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Drilldown: creatures

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creatures > hp: 20-300 & movement m: 9-40 & wisdom: 10

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2) · Lady Durinbold's Attendant (2) · Mask of Vengeance (2)
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movement m:
wisdom:
resistances:
None (86) · Poison immunity (34) · Bludgeoning resistant nm (27) · Piercing resistant nm (27) · Slashing resistant nm (27) · Necrotic resistant full (26) · fire resistance full (14) · Fire resistant full (10) · necrotic resistance full (10) · Fire Immunity (9) · Acid resistant full (6) · Lightning resistant full (6) · Necrotic immunity (6) · Poison resistant full (5) · Psychic immunity (5) · Radiant vulnerability (5) · Piercing resistant full (4)
passives:
Opportunity Attack (164) · Darkvision (71) · Extra Attack (51) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Hellish Resistance (11) · Danger Sense (10) · Unarmoured Defence (Barbarian) (10) · Ethereal (9) · Fast Movement (8) · Sunlight Sensitivity (7) · Tenacity (passive feature) (7) · Feral Instinct (6) · Great Weapon Fighting (6) · Great Weapon Master: Bonus Attack (6)

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