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Drilldown: creatures

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creatures > level: 3-12 & movement m: 9-15 & wisdom: 5-10

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2) · Lady Durinbold's Attendant (2) · Mask of Vengeance (2) · Zombie (2)
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movement m:
race:
Human (41) · Half-Elf (21) · Zombie (18) · Skeleton (17) · Elemental (12) · Githyanki (11) · Goblin (10) · Vampire spawn (10) · Elf (9) · Half-orc (9) · Tiefling (9) · None (7) · Ghoul (7) · Ogre (7) · Undead (7) · Aberration (6) · Drow (6) · Kobold (5) · Dark Justiciar (4)
resistances:
None (139) · Poison Immunity (59) · Necrotic resistant full (24) · bludgeoning resistant nm (20) · Piercing resistant nm (20) · Slashing resistant nm (20) · Bludgeoning vulnerability (14) · Fire resistant full (12) · Poison resistant full (10) · Fire immunity (9) · Fire resistance full (8) · Acid resistant full (7) · Necrotic immunity (7) · Lightning resistant full (6) · necrotic resistance full (6) · Piercing resistant full (6) · Radiant vulnerability (6) · Psychic immunity (5) · Slashing resistance full (5)
passives:
Opportunity Attack (247) · Darkvision (123) · Extra Attack (58) · Fey Ancestry (32) · Sunlight Sensitivity (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tenacity (passive feature) (12) · Danger Sense (10) · Fast Movement (10) · Sunlight Hypersensitivity (10) · Unarmoured Defence (Barbarian) (10) · Undead Fortitude (10) · Vampire Regeneration (10) · Hellish Resistance (9) · Ethereal (7) · Feral Instinct (7) · Ogre's Mark (7)

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