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Drilldown: creatures

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creatures > hp: 40-58 & movement m: 9-40

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name:
Act 2 differences (2)
movement m:
race:
Human (76) · Doppelganger (14) · Dwarf (14) · None (8) · Githyanki (8) · Zombie (7) · Drow (6) · Undead (6) · Werewolf (6) · Wood Elf (6) · Worg (5) · High Elf (4) · Animated Armour (3) · Asmodeus Tiefling (3) · Gold Dwarf (3) · Merregon (3) · Ooze (3) · Redcap (3)
type:
Human (76) · Doppelganger (14) · Dwarf (14) · None (8) · Githyanki (8) · Zombie (7) · Drow (6) · Undead (6) · Werewolf (6) · Wood Elf (6) · Worg (5) · High Elf (4) · Animated Armour (3) · Asmodeus Tiefling (3) · Gold Dwarf (3) · Merregon (3) · Ooze (3) · Redcap (3)
resistances:
None (143) · Poison immunity (18) · poison resistance nm (8) · Psychic resistance full (8) · fire resistant full (7) · fire resistance full (6) · necrotic resistance full (6) · Necrotic resistant full (6) · poison resistance full (6) · Cold resistant full (5) · Bludgeoning Immunity nm (4) · Bludgeoning resistant full (4) · Lightning resistance full (4) · Necrotic immunity (4) · Piercing Immunity nm (4) · Slashing Immunity nm (4) · piercing resistant full (3) · Psychic immunity (3) · Slashing resistance full (3)
passives:
 Opportunity Attack (154) · Darkvision (79) ·  Extra Attack (65) · Opportunity Attack (56) ·  Fey Ancestry (22) ·  Prey Upon the Weak (20) ·  Sunlight Sensitivity (20) ·  Dwarven Resilience (17) ·  Darkvision (16) · Extra Attack (16) ·  Multiattack: Morphic Ambush (15) ·  Superior Darkvision (15) · Duergar Resilience (12) ·  Spell Sniper (7) ·  Crossbow Expert: Point-Blank (6) ·  Shadow Ambush (6) ·  Undead Fortitude (6) · Multiattack: Wounded (Werewolf) (6)

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