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Drilldown: creatures

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creatures > movement m: 9-30 & strength: 14-30 & wisdom: 1-10

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Mask of Vengeance (2) · Zombie (2)
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movement m:
race:
Human (27) · Zombie (19) · Vampire spawn (16) · Tiefling (11) · Elemental (9) · Half-orc (9) · Ogre (7) · Undead (7) · Aberration (6) · None (5) · Elf (5) · Half-Elf (5) · Animated Armour (4) · Goblin (4) · Ghast (3) · Ooze (3) · Skeleton (3) · Steel Watcher (3)
resistances:
None (81) · poison immunity (37) · Necrotic resistant full (27) · Bludgeoning resistant nm (26) · piercing resistant nm (26) · Slashing resistant nm (26) · Fire resistant full (11) · fire resistance full (9) · psychic immunity (7) · necrotic resistance full (6) · Piercing resistant full (5) · Poison resistant full (5) · Acid resistant full (4) · Lightning resistance full (4) · Lightning resistant full (4) · Necrotic immunity (4) · Slashing resistance full (4)
passives:
Opportunity Attack (167) · Darkvision (75) · Extra Attack (53) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tenacity (passive feature) (13) · Danger Sense (11) · Hellish Resistance (11) · Unarmoured Defence (Barbarian) (11) · Undead Fortitude (11) · Fast Movement (9) · Feral Instinct (7) · Fey Ancestry (7) · Ogre's Mark (7) · Great Weapon Fighting (6) · Great Weapon Master: Bonus Attack (6)

Showing below up to 173 results in range #1 to #173.

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