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Drilldown: creatures

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creatures > movement m: 8-9 & weight kg: 10-200 & wisdom: 8-10

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movement m:
race:
Goblin (90) · Human (89) · Gnome (46) · Tiefling (42) · Dwarf (30) · Half-Elf (29) · Halfling (28) · Elf (27) · Skeleton (17) · Vampire spawn (16) · Half-Orc (11) · Drow (10) · None (7) · Elemental (7) · Ghoul (7) · Undead (7) · Aberration (6) · Dark Justiciar (4) · Kuo-toa (4)
type:
Goblin (90) · Human (89) · Gnome (46) · Tiefling (42) · Dwarf (30) · Half-Elf (29) · Halfling (28) · Elf (27) · Skeleton (17) · Vampire spawn (16) · Half-Orc (11) · Drow (10) · None (7) · Elemental (7) · Ghoul (7) · Undead (7) · Aberration (6) · Dark Justiciar (4) · Kuo-toa (4)
resistances:
None (350) · Poison Immunity (43) · Fire resistance full (32) · Necrotic resistant full (28) · Bludgeoning resistant nm (23) · Piercing resistant nm (23) · Slashing resistant nm (23) · Bludgeoning vulnerability (16) · poison resistant full (16) · Fire resistant full (15) · fire magical (12) · poison full (8) · Acid resistant full (6) · lightning resistant full (6) · necrotic resistance full (6) · psychic immunity (5) · Radiant vulnerability (5) · Fire immunity (4) · Piercing resistant full (4)
passives:
 Opportunity Attack (358) · Darkvision (267) · Opportunity Attack (124) ·  Fey Ancestry (59) ·  Extra Attack (51) ·  Shortened Stride (44) ·  Hellish Resistance (43) ·  Darkvision (38) ·  Gnome Cunning (36) ·  Dwarven Resilience (30) ·  Halfling Luck (28) · Brave (24) ·  Sunlight Sensitivity (18) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Superior Darkvision (14) · Mobile: Evade Difficult Terrain (14) ·  Forever Indebted (13)

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