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Drilldown: creatures

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creatures > strength: 15-19 & intelligence: 11-30

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name:
Act 2 differences (2) · Cambion (2) · Ghoul (2)
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race:
Human (53) · Vampire spawn (16) · Elf (13) · Githyanki (13) · Gnome (11) · Halfling (8) · None (7) · Dwarf (5) · Ghast (3) · Cambion (2) · Celestial (2) · Drow (2) · Ghoul (2) · Half-Elf (2) · Half-Orc (2) · Hobgoblin (2) · Kuo-toa (2)
conditions:
None (129) · Eternally Bound (7) · Sacred Defiance Aura (4) · Aura of Protection (Aura) (3) · Elixir of Viciousness (2) · Longstrider (2) · Mage Armour (2) · Ready to Parry (2)
passives:
Opportunity Attack (164) · Extra Attack (73) · Darkvision (54) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Fey Ancestry (15) · Born into Darkness (14) · Shadow Ambush (14) · Tactical Discipline (14) · Gnome Cunning (11) · Shortened Stride (11) · Infernal Weapon (10) · Brave (8) · Githyanki War Magic (8) · Halfling Luck (8) · Great Weapon Master: Bonus Attack (7) · Sunlight Sensitivity (7) · Dwarven Resilience (6) · Great Weapon Fighting (6) · Magic Resistance (6)

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