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creatures > hp: 21-200 & movement m: 9-40 & wisdom: 2-10

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Lady Durinbold's Attendant (2) · Mask of Vengeance (2) · Zombie (2)
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movement m:
race:
Human (40) · Zombie (18) · Vampire spawn (16) · Elemental (12) · Tiefling (11) · Half-Orc (10) · Half-Elf (9) · Undead (9) · Elf (8) · Ogre (8) · Aberration (6) · Ghoul (6) · None (5) · Goblin (5) · Skeleton (5) · Animated Armour (4) · Dark Justiciar (4) · Drow (4)
resistances:
None (110) · Poison immunity (47) · Necrotic resistant full (29) · Bludgeoning resistant nm (25) · Piercing resistant nm (25) · Slashing resistant nm (25) · fire resistant full (13) · fire resistance full (11) · Necrotic immunity (10) · acid resistant full (7) · Lightning resistant full (7) · Piercing resistant full (7) · Fire immunity (6) · necrotic resistance full (6) · Poison resistant full (6) · Radiant vulnerability (6)
passives:
Opportunity Attack (208) · Darkvision (100) · Extra Attack (60) · Fey Ancestry (17) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tenacity (passive feature) (14) · Danger Sense (11) · Hellish Resistance (11) · Unarmoured Defence (Barbarian) (11) · Ethereal (10) · Sunlight Sensitivity (10) · Undead Fortitude (10) · Fast Movement (9) · Ogre's Mark (8) · Feral Instinct (7)

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