Piercing resistant nm (18) · slashing resistant nm (18) · Fire resistant full (11) · Poison resistant full (10) · Lightning resistant full (9) · Poison immunity (9) · lightning resistance full (8) · Poison resistance full (5) · Slashing resistance full (5) · Fire resistance full (4) · poison resistance nm (4) · Acid resistance full (3) · Bludgeoning Immunity nm (3) · Piercing Immunity nm (3) · Piercing resistant full (3) · Slashing Immunity nm (3) · Thunder resistant full (3)
passives:
Opportunity Attack (200) · Extra Attack (61) · Darkvision (60) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (15) · Dwarven Resilience (12) · Tenacity (passive feature) (12) · Evasion (10) · Danger Sense (9) · Githyanki War Magic (9) · Hellish Resistance (9) · Sunlight Sensitivity (9)

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