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Drilldown: creatures

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creatures > movement m: 0-40 & intelligence: 10-14 & passives: Darkvision

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intelligence:
race:
Goblin (97) · Dwarf (61) · Tiefling (57) · Gnome (46) · Elf (42) · Half-Elf (40) · Human (36) · Doppelganger (21) · Redcap (13) · Drow (12) · None (7) · Gold Dwarf (7) · Grim Visage (6) · Dark Justiciar (5) · Myconid (5) · Death Knight (4) · Kuo-toa (4)
resistances:
None (343) · Poison resistant full (37) · Fire resistance full (35) · Fire resistant full (25) · Poison immunity (25) · Necrotic resistant full (16) · Poison full (15) · Poison resistance full (10) · Cold resistant full (7) · Necrotic Immunity (7) · Bludgeoning resistant nm (6) · Piercing resistant nm (6) · Psychic vulnerability (6) · Radiant vulnerability (6) · Cold resistance full (5) · Fire vulnerability (5) · Slashing resistant nm (5) · Fire immunity (4) · Lightning resistant full (4) · Psychic resistance full (4)
conditions:
None (385) · Aura of Murder (Aura) (32) · Slightly Drunk (27) · Unstoppable (10) · Dead (7) · Shadow Visage (6) · Aura of Protection (Aura) (4) · Death Ward (4) · Marshal Undead (4) · Sacred Defiance Aura (4) · Sleeping (4) · Drunk (3) · Soul Oath (3) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · BOOOAL's Faithful (2) · Fleeting Protection (2) · Freedom of Movement (2) · Sanctuary (2)
passives: (Click arrow to add another value)

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