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Drilldown: creatures

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creatures > hp: 8-80 & movement m: 9-15 & wisdom: 10-11

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movement m:
wisdom:
race:
Human (79) · Tiefling (26) · Elf (17) · Drow (12) · Half-Elf (11) · Bugbear (10) · None (9) · Worg (9) · Dwarf (8) · Ghoul (7) · Half-Orc (7) · Mephit (6) · Undead (6) · Werewolf (6) · High Half-Elf (4) · Kuo-toa (4) · Aberration (3) · Ghast (3)
type:
Human (79) · Tiefling (26) · Elf (17) · Drow (12) · Half-Elf (11) · Bugbear (10) · None (9) · Worg (9) · Dwarf (8) · Ghoul (7) · Half-Orc (7) · Mephit (6) · Undead (6) · Werewolf (6) · High Half-Elf (4) · Kuo-toa (4) · Aberration (3) · Ghast (3)
resistances:
None (183) · Poison immunity (24) · Fire resistance full (17) · Fire resistant full (16) · Necrotic resistant full (8) · necrotic resistance full (6) · Poison resistant full (5) · Bludgeoning Immunity nm (4) · Fire immunity (4) · Piercing Immunity nm (4) · Slashing Immunity nm (4) · acid resistant full (3) · Lightning resistant full (3) · Necrotic immunity (3) · poison full (3) · Radiant vulnerability (3)
passives:
 Opportunity Attack (192) · Darkvision (122) · Opportunity Attack (60) ·  Fey Ancestry (45) ·  Extra Attack (44) ·  Darkvision (29) ·  Hellish Resistance (28) ·  Sunlight Sensitivity (18) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Great Weapon Fighting (14) · Mobile: Evade Difficult Terrain (14) ·  Tenacity (passive feature) (11) · Brute (9) · Divine Health (9) ·  Dwarven Resilience (8) · None (7) ·  Divine Health (6) ·  Unarmoured Defence (Barbarian) (6) · Multiattack: Wounded (Werewolf) (6)

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