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Drilldown: creatures

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creatures > hp: 15-110 & strength: 14-20 & wisdom: 2-10

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Mask of Vengeance (2) · Zombie (2)
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race:
Human (27) · Zombie (20) · Vampire spawn (16) · Half-orc (12) · Githyanki (11) · Tiefling (11) · Halfling (8) · Undead (8) · Half-Elf (7) · Ogre (7) · None (6) · Goblin (6) · Aberration (5) · Elf (5) · Gnome (5) · Animated Armour (4) · Skeleton (4)
resistances:
None (111) · Poison Immunity (38) · necrotic resistant full (25) · Bludgeoning resistant nm (22) · Piercing resistant nm (22) · Slashing resistant nm (22) · fire resistant full (14) · Necrotic immunity (10) · Fire resistance full (9) · necrotic resistance full (7) · Poison resistant full (7) · Fire vulnerability (5) · Lightning resistance full (5) · Lightning resistant full (5) · Psychic immunity (5) · Slashing resistance full (5) · Acid resistant full (4) · Bludgeoning Vulnerability (4) · Piercing resistant full (4) · Thunder resistant full (4)
passives:
Opportunity Attack (194) · Darkvision (81) · Extra Attack (59) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Danger Sense (13) · Unarmoured Defence (Barbarian) (13) · Tenacity (passive feature) (12) · Undead Fortitude (12) · Hellish Resistance (11) · Fast Movement (10) · Brave (8) · Fey Ancestry (8) · Halfling Luck (8) · Superior Darkvision (8) · Ogre's Mark (7)

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