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Drilldown: creatures

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creatures > strength: 12-20 & wisdom: 9-10

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2) · Mask of Vengeance (2)
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wisdom:
race:
Human (35) · Vampire spawn (16) · Half-Orc (13) · None (11) · Tiefling (11) · Elemental (10) · Half-Elf (10) · Ghoul (8) · Halfling (8) · Undead (8) · Dwarf (6) · Elf (6) · Boar (5) · Beast (4) · Dark Justiciar (4) · Crawling Claw (3) · Ghast (3) · Gnome (3) · Mummy (3)
resistances:
None (103) · Poison immunity (36) · Bludgeoning resistant nm (29) · Piercing resistant nm (29) · Slashing resistant nm (29) · Necrotic resistant full (26) · Fire resistant full (12) · fire resistance full (10) · necrotic resistance full (7) · poison resistant full (7) · Necrotic immunity (6) · Acid resistant full (4) · Fire vulnerability (4) · Lightning resistant full (4) · Radiant vulnerability (4) · Cold immunity (3) · Fire immunity (3) · Lightning resistance full (3) · psychic immunity (3) · Thunder resistant full (3)
passives:
Opportunity Attack (182) · Darkvision (79) · Extra Attack (55) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Danger Sense (12) · Fey Ancestry (12) · Hellish Resistance (12) · Unarmoured Defence (Barbarian) (12) · Fast Movement (9) · Brave (8) · Halfling Luck (8) · Sunlight Sensitivity (8) · Ethereal (7) · Superior Darkvision (7) · Tenacity (passive feature) (7)

Showing below up to 196 results in range #1 to #196.

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