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Drilldown: creatures

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creatures > movement m: 6-9 & intelligence: 11-14

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movement m:
intelligence:
race:
Human (108) · Gnome (29) · Halfling (25) · Doppelganger (21) · Elf (18) · Vampire Spawn (16) · Dwarf (11) · None (8) · Half-Elf (7) · Fiend (6) · Goblin (6) · Myconid (5) · Sahuagin (5) · Aberration (4) · Cambion (4) · Death Knight (4) · Kuo-toa (4) · Skeleton (4) · Ghast (3) · Imp (3)
conditions:
None (254) · Aura of Murder (Aura) (13) · Unstoppable (9) · Eternally Bound (7) · Aura of Protection (Aura) (4) · Dead (4) · Marshal Undead (4) · Sacred Defiance Aura (4) · Elixir of Viciousness (3) · Longstrider (3) · Soul Oath (3) · BOOOAL's Faithful (2) · Drunk (2) · Fleeting Protection (2) · Invigorating Fanaticism (2) · Ready to Parry (2)
passives:
Opportunity Attack (307) · Darkvision (148) · Extra Attack (109) · Gnome Cunning (29) · Shortened Stride (27) · Brave (26) · Halfling Luck (26) · Fey Ancestry (25) · Magic Resistance (22) · Multiattack: Morphic Ambush (22) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Born into Darkness (15) · Tactical Discipline (14) · Evasion (13) · Land's Stride: Difficult Terrain (13) · Shadow Ambush (13)

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