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Drilldown: creatures

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creatures > dexterity: 11-14 & intelligence: 9-14

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race:
Human (149) · Goblin (92) · Dwarf (48) · Githyanki (28) · Tiefling (22) · Half-Elf (20) · Elf (18) · Halfling (13) · Redcap (13) · Gnome (12) · Aberration (10) · Half-orc (9) · Mephit (6) · Werewolf (6) · None (5) · Undead (5) · Death Knight (4) · Drow (4) · Gold dwarf (4)
resistances:
None (386) · poison resistant full (22) · Poison immunity (18) · poison resistance full (17) · Fire resistance full (13) · fire resistant full (13) · psychic resistance full (10) · Necrotic immunity (8) · Necrotic resistant full (6) · Acid resistance full (4) · Bludgeoning Immunity nm (4) · Cold immunity (4) · fire vulnerability (4) · Lightning resistance full (4) · Piercing Immunity nm (4) · poison full (4) · Slashing Immunity nm (4) · Thunder resistance full (4) · Thunder resistant full (4)
conditions:
None (402) · Slightly Drunk (28) · Aura of Protection (Aura) (16) · Death Ward (8) · Dead (7) · Drunk (4) · Marshal Undead (4) · Sleeping (4) · Soul Oath (3) · Aura of Courage (Aura) (2) · Elixir of Viciousness (2) · Freedom of Movement (2) · Invigorating Fanaticism (2) · Longstrider (2) · Ready to Parry (2)
passives:
Opportunity Attack (477) · Darkvision (237) · Extra Attack (216) · Dwarven Resilience (49) · Tactical Discipline (44) · Great Weapon Fighting (43) · Phalanx Formation (38) · Fey Ancestry (37) · Riposte (34) · Protection (30) · Sunlight Sensitivity (25) · Tenacity (passive feature) (24) · Hellish Resistance (22) · Duergar Resilience (18) · Superior Darkvision (18) · Danger Sense (16) · Divine Health (16) · Unarmoured Defence (Barbarian) (16) · Born into Darkness (15) · Shadow Ambush (15)

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