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Drilldown: creatures

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creatures > hp: 20-110 & strength: 14-20 & wisdom: 2-10

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Mask of Vengeance (2) · Zombie (2)
race:
Human (26) · Zombie (19) · Vampire spawn (16) · Githyanki (11) · Half-Orc (11) · Tiefling (10) · Ogre (7) · Undead (7) · Aberration (5) · None (4) · Animated Armour (4) · Elf (4) · Goblin (4) · Half-Elf (4) · Lightfoot Halfling (4) · Ghast (3) · Ghoul (3) · Halfling (3) · Mummy (3) · Ooze (3)
type:
Human (26) · Zombie (19) · Vampire spawn (16) · Githyanki (11) · Half-Orc (11) · Tiefling (10) · Ogre (7) · Undead (7) · Aberration (5) · None (4) · Animated Armour (4) · Elf (4) · Goblin (4) · Half-Elf (4) · Lightfoot Halfling (4) · Ghast (3) · Ghoul (3) · Halfling (3) · Mummy (3) · Ooze (3)
resistances:
None (98) · Poison immunity (35) · Necrotic resistant full (25) · Bludgeoning resistant nm (22) · Piercing resistant nm (22) · Slashing resistant nm (22) · Fire resistant full (12) · Necrotic immunity (9) · fire resistance full (8) · necrotic resistance full (7) · Fire vulnerability (5) · Lightning resistant full (5) · Poison resistant full (5) · psychic immunity (5) · Acid resistant full (4) · Cold resistant full (4) · Piercing resistant full (4) · Slashing resistance full (4) · Thunder resistant full (4)
passives:
 Opportunity Attack (118) · Opportunity Attack (58) · Darkvision (53) ·  Extra Attack (48) ·  Darkvision (19) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) · Mobile: Evade Difficult Terrain (14) ·  Unarmoured Defence (Barbarian) (13) ·  Tenacity (passive feature) (12) ·  Hellish Resistance (11) ·  Undead Fortitude (11) ·  Fast Movement (10) · Danger Sense (9) · Extra Attack (8) ·  Halfling Luck (7) ·  Ogre's Mark (7)

Showing below up to 183 results in range #1 to #183.

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