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Drilldown: creatures

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creatures > dexterity: 11-14 & intelligence: 10-14

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race:
Human (152) · Goblin (93) · Dwarf (50) · Githyanki (28) · Half-Elf (22) · Tiefling (21) · Elf (18) · Gnome (14) · Halfling (14) · Redcap (13) · Aberration (10) · Half-Orc (8) · Werewolf (6) · None (5) · Undead (5) · Death Knight (4) · Drow (4) · Hobgoblin (3) · Kuo-toa (3) · Sahuagin (3)
resistances:
None (395) · Poison resistant full (21) · Poison resistance full (17) · Fire resistance full (13) · fire resistant full (13) · Poison immunity (12) · psychic resistance full (10) · Necrotic immunity (8) · Necrotic resistant full (6) · Acid resistance full (4) · Bludgeoning Immunity nm (4) · Lightning resistance full (4) · Piercing Immunity nm (4) · poison full (4) · Slashing Immunity nm (4) · Thunder resistance full (4)
conditions:
None (401) · Slightly Drunk (28) · Aura of Protection (Aura) (16) · Dead (9) · Death Ward (8) · Drunk (4) · Marshal Undead (4) · Sleeping (4) · Soul Oath (3) · Aura of Courage (Aura) (2) · Elixir of Viciousness (2) · Freedom of Movement (2) · Invigorating Fanaticism (2) · Longstrider (2) · Ready to Parry (2)
passives:
Opportunity Attack (480) · Darkvision (235) · Extra Attack (223) · Dwarven Resilience (50) · Great Weapon Fighting (47) · Tactical Discipline (44) · Phalanx Formation (42) · Fey Ancestry (39) · Riposte (38) · Protection (30) · Sunlight Sensitivity (25) · Tenacity (passive feature) (22) · Hellish Resistance (21) · Superior Darkvision (20) · Duergar Resilience (18) · Divine Health (16) · Born into Darkness (15) · Danger Sense (15) · Shadow Ambush (15) · Unarmoured Defence (Barbarian) (15)

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