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Drilldown: creatures

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creatures > strength: 13-20 & wisdom: 5-10

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2) · Mask of Vengeance (2) · Zombie (2)
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race:
Human (28) · Zombie (21) · Vampire spawn (16) · Undead (14) · Half-Orc (13) · Githyanki (11) · Tiefling (11) · None (10) · Elemental (10) · Ghoul (8) · Halfling (8) · Half-Elf (7) · Ogre (7) · Goblin (6) · Boar (5) · Elf (5) · Gnome (5) · Aberration (4) · Skeleton (4)
resistances:
None (124) · Poison immunity (58) · Bludgeoning resistant nm (30) · Piercing resistant nm (30) · Slashing resistant nm (30) · Necrotic resistant full (28) · Fire resistant full (16) · fire resistance full (14) · Necrotic immunity (12) · necrotic resistance full (11) · poison resistant full (7) · psychic immunity (7) · Acid resistant full (6) · Lightning resistance full (6) · Lightning resistant full (6) · Cold immunity (5) · Fire vulnerability (5) · Slashing resistance full (5) · Thunder resistant full (5)
passives:
Opportunity Attack (234) · Darkvision (101) · Extra Attack (59) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Danger Sense (13) · Tenacity (passive feature) (13) · Unarmoured Defence (Barbarian) (13) · Undead Fortitude (13) · Hellish Resistance (11) · Fast Movement (10) · Ethereal (9) · Fey Ancestry (9) · Superior Darkvision (9) · Brave (8) · Halfling Luck (8) · Sunlight Sensitivity (8)

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