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creatures > intelligence: 6-10 & passives : Darkvision or Mobile: Evade Difficult Terrain

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intelligence:
race:
Dwarf (105) · Goblin (96) · Tiefling (68) · Elf (50) · Half-elf (44) · Human (38) · Gnome (35) · Drow (17) · Redcap (13) · Bugbear (10) · Mephit (9) · None (7) · Gnoll (7) · Spider (7) · Ghost (6) · Ghoul (6) · Kobold (6) · Undead (6) · Skeleton (5) · Dark Justiciar (4)
resistances:
None (348) · Poison resistant full (54) · Poison immunity (51) · Fire resistance full (41) · fire resistant full (39) · Poison resistance full (24) · poison full (23) · Necrotic immunity (18) · Bludgeoning resistant nm (15) · Piercing resistant nm (15) · Slashing resistant nm (15) · Lightning resistant full (12) · Acid resistant full (11) · Cold immunity (11) · fire magical (11) · necrotic resistant full (10) · thunder resistant full (9) · Radiant vulnerability (8)
conditions:
None (482) · Slightly Drunk (28) · Aura of Murder (Aura) (17) · Dead (12) · Aura of Protection (Aura) (8) · Sleeping (6) · Death Ward (4) · Drunk (4) · Death Wish (3) · Dominated Will (3) · Aura of Courage (Aura) (2) · Drenched (2) · Firewine Belly (2) · Mage-Animated (2) · Shadow-Cursed Undead (2)
passives: (Click arrow to add another value)

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