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Drilldown: creatures

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creatures > hp: 22-200 & xp: None & movement m: 9-16

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name:
Act 2 differences (2) · Dryad (2) · Owlbear (2) · Sahuagin Champion (2) · Sahuagin Hunter (2) · Worg (2) · Zombie (2)
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movement m:
race:
None (20) · Aberration (13) · Elemental (12) · Human (11) · Sahuagin (5) · Undead (5) · Zombie (5) · Beast (4) · Skeleton (4) · Ooze (3) · Alioramus (2) · Cambion (2) · Fey (2) · Flying Ghoul (2) · Ghoul (2) · Mind Flayer (2) · Redcap (2) · Shadow Mastiff (2) · Werewolf (2)
occupation:
resistances:
None (58) · Poison Immunity (33) · Bludgeoning resistant nm (14) · Piercing resistant nm (14) · Slashing resistant nm (13) · Cold resistant full (10) · Fire resistant full (9) · lightning resistant full (9) · Acid resistant full (8) · necrotic resistant full (8) · Fire Immunity (7) · fire resistance full (6) · Lightning resistance full (6) · Necrotic immunity (6) · Piercing resistant full (6) · Thunder resistant full (6) · Bludgeoning resistant full (5) · Poison resistant full (5)
conditions:
None (85) · Dead (8) · Aura of Protection (Aura) (4) · Aura of Hate (Aura) (2) · Fire Shield: Chill (2) · Fleeting Protection (2) · Invigorating Fanaticism (2) · Reconfigured: Undead (2) · See Invisibility (2) · Slayer Form (2)
passives:
Opportunity Attack (124) · Darkvision (53) · Extra Attack (33) · Magic Resistance (11) · Ethereal (10) · Permanently Armed (9) · Great Weapon Fighting (7) · Blindsight (6) · Divine Health (6) · Evasion (6) · Fey Ancestry (6) · Tenacity (passive feature) (6) · Phalanx Formation (5) · Riposte (5) · Scenting Blood (5) · Charm (4) · Sunlight Weakness (4) · Web Walker (4)

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