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Drilldown: creatures

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creatures > dexterity: 11-14 & intelligence: 10-17

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race:
Human (152) · Goblin (93) · Dwarf (55) · Githyanki (39) · Half-Elf (25) · Tiefling (21) · Elf (19) · Halfling (17) · Gnome (16) · Redcap (13) · Aberration (10) · Half-Orc (8) · Drow (6) · Undead (6) · Werewolf (6) · None (5) · Hobgoblin (5) · Death Knight (4) · Gold dwarf (4)
resistances:
None (422) · Poison resistant full (22) · Poison resistance full (20) · Fire resistance full (16) · fire resistant full (13) · Poison immunity (13) · Psychic resistance full (10) · Necrotic immunity (8) · Lightning resistance full (7) · Necrotic resistant full (7) · Acid resistance full (6) · Thunder resistance full (6) · Bludgeoning resistance nm (5) · Piercing resistance nm (5) · poison resistance nm (5) · Slashing Resistance nm (5)
conditions:
None (436) · Slightly Drunk (28) · Aura of Protection (Aura) (16) · Dead (9) · Death Ward (8) · Drunk (4) · Marshal Undead (4) · Sleeping (4) · Soul Oath (3) · Aura of Courage (Aura) (2) · Elixir of Viciousness (2) · Freedom of Movement (2) · Invigorating Fanaticism (2) · Longstrider (2) · Ready to Parry (2)
passives:
Opportunity Attack (518) · Darkvision (252) · Extra Attack (227) · Dwarven Resilience (59) · Fey Ancestry (46) · Tactical Discipline (44) · Great Weapon Fighting (43) · Phalanx Formation (38) · Riposte (34) · Sunlight Sensitivity (32) · Protection (30) · Superior Darkvision (25) · Tenacity (passive feature) (25) · Duergar Resilience (23) · Hellish Resistance (21) · Brave (17) · Divine Health (17) · Halfling Luck (17) · Gnome Cunning (16)

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