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Drilldown: creatures

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creatures > movement m: 9 & weight kg: 70-600 & dexterity: 11-16

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movement m:
race:
Human (215) · Githyanki (40) · Tiefling (32) · Elf (27) · Half-Elf (25) · Drow (16) · Vampire spawn (16) · Dwarf (12) · Bugbear (11) · Aberration (9) · Half-Orc (9) · None (7) · Gnoll (7) · Sahuagin (5) · Death Knight (4) · Werewolf (4) · Worg (4)
resistances:
None (388) · Necrotic resistant full (23) · fire resistant full (20) · Bludgeoning resistant nm (19) · Piercing resistant nm (19) · Slashing resistant nm (19) · Fire resistance full (12) · Poison immunity (10) · Psychic resistance full (10) · Poison resistant full (9) · Necrotic immunity (5) · Acid resistant full (4) · Bludgeoning Immunity nm (4) · Lightning resistance full (4) · Piercing Immunity nm (4) · Slashing Immunity nm (4) · fire resistance nm (3)
conditions:
None (372) · Aura of Murder (Aura) (24) · Mage Armour (18) · Aura of Protection (Aura) (17) · dead (10) · Death Ward (8) · Eternally Bound (7) · Marshal Undead (4) · Drunk (3) · Freedom of Movement (3) · Sleeping (3) · Soul Oath (3) · Astral Conduit (2) · Aura of Courage (Aura) (2) · Elixir of Viciousness (2) · Longstrider (2) · Ready to Parry (2) · Slightly Drunk (2)
passives:
Opportunity Attack (476) · Extra Attack (208) · Darkvision (161) · Fey Ancestry (63) · Tactical Discipline (40) · Great Weapon Fighting (37) · Tenacity (passive feature) (36) · Hellish Resistance (32) · Phalanx Formation (31) · Riposte (28) · Protection (25) · Sunlight Sensitivity (18) · Divine Health (17) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Dwarven Resilience (13) · Infernal Weapon (13)

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