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Drilldown: creatures

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creatures > movement m: 9-40 & dexterity: 11-15 & wisdom: 10-18

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movement m:
race:
Human (201) · Tiefling (39) · Githyanki (29) · Elf (27) · Half-Elf (24) · None (13) · Redcap (13) · Dwarf (12) · Bugbear (11) · Cat (10) · Drow (10) · Half-Orc (10) · Mephit (9) · Worg (9) · Goblin (6) · Hobgoblin (6) · Rat (6) · Werewolf (6)
resistances:
None (420) · poison immunity (28) · fire resistant full (21) · Fire resistance full (20) · Poison resistant full (13) · Psychic resistance full (10) · Necrotic immunity (7) · Piercing resistant nm (7) · slashing resistant nm (7) · Bludgeoning resistant nm (6) · Fire Immunity (6) · Lightning resistance full (6) · Acid resistance full (5) · Bludgeoning resistance nm (5) · Cold resistant full (5) · Fire vulnerability (5) · Necrotic resistant full (5) · Piercing Resistance nm (5) · Slashing resistance nm (5) · Thunder resistance full (5)
conditions:
None (421) · Aura of Murder (Aura) (23) · Aura of Protection (Aura) (17) · Mage Armour (17) · Dead (8) · Death Ward (8) · Slightly Drunk (6) · Marshal Undead (4) · Drunk (3) · Sleeping (3) · Soul Oath (3) · Astral Conduit (2) · Aura of Courage (Aura) (2) · Elixir of Viciousness (2) · Invigorating Fanaticism (2) · Longstrider (2) · Ready to Parry (2)
passives:
Opportunity Attack (500) · Darkvision (228) · Extra Attack (207) · Fey Ancestry (54) · Great Weapon Fighting (41) · Tactical Discipline (40) · Hellish Resistance (39) · Phalanx Formation (35) · Tenacity (passive feature) (34) · Riposte (33) · Protection (25) · Divine Health (17) · None (13) · Dwarven Resilience (13) · Feline Fall (13) · Infernal Weapon (13) · Magic Resistance (13) · Sunlight Sensitivity (13) · Unarmoured Defence (Barbarian) (13)

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