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Drilldown: creatures

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creatures > strength: 13-18 & wisdom: 4-10

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2) · Mask of Vengeance (2) · Zombie (2)
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race:
Human (23) · Zombie (21) · Vampire spawn (16) · Githyanki (11) · Tiefling (10) · Undead (10) · None (9) · Half-Orc (9) · Elemental (8) · Ghoul (8) · Halfling (8) · Half-Elf (7) · Goblin (6) · Boar (5) · Elf (5) · Gnome (5) · Aberration (4) · Skeleton (4)
resistances:
None (105) · Poison immunity (54) · Bludgeoning resistant nm (29) · Piercing resistant nm (29) · Slashing resistant nm (29) · Necrotic resistant full (28) · Fire resistant full (16) · Necrotic immunity (11) · fire resistance full (10) · necrotic resistance full (7) · Acid resistant full (6) · Lightning resistance full (6) · Lightning resistant full (6) · Poison resistant full (6) · Fire vulnerability (5) · slashing resistance full (5) · Thunder resistant full (5) · Bludgeoning vulnerability (4) · Cold immunity (4) · psychic immunity (4)
passives:
Opportunity Attack (208) · Darkvision (88) · Extra Attack (48) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Undead Fortitude (13) · Hellish Resistance (10) · Ethereal (9) · Fey Ancestry (9) · Brave (8) · Danger Sense (8) · Halfling Luck (8) · Sunlight Sensitivity (8) · Superior Darkvision (8) · Unarmoured Defence (Barbarian) (8) · Blindsight (7)

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